BretonMage wrote: »YandereGirlfriend wrote: »licenturion wrote: »tomofhyrule wrote: »You do realize that just because they stopped Chapters doesn't mean they stopped with the new stories, right?
Some new quests in old environments we visited hundreds of times is not enough for me.
I want new zones, with new assets, new music, new stories and side stuff to discover.
I stopped playing in January because there is nothing to do. I am not into alts (and that is pointless since subclassing exists). I have 100 percent zone completion (even the PvP zones which I loathe), did all the quests, have all companion keepsakes, all skill lines and subclass skill lines are maxed out and my stickerbook is nearly complete.
So for me there is basically nothing to do because this year there is not any content that I enjoy: no new zone, no new dungeons. Thankfully there are games like Crimson Desert out because I feel I 'finished ESO' for now. And the trial is something to look forward to and will keep me busy for a few evenings this year.
We will see what the future brings, but because all gameplay content is free from now on, I expect only minor live service tidbits like all the other games I played that went on this path. I have seen this before.
This is... the story of literally every MMO in existence. You finish with an expansion and then you wait for the next.
Or you are into an end-game activity like raiding, PvP or housing.
If you are into those things then you have evergreen content basically all year 'round.
But if you play it like a casual theme park then, yeah, you will run out. There is nothing unexpected or new under the sun.
That's why I've suggested a zone quest reset token a few times. That would literally make the world new again for those of us with just one character.
I'd pay for it. Everyone wins: one-character players get to re-experience the game, base game zones get repopulated with a few more players, and ZOS gets a bit more revenue.
YandereGirlfriend wrote: »BretonMage wrote: »YandereGirlfriend wrote: »licenturion wrote: »tomofhyrule wrote: »You do realize that just because they stopped Chapters doesn't mean they stopped with the new stories, right?
Some new quests in old environments we visited hundreds of times is not enough for me.
I want new zones, with new assets, new music, new stories and side stuff to discover.
I stopped playing in January because there is nothing to do. I am not into alts (and that is pointless since subclassing exists). I have 100 percent zone completion (even the PvP zones which I loathe), did all the quests, have all companion keepsakes, all skill lines and subclass skill lines are maxed out and my stickerbook is nearly complete.
So for me there is basically nothing to do because this year there is not any content that I enjoy: no new zone, no new dungeons. Thankfully there are games like Crimson Desert out because I feel I 'finished ESO' for now. And the trial is something to look forward to and will keep me busy for a few evenings this year.
We will see what the future brings, but because all gameplay content is free from now on, I expect only minor live service tidbits like all the other games I played that went on this path. I have seen this before.
This is... the story of literally every MMO in existence. You finish with an expansion and then you wait for the next.
Or you are into an end-game activity like raiding, PvP or housing.
If you are into those things then you have evergreen content basically all year 'round.
But if you play it like a casual theme park then, yeah, you will run out. There is nothing unexpected or new under the sun.
That's why I've suggested a zone quest reset token a few times. That would literally make the world new again for those of us with just one character.
I'd pay for it. Everyone wins: one-character players get to re-experience the game, base game zones get repopulated with a few more players, and ZOS gets a bit more revenue.
I think that is an excellent idea.
Erickson9610 wrote: »We still have years of existing stories available in the game, so I'd argue that there's still what makes ESO an Elder Scrolls game here. Just because we have The Fox from the Scribing questline doesn't mean we no longer have our characters being ritualistically sacrificed to Molag Bal in the main questline.
I'd be concerned if the older stories in this game started being rewritten to change their tone. There's something for everyone, TES fans included, in this game.
BretonMage wrote: »I sometimes wonder if all this comes across as a bit condescending to the younger generation. Surely you don't have to be so obviously juvenile to try to reach them. These aren't 8 year olds, they're very savvy, very connected teenagers. You don't have to talk like a smurf, or have rainbow confetti-exploding horses to get their attention.
twisttop138 wrote: »But, despite what people keep saying about the ES tone and the setting, Zos is going to try to appeal to the largest audience. This will make some of us unhappy. Maybe keeping everything like it was in 2014 would be a real hit or maybe it wouldn't. Probably wouldn't. We'll never know.
tomofhyrule wrote: »But yes, the world is also becoming more flashy. That was one of my feedbacks for the new 2H weapons when they were on PTS, but the team seems to be going bigger. I may not like it, but I understand it. As someone in education, I am seeing how much more overexposed children are now compared to how they were 10 years ago, and I'm sure anyone who deals with anyone in general has noticed how mentalities have changed. Times are changing, whether we like it or not, and sometimes the best thing that businesses can do is to keep up with the times.
tomofhyrule wrote: »Life changes. We don’t have to like the direction it changed to, but we should be able to adapt. And if it gets untenable, we always have the option of removing ourselves from the situation.
tomofhyrule wrote: »And where does that line get drawn then?
I was told that I was the only Vestige because I alone went with Lyris through the Wailing Prison to save the Prophet. That means that it is not lore appropriate for me to see any other characters interact with skyshards out in the world, and I do see them animate and glow during that. Should I therefore demand that no other players may collect Skyshards around me?
tomofhyrule wrote: »You're leaning on other players existing and playing the game as them being unconscionably rude for using anything other than the default cosmetics.
tomofhyrule wrote: »I fully agree with ESO's "play the way you want" mantra. What I don't agree with is the people who are coming out to the forums to complain "you aren't allowed to play the way you want because that goes against the way I want."
No player is to blame for just using what ZOS includes into the game. But it's possible to be critical about what is included into ESO in the first place, and to question if "selling everything enough people would buy" is the best design decision.