BretonMage wrote: »Just leaving this here, landed 20 minutes ago:
BretonMage wrote: »Just leaving this here, landed 20 minutes ago:
Wait til you see the new "Lightning Form" in-game XD
BretonMage wrote: »Just leaving this here, landed 20 minutes ago:
I already touched on this. The models ARE still proportional. Proportions aren't the the same thing as something having skin and teeth and the like, but I've also mentioned plenty of Mounts and such ARE mundane with all of that.SilverBride wrote: »BardokRedSnow wrote: »"Used to be one of the most realistic looking games I've ever played."
Yikes
Idk what supposedly changed about that as far as the art direction goes for the game itself, if anything its gotten better as far as motifs and the like are concerned and the new areas, for the most part anyway, solstice wasnt very impressive visually imo
The effects are maybe too high in color and pop, especially the blue flame visuals for DK. Don't like it nearly as much as the normal DK flames.
What I meant by that was the character models were realistically proportioned, compared to WoW where the males hands are twice as big as their heads, etc.. Mounts had skin and teeth and hooves rather than exploding in bright lights with swords sticking out of their sides. All these things had a realistic look about them.
tomofhyrule wrote: »A lot of this goes into the standard “how dare other people exist in my MMO” argument that a lot of people have, which really comes off as annoying.
BretonMage wrote: »tomofhyrule wrote: »A lot of this goes into the standard “how dare other people exist in my MMO” argument that a lot of people have, which really comes off as annoying.
The thing is, many of us invested thousands of hours into ESO in the earlier years before it took the direction it did. It's really less about the variety of tastes, and more that ESO is no longer what it used to be. What happens when there's such a wide discrepancy between the game we'd been playing for years and the game it's becoming? It's easy to say, "vote with your wallet", but we've already spent all that time and money, never expecting that it would become, well, this.
tomofhyrule wrote: »
You can still vote with your wallet. Unsubscribe from ESO+. Don’t buy the season pass. And stop playing the game. As we saw from Subclassing and its aftermath, massive population craters do make the devs take notice.
tomofhyrule wrote: »It’s a Live Service game.
That’s one of the things about Live Service games is that you agree in the ToS that it’s still the property of the devs and they can change any thing at any time.
If you want a game that will look exactly the same 10 years from now, that’s called something which is 1) not internet-based, and 2) dead. If you want a Live game, then you have to accept that it will evolve over time, and it’s not guaranteed to evolve in a way you want it to.
tomofhyrule wrote: »You can still vote with your wallet. Unsubscribe from ESO+. Don’t buy the season pass. And stop playing the game. As we saw from Subclassing and its aftermath, massive population craters do make the devs take notice.
Colorful and bright and flashy doesn't necessarily equate cartoony. Most people are going to think you mean proportions and style when you say cartoony, not think about how visually "loud" something is.
tomofhyrule wrote: »It’s a Live Service game.
That’s one of the things about Live Service games is that you agree in the ToS that it’s still the property of the devs and they can change any thing at any time.
If you want a game that will look exactly the same 10 years from now, that’s called something which is 1) not internet-based, and 2) dead. If you want a Live game, then you have to accept that it will evolve over time, and it’s not guaranteed to evolve in a way you want it to.
I don't think anybody is claiming what ZOS is doing is illegal.tomofhyrule wrote: »You can still vote with your wallet. Unsubscribe from ESO+. Don’t buy the season pass. And stop playing the game. As we saw from Subclassing and its aftermath, massive population craters do make the devs take notice.
Or you can go to the forums or some other medium where you may be heard by other players and devs and express you don't like what's happening and why, and be something more than a statistic.
So in all, what is your point?
BretonMage wrote: »Just leaving this here, landed 20 minutes ago:
Generally speaking, for what it seems to be the online consensus: Wuthering Waves, or even Naraka to an extent, can be defined "anime art style" and no one would define WoW or Fortnite anime but absolutely "cartoon art style" - being blind to this is a choice, but the difference is evident, I repeat, in general terms.
Anyway, Elder Scrolls has a unique art style, and when Oblivion Remaster launched some felt the style was getting a bit lost.
ESO, as someone else said, has always sent the vibes of a "more realistic looking" game, even with its fantasy traits.
I remember the horse from the Dark Brotherhood in Oblivion - it made you feel powerful with minimum effects. We had a similar horse in the ESO store for years, but for what we have now as effects, that one is lost in nothingness.
The addition of a setting that hides other players' effects will do good for the game, but I get OP's fear for the artistic direction of the game - Why decide to lean into the "cartoon"? Who is the target now? What is the limit, if there is one? Are Devs in love and willing to preserve Elder Scrolls' art uniqueness or are they willing to follow trends like the upcoming AI one?
I'm honestly not sure why you are noting this beneath a quote of a post of mine that was solely about the suggestion that precise wording is probably the best in this discussion, because everyone will have an idea what "overly colorful, bright and flashy" means - while both cartoon and anime are art forms that can look vastly different from production to production, so people will have different ideas about what "cartoon style" or "anime style" even mean as a term. We've even seen it happening in this thread, with people saying "cartoon doesn't mean flashy", or asking what exactly is or is not "cartoon" or "anime" about ESO, because they have a different understanding of these concepts. So just precisely describing things ("unnatural body proportions in characters", "explosion effects", "garish colors") might be the better than coming up with more open-to-interpretion terms like "cartoon" or "anime". Even if there's some "online consensus" - lots of people don't seem to be aware of that. And if we want to discuss a topic, we need to communicate in a way that's easily understandable.
I'm also one of the users who have emphasized that ESO, or TES as a whole, always had more natural, subdued, graphics, by the way, and who is very critical of the stylistic changes ESO went through in the past decade, that not only feel like a stylistic discontinuity, but in its flashyness even disturb the gameplay itself - by not being able anymore to see damage indicators during fights, or by not being able to normally follow quest dialogues because loud and flashy teleport animations obscure the whole screen and drown out the spoken dialogue.
I was not disagreeing on your points, I just wanted to specify exactly the point that seemed to create confusion between the two terms, giving references to understand what people generally mean when they use them.
And as I expressed, I agree with the resttwisttop138 wrote: »Not the person asked but for me, anime is by far the most intrusive when it comes to bright lights.
Anime is a visual art (can't even say "genre" because within it, all genres exist, just like all genres exist for novels, or live action movies, or music). Despite different traditions I wouldn't even say it's something different from Western animated cartoons - the only thing that makes it anime is, by definition, that it's an animated cartoon from Japan. Which can look like the video you linked above. Or it can look like this:https://www.youtube.com/watch?v=5hKi1VlE94A
It's been a few decades since my early childhood, but I can't remember that having flashy effectsOr Vicky the Viking, or Maya the Honey Bee, which are also all, by definition, anime = animated cartoons from Japan.
So I think if we talk about very colorful and flashy effects here, it might be better - if just for the sake of precision - to call it exactly that. Because anime, or cartoons as a whole, include many vastly different visual styles (the only thing they have in common, really, is that they're drawn instead of having real people as actors playing the roles).
Generally speaking, for what it seems to be the online consensus: Wuthering Waves, or even Naraka to an extent, can be defined "anime art style" and no one would define WoW or Fortnite anime but absolutely "cartoon art style" - being blind to this is a choice, but the difference is evident, I repeat, in general terms.
Anyway, Elder Scrolls has a unique art style, and when Oblivion Remaster launched some felt the style was getting a bit lost.
ESO, as someone else said, has always sent the vibes of a "more realistic looking" game, even with its fantasy traits.
I remember the horse from the Dark Brotherhood in Oblivion - it made you feel powerful with minimum effects. We had a similar horse in the ESO store for years, but for what we have now as effects, that one is lost in nothingness.
The addition of a setting that hides other players' effects will do good for the game, but I get OP's fear for the artistic direction of the game - Why decide to lean into the "cartoon"? Who is the target now? What is the limit, if there is one? Are Devs in love and willing to preserve Elder Scrolls' art uniqueness or are they willing to follow trends like the upcoming AI one?
*I don't know that we can say the devs don't love the game or elder scrolls. That goes too far.* You ask who the target is, I would say large swathes of the community. Again, this is a for profit company who's sole purpose is to make money. There will for sure be a team who tracks this stuff, find out what is popular, what will get the most people into the crown store and get them to make a purchase. With how many radiant apex flashy mounts and stuff there is, I'd say the target is pretty large. It's a known fact that mmo players love to customize. They want unique looks and on top of that people want the newest, coolest thing. It may not be my thing, but many people want others to look at them with their expensive stuff and go oh damn. I wish I had that. I'd argue that ZOS also wants that. I'd also argue that they make tons of understated and plain mounts, pets and costumes. Because, again, players love to customize.
It's not about following an art style, or staying within the cannon. Really they should do what fallout 76 did. Everything in the cash shop exists outside the canon. They just want to make what people will buy and of course, people are buying it. I'm not saying any of this is right or wrong. It just is.
I never said Devs don't love TES. My question was more "are they willing to defend TES as we know it against the idea of: follow trends = profit?" I'LL VOLUNTARILY EXAGGERATE HERE with something impossibile, but I'd prefer ESO to vanish in the void than seeing it put in the cash shop Barbie or Homer Simpson skins. We know this will never happen. My question remains: where is the limit set in maintaining TES DNA and how much are Devs willing to give up?
And to be honest, I say Devs but could very well be just marketing team or "Corpo Leaders".
But as has already been pointed out several times, this is a live game. It's GOING to change, and ESO was never 'realistic' to begin with. It's a fantasy game where there are literal Gods and Demons and animal-folk, Vampires and Ghosts and Werewolves and other creatures exist, magic exists and is so prevelant it can alter or even destroy reality, where time travel is a thing and in fact time is so non-linear things like Dragon Breaks can happen.SilverBride wrote: »Colorful and bright and flashy doesn't necessarily equate cartoony. Most people are going to think you mean proportions and style when you say cartoony, not think about how visually "loud" something is.
Colorful and bright and flashy does equate cartoony to me.
Realistic is partly from realistic character proportions which ESO has always had. The loud bright lights and explosions of color from mounts with swords sticking out their sides were not present in early ESO and do break the realistic feel.
BretonMage wrote: »Evolution may be expected, not a complete change from TES to My Little Pony.
twisttop138 wrote: »BretonMage wrote: »Evolution may be expected, not a complete change from TES to My Little Pony.
Kind of an exaggeration, no?
twisttop138 wrote: »BretonMage wrote: »Evolution may be expected, not a complete change from TES to My Little Pony.
Kind of an exaggeration, no?
How? There is literally an image of a pink sparkling pony-thing just above this comment.
twisttop138 wrote: »BretonMage wrote: »Evolution may be expected, not a complete change from TES to My Little Pony.
Kind of an exaggeration, no?
How? There is literally an image of a pink sparkling pony-thing just above this comment.
twisttop138 wrote: »twisttop138 wrote: »BretonMage wrote: »Evolution may be expected, not a complete change from TES to My Little Pony.
Kind of an exaggeration, no?
How? There is literally an image of a pink sparkling pony-thing just above this comment.
Hey hey hey. My little pony is for little girls. I'm a big man on my pretty pink pony and demand some respect.
Let's be fair. People go nuts fir fashion scrolls and crazy in depth customization of their characters. Flashy mounts sell. End of story. Though I hope you guys get some kind of options. No one wants to feel crappy about the game they enjoy.
It's an Ornaug, not a pony hehe.twisttop138 wrote: »BretonMage wrote: »Evolution may be expected, not a complete change from TES to My Little Pony.
Kind of an exaggeration, no?
How? There is literally an image of a pink sparkling pony-thing just above this comment.
It's an Ornaug, not a pony hehe.twisttop138 wrote: »BretonMage wrote: »Evolution may be expected, not a complete change from TES to My Little Pony.
Kind of an exaggeration, no?
How? There is literally an image of a pink sparkling pony-thing just above this comment.
That being said, pink doesn't really mean anything, a number of other things have pink too. It's supposed to be like a celestial body/occurnace and those are super vibrant so it makes sense.
It's a game where literal Demons invade the realm of existence mortals reside on and where animals can be formed out of pure magic, I'm not sure what immersion we're talking about here. Like I said, ESO was never realistic. There have been Mounts and Skins and such based on celestial stuff or mythical creatures or whatever for a while now, the Ornaug Mount isn't the first nor will it be the last.It's an Ornaug, not a pony hehe.twisttop138 wrote: »BretonMage wrote: »Evolution may be expected, not a complete change from TES to My Little Pony.
Kind of an exaggeration, no?
How? There is literally an image of a pink sparkling pony-thing just above this comment.
That being said, pink doesn't really mean anything, a number of other things have pink too. It's supposed to be like a celestial body/occurnace and those are super vibrant so it makes sense.
Oh, in that case, I suppose it makes totally sense and is no longer immersion breaking for people to be flying around on these things. lol
It's a game where literal Demons invade the realm of existence mortals reside on and where animals can be formed out of pure magic, I'm not sure what immersion we're talking about here. Like I said, ESO was never realistic. There have been Mounts and Skins and such based on celestial stuff or mythical creatures or whatever for a while now, the Ornaug Mount isn't the first nor will it be the last.
It's an Ornaug, not a pony hehe.twisttop138 wrote: »BretonMage wrote: »Evolution may be expected, not a complete change from TES to My Little Pony.
Kind of an exaggeration, no?
How? There is literally an image of a pink sparkling pony-thing just above this comment.
That being said, pink doesn't really mean anything, a number of other things have pink too. It's supposed to be like a celestial body/occurnace and those are super vibrant so it makes sense.
Oh, in that case, I suppose it makes totally sense and is no longer immersion breaking for people to be flying around on these things. lol
tomofhyrule wrote: »It's an Ornaug, not a pony hehe.twisttop138 wrote: »BretonMage wrote: »Evolution may be expected, not a complete change from TES to My Little Pony.
Kind of an exaggeration, no?
How? There is literally an image of a pink sparkling pony-thing just above this comment.
That being said, pink doesn't really mean anything, a number of other things have pink too. It's supposed to be like a celestial body/occurnace and those are super vibrant so it makes sense.
Oh, in that case, I suppose it makes totally sense and is no longer immersion breaking for people to be flying around on these things. lol
- It’s a Radiant Apex mount, which means very few people will actually have it.
- It’s probably not everyone’s cup of tea in the first place, so people who luck into it may not even use it.
- People who do have it are generally the ones who most support the game and its development by spending a lot of money and/or time to get the gems or seal.
- Every cosmetic has a tooltip that explains the lore behind it, and thus does connect it to the lore.
I personally wouldn’t be caught dead on that thing (honestly, most of this current crate season is unexciting to me), but I’m not going to rage about it existing. If someone next to me summons one, there are still 47 (currently) other zones to which I could go, with hundreds of activities otherwise. I honestly can’t think of times when I’m playing that I often run into too many others anyway, outside of doing daily writs or if there are events on.