
spartaxoxo wrote: »If good quests becomes background noise because it's to be expected then they become harder to appreciate on their own merits.
spartaxoxo wrote: »I just know I'm more likely to enjoy the stories if I evaluate each on its own merits before thinking about how it compares to the broader Elder Scrolls experience.
spartaxoxo wrote: »I think that the problem is that it's an MMO and you can't turn off others visual effects. Arvak was special to you. If everyone is running around with him, then it just becomes mundane looking.
spartaxoxo wrote: »I think that the problem is that it's an MMO and you can't turn off others visual effects. Arvak was special to you. If everyone is running around with him, then it just becomes mundane looking.
Arwak wasn't only special (or not, depending on character) to the player, but it was a special and unique being in the narration. It had a special status. And as such it deserved, from my point of view, a special look. Like artifacts can be "flashy" (and if they're not, that might also mean a thing, narratively). Or like some powerful spell can look like one. That's not the problem. The problem is if everything looks like a laser show, the important items don't leave that much of an impactful impression anymore. It negatively impacts the worldbuilding/atmosphere and the storytelling.
Also there's the problem of eyestrain. While one horse with blue flames might not be too eye-straining, 5 or 10 of them might be an entirely different thing.
spartaxoxo wrote: »I think that the problem is that it's an MMO and you can't turn off others visual effects. Arvak was special to you. If everyone is running around with him, then it just becomes mundane looking.
spartaxoxo wrote: »The Elder Scrolls has always had fantastical elements. I don't think that a ton has changed, except with the melee weapons. Spells were always flashy. The current mounts don't look crazy different to Arvak.

BretonMage wrote: »Someone mounted up on one next to me and it hurt my eyes for several minutes; I had to quit the game for a bit. I would take a hundred Arvaks over this.
A big improvement when compared to the constant back and fourth changes from before.
However, it does seems like it's winding down. They are adding things to the game that aren't too much work, but keep us busy and can be marketed as features. Some of these features would be on the level of a hotfix in most other games. I just get the feeling that there are like 5 people working on this game instead of a whole studio.
- Night Market, Gold Coast Bazaar, Tomes feel like busy work
- Dk changes are rushed and unfinished
- Story and zone content heavily reduced
- Repetative in-game events
A big improvement when compared to the constant back and fourth changes from before.
However, it does seems like it's winding down. They are adding things to the game that aren't too much work, but keep us busy and can be marketed as features. Some of these features would be on the level of a hotfix in most other games. I just get the feeling that there are like 5 people working on this game instead of a whole studio.
A big improvement when compared to the constant back and fourth changes from before.
However, it does seems like it's winding down. They are adding things to the game that aren't too much work, but keep us busy and can be marketed as features. Some of these features would be on the level of a hotfix in most other games. I just get the feeling that there are like 5 people working on this game instead of a whole studio.
I agree, they are doing things to comfort existing players, not bring new ones in or bring old ones back..
A big improvement when compared to the constant back and fourth changes from before.
However, it does seems like it's winding down. They are adding things to the game that aren't too much work, but keep us busy and can be marketed as features. Some of these features would be on the level of a hotfix in most other games. I just get the feeling that there are like 5 people working on this game instead of a whole studio.
I agree, they are doing things to comfort existing players, not bring new ones in or bring old ones back.