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Shapeshifter's Chain, Salvation, Packleader Bone Broth need changes for the werewolf rework.

Lycanthrope1997
Lycanthrope1997
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I noticed these 3 items need adjustments toward the werewolf rework because of the ult reduction changes and ability cost reduction. Salvation is already a super niche set that reduces your ult by 33% however since the ult will be 100 ult cost. This set will lose even more value. I recommend this reduces ult drain slower in werewolf and give some type of damage bonus like 300 to 400 damage to all werewolf skills.
Shapeshifter's chain should be adjusted to reduce ultimate drain from the 15% cost reduction. Now for werewolf abilities being 15% cheaper I would recommend to buff all werewolf abilities percentages by 10% and give more stam and health. There's different ways to change this mythic it's up to y'all. Packleaders Bone Broth Consumable barely reduces ult cost. It could give a unique effect to lycanthrope players like more ult reduction or reduction to ult drain etc or mag recovery or stam recovery added to it.
  • YandereGirlfriend
    YandereGirlfriend
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    How many threads have you started today??!
  • Ataskir
    Ataskir
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    How many threads have you started today??!

    Can ya blame a werewolf for being excited for the rework?

    This is a prime opportunity to finally get what we’ve needed for so many years, so it’s of no surprise why we got so many werewolf threads!

    Oh and yeah, they definitely need to change these items so they’re not useless.
  • Emeratis
    Emeratis
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    Can I politely request you combine your werewolf threads to one thread? It'd be easier to keep the conversation together and not spam the general chat of the forums that way. I'm having a hard time keeping track of which werewolf thread I've replied to or not and it's making it hard to look for other threads on non-werewolf topics for the past day or so that I've been following or replied to. There are a lot of other current threads where people put a list of similar thematic suggestions and requests together and that would probably be better than a new werewolf thread over every little thing.

    They'll definitely change shapeshifter's chain but I don't know how currently. I never really liked it considering mythics are supposed to be powerful and often gameplay changing. Maybe it will help in some way because I felt a bit put off when in another thread I voiced concerns about werewolf competitive viability and a lot of people talked about focusing werewolf more for casuals instead of address those concerns but if werewolf doesn't at least somewhat work in group play the rework will be a failure. Mythics have addressed this problem for builds before so perhaps this is the best bet to give werewolves a competitive edge without overdoing it with the numbers.
  • Lycanthrope1997
    Lycanthrope1997
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    I decided to separate the threads because I didn't think of it all at one time and second it would take too long to make an entire forum on just werewolf changes alone. But next time I will do that.
  • Erickson9610
    Erickson9610
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    I wonder if the Ultimate cost reduction of these bonuses will affect the Ultimate drain while transformed? After all, it's 100 Ultimate to transform, and 100 Ultimate per 10 seconds to stay transformed. If the new Werewolf Transformation just reapplies its cost every 10 seconds, then maybe Salvation and the others will be slightly more useful.

    I would really prefer if Salvation just gave you permanent werewolf form while wearing it, if only out of combat. That would make me use the set. If we can't generate Ultimate out of combat, how are we supposed to stay transformed?
    PC/NA — Lone Werewolf

    Werewolf Should be Allowed to Sneak Prowling added in Update 50!
    Please give us Werewolf Skill Styles (for customizing our fur color) Added in Update 50!, Grimoires/Scribing skills (to fill in the holes in our builds), and Companions (to transform with).
  • Lycanthrope1997
    Lycanthrope1997
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    I wonder if the Ultimate cost reduction of these bonuses will affect the Ultimate drain while transformed? After all, it's 100 Ultimate to transform, and 100 Ultimate per 10 seconds to stay transformed. If the new Werewolf Transformation just reapplies its cost every 10 seconds, then maybe Salvation and the others will be slightly more useful.

    I would really prefer if Salvation just gave you permanent werewolf form while wearing it, if only out of combat. That would make me use the set. If we can't generate Ultimate out of combat, how are we supposed to stay transformed?

    Reminds me of the Mad Wolf Glee item from Diablo Permanent wolf form
  • Lycanthrope1997
    Lycanthrope1997
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    Ataskir wrote: »
    How many threads have you started today??!

    Can ya blame a werewolf for being excited for the rework?

    This is a prime opportunity to finally get what we’ve needed for so many years, so it’s of no surprise why we got so many werewolf threads!

    Oh and yeah, they definitely need to change these items so they’re not useless.

    I literally make YouTube videos requesting werewolf changes on Lycanthrope Gaming for years. I am happy that we are getting changes. I just didn't think to put all requests and threads in 1 massive thread. It's been too long since we had a buff or a rework like this.
  • Orbital78
    Orbital78
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    Daddy chill, it is werewolf hype time. The neglected for years and years playstyle. For a mythic, shapeshifters chain does seem very meh.
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