spartaxoxo wrote: »For now, it should only be available to pure classes. But they should revisit that decision after the class refreshes to ensure that subclassing is still viable.
What have you read that has hinted at this? It is not my impression, and the dk masteries are of similar power level to the masteries of non reworked classes, so I don't see a reason to expect them to be diminished or eliminated as the rework project continues.wolfie1.0. wrote: »It kinda ruins the point of the thing if its accessible when you subclass at all.
Besides, everything i have read has hinted that these passives are a temporary fix and may not be around after all of the classes are done.
tomofhyrule wrote: »One of the big things with Masteries is the fact that you are giving up something (versatility) if you are monoclassing. There has to be a tradeoff.
Case in point: I'm a tank. I hate Sucblassing. I chose my Class because I liked it, and I wrote my whole backstory around that Class. That's what feels best to play.
But in trials, particularly HMs, I am literally throwing if I'm playing the way I want.
Tanks are expected to run some combination of Winter's Embrace (for group resolve), Soldier of Apocrypha (for unique armor debuff and a strong self heal), Earthen Heart (for Heat Shock and group Brutality/Sorcery), Draconic Power (for Storm Voice and group Minor Brutality), Bone Tyrant (for ult gen), Daedric Summoning (for group Berserk), among others. If you're in a standard group, that means both tanks are forced to Subclass to be able to get all of those. One tank staying pure means the group is losing a lot, so a Mastery needs to be able to make up for losing all of that.
...and even then, groups will probably say "hey, let's have our Z'enkosh support DPS pureclass to get access to the Mastery so we can still have the tanks be spreadsheet-optimized unholy hybrid builds."
Every "but but but play the way you want!" argument is destroyed by one simple fact: you can't solo a trial, and especially not a trial HM. But now that there are so many benefits to Subclassing, it is practically impossible to find groups who will allow you to play monoclass, especially for support roles. It is literally griefing to show up refusing to play optimized. So your choices are to 1) grief the group and do it anyway, or 2) stick to groups that don't care... which means the groups that struggle through standard vets (because the mid-tier raiders left the game). If you are a good HM-level player who doesn't like to Subclass, you do not have a place in ESO at present.
"If ifs and buts were candy and nuts, we'd all have a merry Christmas."If more people had a backbone to refuse to join rosters
PeacefulAnarchy wrote: »What have you read that has hinted at this? It is not my impression, and the dk masteries are of similar power level to the masteries of non reworked classes, so I don't see a reason to expect them to be diminished or eliminated as the rework project continues.wolfie1.0. wrote: »It kinda ruins the point of the thing if its accessible when you subclass at all.
Besides, everything i have read has hinted that these passives are a temporary fix and may not be around after all of the classes are done.
tomofhyrule wrote: »One of the big things with Masteries is the fact that you are giving up something (versatility) if you are monoclassing. There has to be a tradeoff.
Case in point: I'm a tank. I hate Sucblassing. I chose my Class because I liked it, and I wrote my whole backstory around that Class. That's what feels best to play.
But in trials, particularly HMs, I am literally throwing if I'm playing the way I want.
Tanks are expected to run some combination of Winter's Embrace (for group resolve), Soldier of Apocrypha (for unique armor debuff and a strong self heal), Earthen Heart (for Heat Shock and group Brutality/Sorcery), Draconic Power (for Storm Voice and group Minor Brutality), Bone Tyrant (for ult gen), Daedric Summoning (for group Berserk), among others. If you're in a standard group, that means both tanks are forced to Subclass to be able to get all of those. One tank staying pure means the group is losing a lot, so a Mastery needs to be able to make up for losing all of that.
...and even then, groups will probably say "hey, let's have our Z'enkosh support DPS pureclass to get access to the Mastery so we can still have the tanks be spreadsheet-optimized unholy hybrid builds."
Every "but but but play the way you want!" argument is destroyed by one simple fact: you can't solo a trial, and especially not a trial HM. But now that there are so many benefits to Subclassing, it is practically impossible to find groups who will allow you to play monoclass, especially for support roles. It is literally griefing to show up refusing to play optimized. So your choices are to 1) grief the group and do it anyway, or 2) stick to groups that don't care... which means the groups that struggle through standard vets (because the mid-tier raiders left the game). If you are a good HM-level player who doesn't like to Subclass, you do not have a place in ESO at present.
This simply isn't true. This mentality just allows it to propagate. If more people had a backbone to refuse to join rosters, it would further induce tank shortage and raid leads would be forced to capitulate. It is not "throwing" to play how you want, as long as you actually play well and with serious intent. This notion that you have to be perfectly optimized is a scapegoat for bad raid leading. Every player actually knowing the fight well enough to not need baby-sitting is what secures clears. And this is only done if every member on the team actually takes it seriously which most seemingly do not. If everyone just plays the game, the dps naturally goes up with or without excessive buffs.
tomofhyrule wrote: »One of the big things with Masteries is the fact that you are giving up something (versatility) if you are monoclassing. There has to be a tradeoff.
Case in point: I'm a tank. I hate Sucblassing. I chose my Class because I liked it, and I wrote my whole backstory around that Class. That's what feels best to play.
But in trials, particularly HMs, I am literally throwing if I'm playing the way I want.
Tanks are expected to run some combination of Winter's Embrace (for group resolve), Soldier of Apocrypha (for unique armor debuff and a strong self heal), Earthen Heart (for Heat Shock and group Brutality/Sorcery), Draconic Power (for Storm Voice and group Minor Brutality), Bone Tyrant (for ult gen), Daedric Summoning (for group Berserk), among others. If you're in a standard group, that means both tanks are forced to Subclass to be able to get all of those. One tank staying pure means the group is losing a lot, so a Mastery needs to be able to make up for losing all of that.
...and even then, groups will probably say "hey, let's have our Z'enkosh support DPS pureclass to get access to the Mastery so we can still have the tanks be spreadsheet-optimized unholy hybrid builds."
Every "but but but play the way you want!" argument is destroyed by one simple fact: you can't solo a trial, and especially not a trial HM. But now that there are so many benefits to Subclassing, it is practically impossible to find groups who will allow you to play monoclass, especially for support roles. It is literally griefing to show up refusing to play optimized. So your choices are to 1) grief the group and do it anyway, or 2) stick to groups that don't care... which means the groups that struggle through standard vets (because the mid-tier raiders left the game). If you are a good HM-level player who doesn't like to Subclass, you do not have a place in ESO at present.
This simply isn't true. This mentality just allows it to propagate. If more people had a backbone to refuse to join rosters, it would further induce tank shortage and raid leads would be forced to capitulate. It is not "throwing" to play how you want, as long as you actually play well and with serious intent. This notion that you have to be perfectly optimized is a scapegoat for bad raid leading. Every player actually knowing the fight well enough to not need baby-sitting is what secures clears. And this is only done if every member on the team actually takes it seriously which most seemingly do not. If everyone just plays the game, the dps naturally goes up with or without excessive buffs.
twisttop138 wrote: »tomofhyrule wrote: »One of the big things with Masteries is the fact that you are giving up something (versatility) if you are monoclassing. There has to be a tradeoff.
Case in point: I'm a tank. I hate Sucblassing. I chose my Class because I liked it, and I wrote my whole backstory around that Class. That's what feels best to play.
But in trials, particularly HMs, I am literally throwing if I'm playing the way I want.
Tanks are expected to run some combination of Winter's Embrace (for group resolve), Soldier of Apocrypha (for unique armor debuff and a strong self heal), Earthen Heart (for Heat Shock and group Brutality/Sorcery), Draconic Power (for Storm Voice and group Minor Brutality), Bone Tyrant (for ult gen), Daedric Summoning (for group Berserk), among others. If you're in a standard group, that means both tanks are forced to Subclass to be able to get all of those. One tank staying pure means the group is losing a lot, so a Mastery needs to be able to make up for losing all of that.
...and even then, groups will probably say "hey, let's have our Z'enkosh support DPS pureclass to get access to the Mastery so we can still have the tanks be spreadsheet-optimized unholy hybrid builds."
Every "but but but play the way you want!" argument is destroyed by one simple fact: you can't solo a trial, and especially not a trial HM. But now that there are so many benefits to Subclassing, it is practically impossible to find groups who will allow you to play monoclass, especially for support roles. It is literally griefing to show up refusing to play optimized. So your choices are to 1) grief the group and do it anyway, or 2) stick to groups that don't care... which means the groups that struggle through standard vets (because the mid-tier raiders left the game). If you are a good HM-level player who doesn't like to Subclass, you do not have a place in ESO at present.
This simply isn't true. This mentality just allows it to propagate. If more people had a backbone to refuse to join rosters, it would further induce tank shortage and raid leads would be forced to capitulate. It is not "throwing" to play how you want, as long as you actually play well and with serious intent. This notion that you have to be perfectly optimized is a scapegoat for bad raid leading. Every player actually knowing the fight well enough to not need baby-sitting is what secures clears. And this is only done if every member on the team actually takes it seriously which most seemingly do not. If everyone just plays the game, the dps naturally goes up with or without excessive buffs.
I think you missed the point. It's not about good or bad raid leads. It's about respect for my teammates. Knowing that I'm not doing everything to be the best I possibly can sucks to me and I know many others. It doesn't matter how well I know the fights, and yeah I could do them on a pure class whatever, it's about knowing that I can be doing more to get my team to victory. Faster, with less room for error. That extra DPS can be the difference between my fat fingers missing a block or clearing.
To be clear though. I think subclassing was a bungle from the start. Zos released an unfinished system that did to the game the exact thing experienced players said would happen. We've been living with the consequences since. It's no surprise considering the leadership at that time. The big regret is they didn't bin his secret terrible looking generic mmo sooner so we could've gotten the leadership team we have now before subclassing got dropped on us in that stare. Class mastery is a way to make up for this that should've happened before it was ever released. It should, in no way, be used for subclassing.
tomofhyrule wrote: »tomofhyrule wrote: »One of the big things with Masteries is the fact that you are giving up something (versatility) if you are monoclassing. There has to be a tradeoff.
Case in point: I'm a tank. I hate Sucblassing. I chose my Class because I liked it, and I wrote my whole backstory around that Class. That's what feels best to play.
But in trials, particularly HMs, I am literally throwing if I'm playing the way I want.
Tanks are expected to run some combination of Winter's Embrace (for group resolve), Soldier of Apocrypha (for unique armor debuff and a strong self heal), Earthen Heart (for Heat Shock and group Brutality/Sorcery), Draconic Power (for Storm Voice and group Minor Brutality), Bone Tyrant (for ult gen), Daedric Summoning (for group Berserk), among others. If you're in a standard group, that means both tanks are forced to Subclass to be able to get all of those. One tank staying pure means the group is losing a lot, so a Mastery needs to be able to make up for losing all of that.
...and even then, groups will probably say "hey, let's have our Z'enkosh support DPS pureclass to get access to the Mastery so we can still have the tanks be spreadsheet-optimized unholy hybrid builds."
Every "but but but play the way you want!" argument is destroyed by one simple fact: you can't solo a trial, and especially not a trial HM. But now that there are so many benefits to Subclassing, it is practically impossible to find groups who will allow you to play monoclass, especially for support roles. It is literally griefing to show up refusing to play optimized. So your choices are to 1) grief the group and do it anyway, or 2) stick to groups that don't care... which means the groups that struggle through standard vets (because the mid-tier raiders left the game). If you are a good HM-level player who doesn't like to Subclass, you do not have a place in ESO at present.
This simply isn't true. This mentality just allows it to propagate. If more people had a backbone to refuse to join rosters, it would further induce tank shortage and raid leads would be forced to capitulate. It is not "throwing" to play how you want, as long as you actually play well and with serious intent. This notion that you have to be perfectly optimized is a scapegoat for bad raid leading. Every player actually knowing the fight well enough to not need baby-sitting is what secures clears. And this is only done if every member on the team actually takes it seriously which most seemingly do not. If everyone just plays the game, the dps naturally goes up with or without excessive buffs.
You know, I would love nothing more than to be proven wrong.
So prove it. Show me. Post a log of a full HM run of Rockgrove, or Dreadsail, or Sanity's, or really anything post-Kyne's. Post a log showing a pure-DK tank in the current patch. Post a log showing that it is a thing that groups actually do, not just something hypothetical.
Or are you just saying "It's totally possible, it's just nobody ever does it in practice." Which - I know it's possible, because people cleared these HMs (and even the trifectas!) before Subclassing was a thing. But if it isn't done in practice... then is it really possible in a real world run, or only theoretically possible if you could find 11 other theoretical people who theoretically thought the same way and theoretically allowed you to do it?
tomofhyrule wrote: »tomofhyrule wrote: »One of the big things with Masteries is the fact that you are giving up something (versatility) if you are monoclassing. There has to be a tradeoff.
Case in point: I'm a tank. I hate Sucblassing. I chose my Class because I liked it, and I wrote my whole backstory around that Class. That's what feels best to play.
But in trials, particularly HMs, I am literally throwing if I'm playing the way I want.
Tanks are expected to run some combination of Winter's Embrace (for group resolve), Soldier of Apocrypha (for unique armor debuff and a strong self heal), Earthen Heart (for Heat Shock and group Brutality/Sorcery), Draconic Power (for Storm Voice and group Minor Brutality), Bone Tyrant (for ult gen), Daedric Summoning (for group Berserk), among others. If you're in a standard group, that means both tanks are forced to Subclass to be able to get all of those. One tank staying pure means the group is losing a lot, so a Mastery needs to be able to make up for losing all of that.
...and even then, groups will probably say "hey, let's have our Z'enkosh support DPS pureclass to get access to the Mastery so we can still have the tanks be spreadsheet-optimized unholy hybrid builds."
Every "but but but play the way you want!" argument is destroyed by one simple fact: you can't solo a trial, and especially not a trial HM. But now that there are so many benefits to Subclassing, it is practically impossible to find groups who will allow you to play monoclass, especially for support roles. It is literally griefing to show up refusing to play optimized. So your choices are to 1) grief the group and do it anyway, or 2) stick to groups that don't care... which means the groups that struggle through standard vets (because the mid-tier raiders left the game). If you are a good HM-level player who doesn't like to Subclass, you do not have a place in ESO at present.
This simply isn't true. This mentality just allows it to propagate. If more people had a backbone to refuse to join rosters, it would further induce tank shortage and raid leads would be forced to capitulate. It is not "throwing" to play how you want, as long as you actually play well and with serious intent. This notion that you have to be perfectly optimized is a scapegoat for bad raid leading. Every player actually knowing the fight well enough to not need baby-sitting is what secures clears. And this is only done if every member on the team actually takes it seriously which most seemingly do not. If everyone just plays the game, the dps naturally goes up with or without excessive buffs.
You know, I would love nothing more than to be proven wrong.
So prove it. Show me. Post a log of a full HM run of Rockgrove, or Dreadsail, or Sanity's, or really anything post-Kyne's. Post a log showing a pure-DK tank in the current patch. Post a log showing that it is a thing that groups actually do, not just something hypothetical.
Or are you just saying "It's totally possible, it's just nobody ever does it in practice." Which - I know it's possible, because people cleared these HMs (and even the trifectas!) before Subclassing was a thing. But if it isn't done in practice... then is it really possible in a real world run, or only theoretically possible if you could find 11 other theoretical people who theoretically thought the same way and theoretically allowed you to do it?
Thats the catch-22 of my point lol. Getting into those groups is already a gate-kept procedure even though I dwarf "qualifications." I had no issue bringing my off-meta into hm groups before subclassing because the dps ceiling wasn't astronomical, and my builds very regularly out-parsed the meta stuff while also consistently having the least deaths on a log because I know all the fights like clockwork.
And yes, your second point is my point. I'm not actually disagreeing with your main premise I suppose. Just voicing a strong opinion.
tomofhyrule wrote: »tomofhyrule wrote: »tomofhyrule wrote: »One of the big things with Masteries is the fact that you are giving up something (versatility) if you are monoclassing. There has to be a tradeoff.
Case in point: I'm a tank. I hate Sucblassing. I chose my Class because I liked it, and I wrote my whole backstory around that Class. That's what feels best to play.
But in trials, particularly HMs, I am literally throwing if I'm playing the way I want.
Tanks are expected to run some combination of Winter's Embrace (for group resolve), Soldier of Apocrypha (for unique armor debuff and a strong self heal), Earthen Heart (for Heat Shock and group Brutality/Sorcery), Draconic Power (for Storm Voice and group Minor Brutality), Bone Tyrant (for ult gen), Daedric Summoning (for group Berserk), among others. If you're in a standard group, that means both tanks are forced to Subclass to be able to get all of those. One tank staying pure means the group is losing a lot, so a Mastery needs to be able to make up for losing all of that.
...and even then, groups will probably say "hey, let's have our Z'enkosh support DPS pureclass to get access to the Mastery so we can still have the tanks be spreadsheet-optimized unholy hybrid builds."
Every "but but but play the way you want!" argument is destroyed by one simple fact: you can't solo a trial, and especially not a trial HM. But now that there are so many benefits to Subclassing, it is practically impossible to find groups who will allow you to play monoclass, especially for support roles. It is literally griefing to show up refusing to play optimized. So your choices are to 1) grief the group and do it anyway, or 2) stick to groups that don't care... which means the groups that struggle through standard vets (because the mid-tier raiders left the game). If you are a good HM-level player who doesn't like to Subclass, you do not have a place in ESO at present.
This simply isn't true. This mentality just allows it to propagate. If more people had a backbone to refuse to join rosters, it would further induce tank shortage and raid leads would be forced to capitulate. It is not "throwing" to play how you want, as long as you actually play well and with serious intent. This notion that you have to be perfectly optimized is a scapegoat for bad raid leading. Every player actually knowing the fight well enough to not need baby-sitting is what secures clears. And this is only done if every member on the team actually takes it seriously which most seemingly do not. If everyone just plays the game, the dps naturally goes up with or without excessive buffs.
You know, I would love nothing more than to be proven wrong.
So prove it. Show me. Post a log of a full HM run of Rockgrove, or Dreadsail, or Sanity's, or really anything post-Kyne's. Post a log showing a pure-DK tank in the current patch. Post a log showing that it is a thing that groups actually do, not just something hypothetical.
Or are you just saying "It's totally possible, it's just nobody ever does it in practice." Which - I know it's possible, because people cleared these HMs (and even the trifectas!) before Subclassing was a thing. But if it isn't done in practice... then is it really possible in a real world run, or only theoretically possible if you could find 11 other theoretical people who theoretically thought the same way and theoretically allowed you to do it?
Thats the catch-22 of my point lol. Getting into those groups is already a gate-kept procedure even though I dwarf "qualifications." I had no issue bringing my off-meta into hm groups before subclassing because the dps ceiling wasn't astronomical, and my builds very regularly out-parsed the meta stuff while also consistently having the least deaths on a log because I know all the fights like clockwork.
And yes, your second point is my point. I'm not actually disagreeing with your main premise I suppose. Just voicing a strong opinion.
However, sitting here and saying "yep, people are gatekeeping and that's bad!" is not going to make it go away.
twisttop138 wrote: »tomofhyrule wrote: »One of the big things with Masteries is the fact that you are giving up something (versatility) if you are monoclassing. There has to be a tradeoff.
Case in point: I'm a tank. I hate Sucblassing. I chose my Class because I liked it, and I wrote my whole backstory around that Class. That's what feels best to play.
But in trials, particularly HMs, I am literally throwing if I'm playing the way I want.
Tanks are expected to run some combination of Winter's Embrace (for group resolve), Soldier of Apocrypha (for unique armor debuff and a strong self heal), Earthen Heart (for Heat Shock and group Brutality/Sorcery), Draconic Power (for Storm Voice and group Minor Brutality), Bone Tyrant (for ult gen), Daedric Summoning (for group Berserk), among others. If you're in a standard group, that means both tanks are forced to Subclass to be able to get all of those. One tank staying pure means the group is losing a lot, so a Mastery needs to be able to make up for losing all of that.
...and even then, groups will probably say "hey, let's have our Z'enkosh support DPS pureclass to get access to the Mastery so we can still have the tanks be spreadsheet-optimized unholy hybrid builds."
Every "but but but play the way you want!" argument is destroyed by one simple fact: you can't solo a trial, and especially not a trial HM. But now that there are so many benefits to Subclassing, it is practically impossible to find groups who will allow you to play monoclass, especially for support roles. It is literally griefing to show up refusing to play optimized. So your choices are to 1) grief the group and do it anyway, or 2) stick to groups that don't care... which means the groups that struggle through standard vets (because the mid-tier raiders left the game). If you are a good HM-level player who doesn't like to Subclass, you do not have a place in ESO at present.
This simply isn't true. This mentality just allows it to propagate. If more people had a backbone to refuse to join rosters, it would further induce tank shortage and raid leads would be forced to capitulate. It is not "throwing" to play how you want, as long as you actually play well and with serious intent. This notion that you have to be perfectly optimized is a scapegoat for bad raid leading. Every player actually knowing the fight well enough to not need baby-sitting is what secures clears. And this is only done if every member on the team actually takes it seriously which most seemingly do not. If everyone just plays the game, the dps naturally goes up with or without excessive buffs.
I think you missed the point. It's not about good or bad raid leads. It's about respect for my teammates. Knowing that I'm not doing everything to be the best I possibly can sucks to me and I know many others. It doesn't matter how well I know the fights, and yeah I could do them on a pure class whatever, it's about knowing that I can be doing more to get my team to victory. Faster, with less room for error. That extra DPS can be the difference between my fat fingers missing a block or clearing.
To be clear though. I think subclassing was a bungle from the start. Zos released an unfinished system that did to the game the exact thing experienced players said would happen. We've been living with the consequences since. It's no surprise considering the leadership at that time. The big regret is they didn't bin his secret terrible looking generic mmo sooner so we could've gotten the leadership team we have now before subclassing got dropped on us in that stare. Class mastery is a way to make up for this that should've happened before it was ever released. It should, in no way, be used for subclassing.
I respect my teammates by taking my role seriously, whether it be tanking, or dpsing, or healing. And I do it while playing how I want, and ensuring that I'm practiced enough to always be high performant no matter what build I'm in. Just because some people have thrown the "I play how I want" card and then proceed to put zero effort and waste people's time being a detriment to the team does not automatically equate to being optimized meta being a wonder-magic solution.
Instead of dictating how one should play, the raid leads should only consult with logs to ensure the player is actually positioning correctly, their cpm with their build/role, things of that nature. A build/subclassed-lines; all this hyper-meta stuff should be down the checklist, not at the fore-front. Players naturally play better when they actually play how they want to play with the freedom and expression to do so in pursuit of being the highest performant that they can be.