BXR_Lonestar wrote: »BXR_Lonestar wrote: »Returning PvP-Player here. Quit PvP after they announced subclassing, returned when I heard about the coming pure class buffs. But after playing with my magplar and getting absolutely nuked by dks, I don't even want to imagine how OP they will be with those buffs on top.
I don't think they'll be able to balance this game at this point. Just going to enjoy the other aspects of the game, PvP is just not fun anymore unless you play meta ig.
They're trying to tapdance around subclassing. They know subclassing is broken, but because there are some people who like it, they either lack the authority or the resolve to admit that subclassing was a mistake and to remove it (along with other mistakes like scribing and hybridization), and so the only way they can make pureclassing more attractive is if they make pureclassing broken-strong too. Because they're not nerfing what pure-classing is competing against, they're just trying to one-up it. So it was always going to be this way.
And it is just going to be like Destiny's revolving meta with the way they are going to keep releasing updates to pureclass - every class will get its day so to speak, and everyone will be playing those classes.
While I think the pure class updates are a great step in the right direction, I don't think they can fix this game while they continue to leave things they KNOW are a problem broken and still in the game. So I've dialed back how much I'm playing the game, and may end up focusing on other single player games or other ES Titles.
I'm with you on this. Reading between the lines on their actions IMO I think old leadership was chasing the Korean MMO trends of one toon to "do all the things" and current leadership is like... nah fam we are ESO... class identity has always been our bread and butter.
I do think they are trying to unwind it without going full removing it. Removing it IMO would be better long term for them but... I think they are in a delicate place ATM where it's hard to convince people in the boardroom that this is the direction we need to head.. so you end up in this middle area of... well lets rework classes and bring back some class identity.
I actually came back after a year off because of U49 and am having a blast. Yes, I'm a DK and PvP is filled with DKs but... we always do this dance right? Each update the meta gets shifted and people chase that new meta. Every game is like this... it's just a wave that comes and goes. Give it a few weeks or another update passes and things will settle.
I'm seeing a lot of non DK skills on my recap for what it is worth and some of these non DK builds hit like a friggin truck.
Those non-DK's that are hitting like a truck are either using some exploits that allow you to stack multiple mundus stones or multiple 5 piece sets (they do exist), or they're subclassed and using one of a tiny handful of builds that have disgusting burst, or both. There is so much busted/broken stuff in PVP right now with glitched shield tosses that will lock you down with no way to break free, to pulls using charm so there is zero defense to getting pulled (and hence, zero way to help your teammates survive). Its honestly driven me away from the game. This stuff is no longer fun to play.
And while I hear rumors of vengeance becoming a permanent server, I don't think that is the answer either because the last few rounds of vengeance have not been fun either. PVP right now just feels like if you're not cheesing it or if you aren't abusing some kind of exploit, your not being competitive, and that just isn't the way I play, so I'm basically just dialing back how much I play this game altogether. At some point they will be forced to start dialing back the power and addressing these issues, but until they do, I'm content to play elsewhere.
Good. Heinous subclass meta has been addressed.
Now we move onto the root cause of extreme tank/burst polarization: busted sets/stats.
Nuke Monomyth and I bet my account the meta is immediately less terrible. I have been saying this since the damn thing released on PTS (and it's even more insulting because it's P2W) but since it doesn't show up doing 15k on your death recap I guess let's nerf DK instead?
Nuke Vicious Death and noobs are no longer double punished just for being noobs.
How literally are we taking this? Because nothing comes even remotely close to what a cp 2000++ Nightblade could do during 1.6 era. When you show me a DK that can front bar gank, then swap to back bar 1vx duel-brawler, let me know lol.
Come to think of it, with the power-creep inflation when all class refreshes are finished, maybe we going full circle here.
Urzigurumash wrote: »
That React video can be seen as an exhibit of the extreme multiplicative scaling of differences between other elements VD provides. Best player, best class, extreme gimmick set.
Yeah seriously, 1vX is not a measure of anything beyond how bad the X is, though it does demonstrate the extreme power gap caused by busted sets/stats.Urzigurumash wrote: »A clip of the Lebomb James of ESO pwning pugs just doesn't cut it in this court, sorry. Objection, irrelevant
When one good player wipes an entire 24man structured zerg raid like they could do with ground oils in 2014, then maybe we can say 1vX is an issue.
Casual PvPers will need more than a week to adapt to the meta. Sweaty players haven't even adapted yet. Being good doesn't make you immune to knee jerk opinions.
pure DK is nuking everyone in duels
Do we not remember when there was a stretch of about what, 4 years where MagNB and MagSorc were absolute kings when it came to duels? It’s been one week and we’re supposed to be up in arms cause a pure class is beating the mutt meta no one liked.. i can’t really sympathize with any of this, subclassing was so harmful to ESO anyone complaining about pure class power just seems insane to me. Will fighting against DKs get old over the next few months, yes. Is it worse than fighting against SorcWardens that constantly reset the fight, nope.
Honestly, what are we angry about? Are you trying to play a pure class other than a DK? Cause that wasn’t competitive before u49 either.. maybe you made it work cause you’re a top 2%er I dunno. But the majority of players ran meta mutts cause pure classes couldn’t compete. U49 is the first step at giving power back and also reasons to play other characters than the one “main” with all the skill points to pick and choose the best skill lines.
Good. Heinous subclass meta has been addressed.
Now we move onto the root cause of extreme tank/burst polarization: busted sets/stats.
Nuke Monomyth and I bet my account the meta is immediately less terrible. I have been saying this since the damn thing released on PTS (and it's even more insulting because it's P2W) but since it doesn't show up doing 15k on your death recap I guess let's nerf DK instead?
Nuke Vicious Death and noobs are no longer double punished just for being noobs.
How literally are we taking this? Because nothing comes even remotely close to what a cp 2000++ Nightblade could do during 1.6 era. When you show me a DK that can front bar gank, then swap to back bar 1vx duel-brawler, let me know lol.
Come to think of it, with the power-creep inflation when all class refreshes are finished, maybe we going full circle here.Urzigurumash wrote: »
That React video can be seen as an exhibit of the extreme multiplicative scaling of differences between other elements VD provides. Best player, best class, extreme gimmick set.
I see some comments about my video so ill just share some info here about that build & the class.
That build is using bloodspawn. It has 40k spell resist and 32k+ physical resist. It has 4k crit resist. It uses 3 defensive blue CP. It has infinite sustain, like i could not possibly ever run out, and I'm using less than 1k of both regens fully buffed.
In most of the clips in this video, id been kiting these groups of 5-10+ players around for minutes at a time. This isn't some glass cannon bomber that dies 90% of the time they send an attempt.
It has the damage to easily kill a properly built, 35k HP rallying cry player. Like, I can do 35k damage in one GCD to a player like that. While running VD frontbar.
Nothing in the history of the game has been capable of this level of damage with these stats. I'm using VD because big number funny, but you can accomplish similar results with acuity, any crit damage/chance set, or even a defensive set frontbar. That is how strong this class is. The sets are good sure, but they aren't what is enabling the power level. It is the reworked class.
Im having a blast anyways, I hope they bring every class up to this level. It would certainly be preferable to the subclassing slop we've had this past year.
Yeah seriously, 1vX is not a measure of anything beyond how bad the X is, though it does demonstrate the extreme power gap caused by busted sets/stats.Urzigurumash wrote: »A clip of the Lebomb James of ESO pwning pugs just doesn't cut it in this court, sorry. Objection, irrelevant
When one good player wipes an entire 24man structured zerg raid like they could do with ground oils in 2014, then maybe we can say 1vX is an issue.
Casual PvPers will need more than a week to adapt to the meta. Sweaty players haven't even adapted yet. Being good doesn't make you immune to knee jerk opinions.
pure DK is nuking everyone in duels
Do we not remember when there was a stretch of about what, 4 years where MagNB and MagSorc were absolute kings when it came to duels? It’s been one week and we’re supposed to be up in arms cause a pure class is beating the mutt meta no one liked.. i can’t really sympathize with any of this, subclassing was so harmful to ESO anyone complaining about pure class power just seems insane to me. Will fighting against DKs get old over the next few months, yes. Is it worse than fighting against SorcWardens that constantly reset the fight, nope.
Honestly, what are we angry about? Are you trying to play a pure class other than a DK? Cause that wasn’t competitive before u49 either.. maybe you made it work cause you’re a top 2%er I dunno. But the majority of players ran meta mutts cause pure classes couldn’t compete. U49 is the first step at giving power back and also reasons to play other characters than the one “main” with all the skill points to pick and choose the best skill lines.
Subclassing WAS harmful, no doubt about it. But if we look at it objectively, I think you and I can at least agree that if ZOS makes one class stronger than everything else, then people will also naturally gravitate towards that class. Such is the case for pure DK. I know there are still subclased builds in Cyro, but there are also a lot more DKs now and once the meta settles you will see just more DKs than previous meta builds. I think it's fair to say that, bar enthusiasm, this patch has actually reduced diversity compared to last patch.
The main issue I am discussing in this thread is that pure DK is currently so far ahead of other pure classes that other non-DK pure class mains like me will now have 3 options:
1) Play DK
2) Use a subclass build
3) Sit out for the patch
None of these options involve playing our own pure class, which is honestly pretty disheartening. I don't enjoy DK's playstyle, nor do I want to subclass to compete. That is why I said I will sit out for the patch because as a pure Sorc, I simply cannot compete with people on equal skill level as me because they are a DK and I am not.
Yeah seriously, 1vX is not a measure of anything beyond how bad the X is, though it does demonstrate the extreme power gap caused by busted sets/stats.Urzigurumash wrote: »A clip of the Lebomb James of ESO pwning pugs just doesn't cut it in this court, sorry. Objection, irrelevant
When one good player wipes an entire 24man structured zerg raid like they could do with ground oils in 2014, then maybe we can say 1vX is an issue.
Casual PvPers will need more than a week to adapt to the meta. Sweaty players haven't even adapted yet. Being good doesn't make you immune to knee jerk opinions.
pure DK is nuking everyone in duels
Do we not remember when there was a stretch of about what, 4 years where MagNB and MagSorc were absolute kings when it came to duels? It’s been one week and we’re supposed to be up in arms cause a pure class is beating the mutt meta no one liked.. i can’t really sympathize with any of this, subclassing was so harmful to ESO anyone complaining about pure class power just seems insane to me. Will fighting against DKs get old over the next few months, yes. Is it worse than fighting against SorcWardens that constantly reset the fight, nope.
Honestly, what are we angry about? Are you trying to play a pure class other than a DK? Cause that wasn’t competitive before u49 either.. maybe you made it work cause you’re a top 2%er I dunno. But the majority of players ran meta mutts cause pure classes couldn’t compete. U49 is the first step at giving power back and also reasons to play other characters than the one “main” with all the skill points to pick and choose the best skill lines.
Subclassing WAS harmful, no doubt about it. But if we look at it objectively, I think you and I can at least agree that if ZOS makes one class stronger than everything else, then people will also naturally gravitate towards that class. Such is the case for pure DK. I know there are still subclased builds in Cyro, but there are also a lot more DKs now and once the meta settles you will see just more DKs than previous meta builds. I think it's fair to say that, bar enthusiasm, this patch has actually reduced diversity compared to last patch.
The main issue I am discussing in this thread is that pure DK is currently so far ahead of other pure classes that other non-DK pure class mains like me will now have 3 options:
1) Play DK
2) Use a subclass build
3) Sit out for the patch
None of these options involve playing our own pure class, which is honestly pretty disheartening. I don't enjoy DK's playstyle, nor do I want to subclass to compete. That is why I said I will sit out for the patch because as a pure Sorc, I simply cannot compete with people on equal skill level as me because they are a DK and I am not.
There was no diversity before this update. Every single fake class I ran into had lighting form and betty netch active on their character models.
My only options as pureclass main last patch was to suffer on every single spec I played like the masochist I am. The only class I felt I could just survive reasonably on was my templar and warden where all I could do was stalemate people to infinity as a minimum.
Now my options are to suffer on every pureclass except my DKs. Now my DKs can come out and make the subclass meta builds feel the suffering fire of dk being back.
With 2000 uncapped cp, the NB pure ganker I knew(Dark Synergy) had 30k health, 45k stamina, 20ishk magicka, 2k of every resource regen, 50k spell resist with all medium armor because of 7 nirnhoned, all pure stats, and could perma block on master's sword and board back bar, dueling sweats with just surprise attack, incap, killer's blade.
Bow gank build primarily btw. The backbar was just there to face tank people and try to brawl kill some, he could just kite and get away when he needed too.
The main issue I am discussing in this thread is that pure DK is currently so far ahead of other pure classes that other non-DK pure class mains like me will now have 3 options:
1) Play DK
2) Use a subclass build
3) Sit out for the patch
None of these options involve playing our own pure class, which is honestly pretty disheartening. I don't enjoy DK's playstyle, nor do I want to subclass to compete. That is why I said I will sit out for the patch because as a pure Sorc, I simply cannot compete with people on equal skill level as me because they are a DK and I am not.
The main issue I am discussing in this thread is that pure DK is currently so far ahead of other pure classes that other non-DK pure class mains like me will now have 3 options:
1) Play DK
2) Use a subclass build
3) Sit out for the patch
None of these options involve playing our own pure class, which is honestly pretty disheartening. I don't enjoy DK's playstyle, nor do I want to subclass to compete. That is why I said I will sit out for the patch because as a pure Sorc, I simply cannot compete with people on equal skill level as me because they are a DK and I am not.
Ofc pure DK is ahead of everything else in the game at the moment - they've just had their update applied. Im sure the other class changes will bring them inline with DK in due course.
In fact, subclassing has actually helped in this instance because at least you can select one of the DKs class lines and make your own class stronger. Thats what Ive done and my subclassing build is competing very well against pure DKs - and that is a fact.
Can you imagine how powerful the current DK would be if subclassing wasn't in the game?
My real life friend, (who is very good at PvP may I add) and who has used the cheesy assassin / animal companion / storm calling build since it came out is still ripping DKs a new one with this setup; its only the very top pure DK who he struggles against, but its not like they are god mode. Both myself and my friend are 100% competing with them.
My opinion? You're making a mountain out of a mole hill. This patch isn't as bad as you think it is.
Good. Heinous subclass meta has been addressed.
Now we move onto the root cause of extreme tank/burst polarization: busted sets/stats.
Nuke Monomyth and I bet my account the meta is immediately less terrible. I have been saying this since the damn thing released on PTS (and it's even more insulting because it's P2W) but since it doesn't show up doing 15k on your death recap I guess let's nerf DK instead?
Nuke Vicious Death and noobs are no longer double punished just for being noobs.
How literally are we taking this? Because nothing comes even remotely close to what a cp 2000++ Nightblade could do during 1.6 era. When you show me a DK that can front bar gank, then swap to back bar 1vx duel-brawler, let me know lol.
Come to think of it, with the power-creep inflation when all class refreshes are finished, maybe we going full circle here.Urzigurumash wrote: »
That React video can be seen as an exhibit of the extreme multiplicative scaling of differences between other elements VD provides. Best player, best class, extreme gimmick set.
I see some comments about my video so ill just share some info here about that build & the class.
That build is using bloodspawn. It has 40k spell resist and 32k+ physical resist. It has 4k crit resist. It uses 3 defensive blue CP. It has infinite sustain, like i could not possibly ever run out, and I'm using less than 1k of both regens fully buffed.
In most of the clips in this video, id been kiting these groups of 5-10+ players around for minutes at a time. This isn't some glass cannon bomber that dies 90% of the time they send an attempt.
It has the damage to easily kill a properly built, 35k HP rallying cry player. Like, I can do 35k damage in one GCD to a player like that. While running VD frontbar.
Nothing in the history of the game has been capable of this level of damage with these stats. I'm using VD because big number funny, but you can accomplish similar results with acuity, any crit damage/chance set, or even a defensive set frontbar. That is how strong this class is. The sets are good sure, but they aren't what is enabling the power level. It is the reworked class.
Im having a blast anyways, I hope they bring every class up to this level. It would certainly be preferable to the subclassing slop we've had this past year.
The main issue I am discussing in this thread is that pure DK is currently so far ahead of other pure classes that other non-DK pure class mains like me will now have 3 options:
1) Play DK
2) Use a subclass build
3) Sit out for the patch
None of these options involve playing our own pure class, which is honestly pretty disheartening. I don't enjoy DK's playstyle, nor do I want to subclass to compete. That is why I said I will sit out for the patch because as a pure Sorc, I simply cannot compete with people on equal skill level as me because they are a DK and I am not.
Ofc pure DK is ahead of everything else in the game at the moment - they've just had their update applied. Im sure the other class changes will bring them inline with DK in due course.
In fact, subclassing has actually helped in this instance because at least you can select one of the DKs class lines and make your own class stronger. Thats what Ive done and my subclassing build is competing very well against pure DKs - and that is a fact.
Can you imagine how powerful the current DK would be if subclassing wasn't in the game?
My real life friend, (who is very good at PvP may I add) and who has used the cheesy assassin / animal companion / storm calling build since it came out is still ripping DKs a new one with this setup; its only the very top pure DK who he struggles against, but its not like they are god mode. Both myself and my friend are 100% competing with them.
My opinion? You're making a mountain out of a mole hill. This patch isn't as bad as you think it is.
You are essentially implying that I have to use subclass to win. That itself is literally a problem. If I have to wait for 9 months to play my class at the same level as DK, then I prefer just sitting out for that duration.
I can kill bad/average DKs just fine, but we don't really use average when talking about balance. The top DKs is what I am talking about.
With 2000 uncapped cp, the NB pure ganker I knew(Dark Synergy) had 30k health, 45k stamina, 20ishk magicka, 2k of every resource regen, 50k spell resist with all medium armor because of 7 nirnhoned, all pure stats, and could perma block on master's sword and board back bar, dueling sweats with just surprise attack, incap, killer's blade.
Bow gank build primarily btw. The backbar was just there to face tank people and try to brawl kill some, he could just kite and get away when he needed too.
I can guarantee you that even if this person were to use that build with today's extra stats and fight the current DK, he would be obliterated within 2 GCDs. I don't have a lot of experience on my DK compared to someone like @React, but I could still nuke people in 45k resists and 40k HP with 2 combos. Corrosive Armor ignores his 50k resist completely, and Wings will cut his Spectral Bow damage by 50%. A 12k crit Bow will now deal 6k crit max, and that's assuming he can even get through React's 40k spell resist and 4.5k crit resist. There is a reason why we say DK is the best class the game has seen so far. The amount of burst damage and pressure current DK can dish out vs a maxed defense build is nothing we have seen before.
So exactly the same as every top meta build for the past X years, and DK at least needs to get into melee range at some point.kiting these groups of 5-10+ players around for minutes
It has the damage to easily kill a properly built, 35k HP rallying cry player
Both of these sets are busted to all hell. VD is a giant middle finger to anyone who wants to play as a team with noobs, and Acuity is mechanically degenerate. You could replace these in your builds with Hunding's Rage and still 1vX just fine, minus the toxic one shotting.I'm using VD because big number funny, but you can accomplish similar results with acuity
Agreed. Class identity makes the game fun. Busted sets make it unfun. VD, Acuity, RoA, Null Arca, etc... these sets cater to one shot pug stomping, a formula that has failed miserably.Im having a blast anyways, I hope they bring every class up to this level.
Agreed, the meta will be changing radically with every class rework, so I see no point screwing with the new classes until all 7 have released, we need to be targeting things that are a problem in every meta on any class, like VD and the other aforementioned busted sets/stats.Like I said, this is ultimately a silly thought exercise.
Agreed, the meta will be changing radically with every class rework, so I see no point screwing with the new classes until all 7 have released, we need to be targeting things that are a problem in every meta on any class, like VD and the other aforementioned busted sets/stats.Like I said, this is ultimately a silly thought exercise.
Agreed, the meta will be changing radically with every class rework, so I see no point screwing with the new classes until all 7 have released, we need to be targeting things that are a problem in every meta on any class, like VD and the other aforementioned busted sets/stats.
Oh nice, the next discussion of the same persons complaining about DKs. This time Cyrodiil not duelling or we still going on on duelling, where you are so good, which means, you are better at the game than anyone else too?
I don't need to be better at the game than anyone else. I just need to be good enough to see why pure DK is currently the best class in the game.
There is also a difference between disagreeing with me because you want all class reworks to roll out before making adjustments, and disagreeing because you think DK is not stronger than subclass. React Faster claimed that pure DK is currently the strongest spec in the history of ESO, and yet he disagrees with me on nerfing DK because he thinks it's a necessary evil and requires patience until all class reworks are completed, not because it's weaker. This I can agree with, but it doesn't necessarily mean I enjoy the current patch.
Meanwhile, you have openly stated that Molten Whip is not as good as Spectral Bow. This is clearly not the case from my experience in game, as well as many other good players. React Faster and Pelican are easily nuking large groups of players this patch on DK in Cyrodiil, which has never been achieved so effectively in previous patches on any class, not even Northern Storm Warden, etc.
How literally are we taking this? Because nothing comes even remotely close to what a cp 2000++ Nightblade could do during 1.6 era. When you show me a DK that can front bar gank, then swap to back bar 1vx duel-brawler, let me know lol.
Come to think of it, with the power-creep inflation when all class refreshes are finished, maybe we going full circle here.
Only gank? Bruh, a pure DK can currently BOMB and 1vX. Your NB example means nothing.
React’s clip:https://youtu.be/LrHAqxmLR98?si=hMg6AsAlh1c6K6hj
Pelican’s clip:https://youtu.be/n-Qwd3uYrVY?si=bsH3VtO5VMvNXeZZ
Tell me if your NB can do the same
Now if HoangWave showed us clips of Pelican and React getting destroyed by random scrubs mashing 2 buttons on their DKs, it would be a different story.BardokRedSnow wrote: »Even with both of these out, aint many players out there moving like the likes of Pelican and React.
BXR_Lonestar wrote: »BXR_Lonestar wrote: »Returning PvP-Player here. Quit PvP after they announced subclassing, returned when I heard about the coming pure class buffs. But after playing with my magplar and getting absolutely nuked by dks, I don't even want to imagine how OP they will be with those buffs on top.
I don't think they'll be able to balance this game at this point. Just going to enjoy the other aspects of the game, PvP is just not fun anymore unless you play meta ig.
They're trying to tapdance around subclassing. They know subclassing is broken, but because there are some people who like it, they either lack the authority or the resolve to admit that subclassing was a mistake and to remove it (along with other mistakes like scribing and hybridization), and so the only way they can make pureclassing more attractive is if they make pureclassing broken-strong too. Because they're not nerfing what pure-classing is competing against, they're just trying to one-up it. So it was always going to be this way.
And it is just going to be like Destiny's revolving meta with the way they are going to keep releasing updates to pureclass - every class will get its day so to speak, and everyone will be playing those classes.
While I think the pure class updates are a great step in the right direction, I don't think they can fix this game while they continue to leave things they KNOW are a problem broken and still in the game. So I've dialed back how much I'm playing the game, and may end up focusing on other single player games or other ES Titles.
I'm with you on this. Reading between the lines on their actions IMO I think old leadership was chasing the Korean MMO trends of one toon to "do all the things" and current leadership is like... nah fam we are ESO... class identity has always been our bread and butter.
I do think they are trying to unwind it without going full removing it. Removing it IMO would be better long term for them but... I think they are in a delicate place ATM where it's hard to convince people in the boardroom that this is the direction we need to head.. so you end up in this middle area of... well lets rework classes and bring back some class identity.
I actually came back after a year off because of U49 and am having a blast. Yes, I'm a DK and PvP is filled with DKs but... we always do this dance right? Each update the meta gets shifted and people chase that new meta. Every game is like this... it's just a wave that comes and goes. Give it a few weeks or another update passes and things will settle.
I'm seeing a lot of non DK skills on my recap for what it is worth and some of these non DK builds hit like a friggin truck.
Those non-DK's that are hitting like a truck are either using some exploits that allow you to stack multiple mundus stones or multiple 5 piece sets (they do exist), or they're subclassed and using one of a tiny handful of builds that have disgusting burst, or both. There is so much busted/broken stuff in PVP right now with glitched shield tosses that will lock you down with no way to break free, to pulls using charm so there is zero defense to getting pulled (and hence, zero way to help your teammates survive). Its honestly driven me away from the game. This stuff is no longer fun to play.
And while I hear rumors of vengeance becoming a permanent server, I don't think that is the answer either because the last few rounds of vengeance have not been fun either. PVP right now just feels like if you're not cheesing it or if you aren't abusing some kind of exploit, your not being competitive, and that just isn't the way I play, so I'm basically just dialing back how much I play this game altogether. At some point they will be forced to start dialing back the power and addressing these issues, but until they do, I'm content to play elsewhere.
I play pure NB and can still hit hard like a truck. You don't need to subclass 2-3 damage skill lines to hit hard. Even without monomyth, just having null arca on is enough to do a stupid amount of damage to someone because your spammable is almost always going to be critting, and when your spammable lands at the same time null arca procs, you can bring someone from full to less than half hp instantly, to which spec bow or your execute would finish the job. I can even use order's wrath instead of null arca and achieve similar results. Not everyone who is hitting hard is cheating or using broken subclassed setups.
I think you guys are making this topic too difficult.
Is DK objectively stronger than any other pure class? - Yes.
Is it possible that the other class reworks all compare closely to DK? - Yes.
Is it possible that they messed this up and DK will be much more powerful than anything else that follows? - Yes.
Are we facing another wave of power creep if we continue on this level? - Yes
To me it seems that both sides are partially right. It is hard to contextualize something if you have only 1/7th of the information. But we can judge its performance by the current context and we can clearly see this will inevitably create new issues down the line. If sustain and burst continue in the same fashion as they are now for the "sustain-limited DoT-class" things will get nasty. If the trend doesn't follow this example, well then DK is just simply broken. Either way, something isn't right.
BXR_Lonestar wrote: »I think you guys are making this topic too difficult.
Is DK objectively stronger than any other pure class? - Yes.
Is it possible that the other class reworks all compare closely to DK? - Yes.
Is it possible that they messed this up and DK will be much more powerful than anything else that follows? - Yes.
Are we facing another wave of power creep if we continue on this level? - Yes
To me it seems that both sides are partially right. It is hard to contextualize something if you have only 1/7th of the information. But we can judge its performance by the current context and we can clearly see this will inevitably create new issues down the line. If sustain and burst continue in the same fashion as they are now for the "sustain-limited DoT-class" things will get nasty. If the trend doesn't follow this example, well then DK is just simply broken. Either way, something isn't right.
To me, DK isn't the problem.
The problem is subclassing. They're trying to make pure-class builds competitive with subclassing, but to do it, they need to be broken-strong too like subclassed builds. So they make a broken-strong DK. Other pure-class builds will also be broken-strong when they get reworked. Why? Because what they are competing with is broken-strong.
So essentially, they're making pure-class builds broken strong to compete with something else that is broken strong, when what they should have done in the first place is nerfed subclassing to bring it down to an acceptable baseline, and THEN reworked the classes so that the pureclasses didn't need to be broken too.
You can't fix ESO by ignoring what is broken. At some point, they will be forced to address it.
Until they do that, I'm just dialing back how much I actually play the game. I do think some things are going in the right direction, but we'd be kidding ourselves if we didn't take a look at the product today and say "this needs a LOT of work."
Good. Heinous subclass meta has been addressed.
Now we move onto the root cause of extreme tank/burst polarization: busted sets/stats.
Nuke Monomyth and I bet my account the meta is immediately less terrible. I have been saying this since the damn thing released on PTS (and it's even more insulting because it's P2W) but since it doesn't show up doing 15k on your death recap I guess let's nerf DK instead?
Nuke Vicious Death and noobs are no longer double punished just for being noobs.
How literally are we taking this? Because nothing comes even remotely close to what a cp 2000++ Nightblade could do during 1.6 era. When you show me a DK that can front bar gank, then swap to back bar 1vx duel-brawler, let me know lol.
Come to think of it, with the power-creep inflation when all class refreshes are finished, maybe we going full circle here.Urzigurumash wrote: »
That React video can be seen as an exhibit of the extreme multiplicative scaling of differences between other elements VD provides. Best player, best class, extreme gimmick set.
I see some comments about my video so ill just share some info here about that build & the class.
That build is using bloodspawn. It has 40k spell resist and 32k+ physical resist. It has 4k crit resist. It uses 3 defensive blue CP. It has infinite sustain, like i could not possibly ever run out, and I'm using less than 1k of both regens fully buffed.
In most of the clips in this video, id been kiting these groups of 5-10+ players around for minutes at a time. This isn't some glass cannon bomber that dies 90% of the time they send an attempt.
It has the damage to easily kill a properly built, 35k HP rallying cry player. Like, I can do 35k damage in one GCD to a player like that. While running VD frontbar.
Nothing in the history of the game has been capable of this level of damage with these stats. I'm using VD because big number funny, but you can accomplish similar results with acuity, any crit damage/chance set, or even a defensive set frontbar. That is how strong this class is. The sets are good sure, but they aren't what is enabling the power level. It is the reworked class.
Im having a blast anyways, I hope they bring every class up to this level. It would certainly be preferable to the subclassing slop we've had this past year.
Good. Heinous subclass meta has been addressed.
Now we move onto the root cause of extreme tank/burst polarization: busted sets/stats.
Nuke Monomyth and I bet my account the meta is immediately less terrible. I have been saying this since the damn thing released on PTS (and it's even more insulting because it's P2W) but since it doesn't show up doing 15k on your death recap I guess let's nerf DK instead?
Nuke Vicious Death and noobs are no longer double punished just for being noobs.
How literally are we taking this? Because nothing comes even remotely close to what a cp 2000++ Nightblade could do during 1.6 era. When you show me a DK that can front bar gank, then swap to back bar 1vx duel-brawler, let me know lol.
Come to think of it, with the power-creep inflation when all class refreshes are finished, maybe we going full circle here.Urzigurumash wrote: »
That React video can be seen as an exhibit of the extreme multiplicative scaling of differences between other elements VD provides. Best player, best class, extreme gimmick set.
I see some comments about my video so ill just share some info here about that build & the class.
That build is using bloodspawn. It has 40k spell resist and 32k+ physical resist. It has 4k crit resist. It uses 3 defensive blue CP. It has infinite sustain, like i could not possibly ever run out, and I'm using less than 1k of both regens fully buffed.
In most of the clips in this video, id been kiting these groups of 5-10+ players around for minutes at a time. This isn't some glass cannon bomber that dies 90% of the time they send an attempt.
It has the damage to easily kill a properly built, 35k HP rallying cry player. Like, I can do 35k damage in one GCD to a player like that. While running VD frontbar.
Nothing in the history of the game has been capable of this level of damage with these stats. I'm using VD because big number funny, but you can accomplish similar results with acuity, any crit damage/chance set, or even a defensive set frontbar. That is how strong this class is. The sets are good sure, but they aren't what is enabling the power level. It is the reworked class.
Im having a blast anyways, I hope they bring every class up to this level. It would certainly be preferable to the subclassing slop we've had this past year.
Ok DK is in a really good spot right now, but let's not exaggerate things though...
You can absolutely not kill a properly built 35k health player in rallying cry in one global while having Vicious Death slotted. Not unless there's an improperly built player next to him.
A quick trip to Alik'r (or Stormhaven on NA I suppose) would prove this.
You still need to build around dueling/burst sets, and most of the fights between top players are still stalemates or take a long time at the very least.
If a one GCD burst happens, it is going to take sets like Kjalnar/Gorethief or Acuity combined with an opponent mistake (e.g. undodged Shattering Rocks during that window).
Good. Heinous subclass meta has been addressed.
Now we move onto the root cause of extreme tank/burst polarization: busted sets/stats.
Nuke Monomyth and I bet my account the meta is immediately less terrible. I have been saying this since the damn thing released on PTS (and it's even more insulting because it's P2W) but since it doesn't show up doing 15k on your death recap I guess let's nerf DK instead?
Nuke Vicious Death and noobs are no longer double punished just for being noobs.
How literally are we taking this? Because nothing comes even remotely close to what a cp 2000++ Nightblade could do during 1.6 era. When you show me a DK that can front bar gank, then swap to back bar 1vx duel-brawler, let me know lol.
Come to think of it, with the power-creep inflation when all class refreshes are finished, maybe we going full circle here.Urzigurumash wrote: »
That React video can be seen as an exhibit of the extreme multiplicative scaling of differences between other elements VD provides. Best player, best class, extreme gimmick set.
I see some comments about my video so ill just share some info here about that build & the class.
That build is using bloodspawn. It has 40k spell resist and 32k+ physical resist. It has 4k crit resist. It uses 3 defensive blue CP. It has infinite sustain, like i could not possibly ever run out, and I'm using less than 1k of both regens fully buffed.
In most of the clips in this video, id been kiting these groups of 5-10+ players around for minutes at a time. This isn't some glass cannon bomber that dies 90% of the time they send an attempt.
It has the damage to easily kill a properly built, 35k HP rallying cry player. Like, I can do 35k damage in one GCD to a player like that. While running VD frontbar.
Nothing in the history of the game has been capable of this level of damage with these stats. I'm using VD because big number funny, but you can accomplish similar results with acuity, any crit damage/chance set, or even a defensive set frontbar. That is how strong this class is. The sets are good sure, but they aren't what is enabling the power level. It is the reworked class.
Im having a blast anyways, I hope they bring every class up to this level. It would certainly be preferable to the subclassing slop we've had this past year.
Ok DK is in a really good spot right now, but let's not exaggerate things though...
You can absolutely not kill a properly built 35k health player in rallying cry in one global while having Vicious Death slotted. Not unless there's an improperly built player next to him.
A quick trip to Alik'r (or Stormhaven on NA I suppose) would prove this.
You still need to build around dueling/burst sets, and most of the fights between top players are still stalemates or take a long time at the very least.
If a one GCD burst happens, it is going to take sets like Kjalnar/Gorethief or Acuity combined with an opponent mistake (e.g. undodged Shattering Rocks during that window).
Untrue.
On these targets, I'm seeing;
5k+ hearts
5k+ incinerates
12k+ power lashes
2k+ molten armaments
4k+ shattering
3k+ corrosive ticks
2k+ light attacks
1k+ burning ticks
500+ bashes
Easily netting 35k potential in one GCD on these players. Those numbers can nearly double on some of the naked people in cyrodiil as well.
BXR_Lonestar wrote: »BXR_Lonestar wrote: »BXR_Lonestar wrote: »Returning PvP-Player here. Quit PvP after they announced subclassing, returned when I heard about the coming pure class buffs. But after playing with my magplar and getting absolutely nuked by dks, I don't even want to imagine how OP they will be with those buffs on top.
I don't think they'll be able to balance this game at this point. Just going to enjoy the other aspects of the game, PvP is just not fun anymore unless you play meta ig.
They're trying to tapdance around subclassing. They know subclassing is broken, but because there are some people who like it, they either lack the authority or the resolve to admit that subclassing was a mistake and to remove it (along with other mistakes like scribing and hybridization), and so the only way they can make pureclassing more attractive is if they make pureclassing broken-strong too. Because they're not nerfing what pure-classing is competing against, they're just trying to one-up it. So it was always going to be this way.
And it is just going to be like Destiny's revolving meta with the way they are going to keep releasing updates to pureclass - every class will get its day so to speak, and everyone will be playing those classes.
While I think the pure class updates are a great step in the right direction, I don't think they can fix this game while they continue to leave things they KNOW are a problem broken and still in the game. So I've dialed back how much I'm playing the game, and may end up focusing on other single player games or other ES Titles.
I'm with you on this. Reading between the lines on their actions IMO I think old leadership was chasing the Korean MMO trends of one toon to "do all the things" and current leadership is like... nah fam we are ESO... class identity has always been our bread and butter.
I do think they are trying to unwind it without going full removing it. Removing it IMO would be better long term for them but... I think they are in a delicate place ATM where it's hard to convince people in the boardroom that this is the direction we need to head.. so you end up in this middle area of... well lets rework classes and bring back some class identity.
I actually came back after a year off because of U49 and am having a blast. Yes, I'm a DK and PvP is filled with DKs but... we always do this dance right? Each update the meta gets shifted and people chase that new meta. Every game is like this... it's just a wave that comes and goes. Give it a few weeks or another update passes and things will settle.
I'm seeing a lot of non DK skills on my recap for what it is worth and some of these non DK builds hit like a friggin truck.
Those non-DK's that are hitting like a truck are either using some exploits that allow you to stack multiple mundus stones or multiple 5 piece sets (they do exist), or they're subclassed and using one of a tiny handful of builds that have disgusting burst, or both. There is so much busted/broken stuff in PVP right now with glitched shield tosses that will lock you down with no way to break free, to pulls using charm so there is zero defense to getting pulled (and hence, zero way to help your teammates survive). Its honestly driven me away from the game. This stuff is no longer fun to play.
And while I hear rumors of vengeance becoming a permanent server, I don't think that is the answer either because the last few rounds of vengeance have not been fun either. PVP right now just feels like if you're not cheesing it or if you aren't abusing some kind of exploit, your not being competitive, and that just isn't the way I play, so I'm basically just dialing back how much I play this game altogether. At some point they will be forced to start dialing back the power and addressing these issues, but until they do, I'm content to play elsewhere.
I play pure NB and can still hit hard like a truck. You don't need to subclass 2-3 damage skill lines to hit hard. Even without monomyth, just having null arca on is enough to do a stupid amount of damage to someone because your spammable is almost always going to be critting, and when your spammable lands at the same time null arca procs, you can bring someone from full to less than half hp instantly, to which spec bow or your execute would finish the job. I can even use order's wrath instead of null arca and achieve similar results. Not everyone who is hitting hard is cheating or using broken subclassed setups.
Pure NB is one of the very few classes capable of doing this though.
And I realize that not every average Joe is doing something unscrupulous when they destroy you with a good burst combo. I've played enough PVP to see what good comboing can do. The problem is when you run into the same group of guys and you steamroll them 3-4 times in a row, and then all of a sudden they can't be killed, they can barely be damaged, and then all of a sudden can burst you down with the same 2-3 hit combo that was hitting like a wet noodle just a half-hour before. When that happens, its really suspect.
I'm absolutely resonating with this sentiment. Patiently waiting for Necromancer to come out of the shadows something fierce once their refresh drops. I've mained Nightblade for years and I have never denied how easy-street that the Nightblade has always had in the PVP department. My heart goes out to those who embrace the Necromancer to try and make it work out as more than an Ulti Bot. I'm not even excited about my main class. Give me Necromancer and Arcanist refreshes than really give them teeth in PVP! Dragonknight deserves to be the first to experience the glow-up, but the rest are not far behind. It will be worth the wait, I feel.This whole DK being overpowered thing does not upset me at all. In fact, it makes me even more excited to see the updates to the other classes. I main a sorc, so im very interested in what sorc is going to look like now when it is its turn for the class update. Imagine how necro is finally going to look if they managed to blast DK up this high into playability.