Maintenance for the week of July 20:
• [COMPLETE] PC/Mac: NA and EU megaservers for patch maintenance – July 20, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)
• [COMPLETE] Xbox: NA and EU megaservers for patch maintenance – July 20, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)
• [COMPLETE] PlayStation®: NA and EU megaservers for patch maintenance – July 20, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)
Werewolves having the ability to detect or sniff out hidden players in stealth!
I been playing werewolf for years since the game started. I noticed one of the biggest annoyances is that werewolf has no way to detect hidden players in stealth without using a detect pot. I remember the dev on the livestream on March 10th wants werewolf to feel more like a predator or hunter type vipe. Now to me werewolves having heightened senses makes sense from a lore perspective and just werewolves in general. I understand that lycanthropes probably won't have sneak however we should at least have an ability to detect stealth or cloaked players similar to the fighter's guild skill or mage light etc. I think if they implemented a detect ability on one of the werewolf skills or just passively having it at all times could work. I know many other werewolf players have asked for this. It would definitely make werewolf more immersive and better quality of life change.