Isn't this a bit too much?

  • Xirks
    Xirks
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    The new dk is ABSOLUTELY overpowered in pvp.. its way too broken and they need to hurry up with the other class reworks, or tone dk down a lot..
    Former STAMINA NB DPS
    Now just a 1hp wet noodle wielding failed and outdated class that still gets nerfed at every patch
  • Militan1404
    Militan1404
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    Yes
    ImPoStier wrote: »
    Instead of nerfing DK I would rather them give the same power to all the classes

    Then all classes would be too powerful instead of one, imagine the power creep. Would be even worse then when sub-classing came out. As much as most players seems to want the class to carry them instead of becoming good inn the game, Dks really needs to be adjusted to an healthy level. We had all the tools to do all parts of the game easly even before dk rework, sub-classing, scribing and etc. and still some players screaming for more
  • Aces-High-82
    Aces-High-82
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    Yes
    The damage is fine.... infinte sustain is not.
  • CameraBeardThePirate
    CameraBeardThePirate
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    ImPoStier wrote: »
    Instead of nerfing DK I would rather them give the same power to all the classes

    Then all classes would be too powerful instead of one, imagine the power creep. Would be even worse then when sub-classing came out. As much as most players seems to want the class to carry them instead of becoming good inn the game, Dks really needs to be adjusted to an healthy level. We had all the tools to do all parts of the game easly even before dk rework, sub-classing, scribing and etc. and still some players screaming for more

    Meh, numbers can be easily adjusted across the board via Battle Spirit. I'd much rather every class have interesting and powerful abilities across their kit than have classes like Necro or Warden where their entire power budget is in 2 skills.
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