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Honestly I agree even more so now, Werewolf NEEDS to be larger in U50, or we're gonna look like Werechihuahuas XD
I'm actually more neutral/indecisive on werewolf size. My one request is that size is variable based on the humanoid model. For example if I have a max height altmer werewolf and a shorter female breton, I'd hope/like to see the altmer retain some form of height difference in werewolf form compared to the breton. It's been a hot minute since I leveled werewolf on alts but I'm pretty sure right now my my altmer and bosmer would look about the same size in werewolf form which is a little bit jarring as one gains a bit of height but the other does not and the size variance could add some more flavor to werewolf appearance. Irl animals and humans both have height/size variance so this would be a cool flavorful nod that gives some of your humanoid appearance influence on your werewolf side.
I know someone talking about the new model mentioned the ears of the new model look too elven for them and, thinking about all the times I vented about vampire elf eyes being humanized on curse, it would also be neat if werewolf's model ears had slight variance based on if you were man or mer or beastfolk. Nothing major just a slight change would be cool if that could be in the cards.
Especially if they decide to make the female model smaller than the male as part of the dimorphism to tell them apart from males
I was telling a friend that the WIP WW model looks a lot like a hyena, heh. The shoulders sloping into the neck, the mane, and head all look more like something you'd see in a hyena than a wolf, though in terms of the sloping shoulders that could just be because of the side view posture. Mind you I don't hate it, I think it looks neat, but it definitely strikes me more as Werehyena than Werewolf. But then it is still a WIP so who knows what the final thing will look like.
@ZOS_JessicaFolsom
Is there a way to pass on the feedback of making the model bigger, even if just a little bit? Especially if they decide to make the female model smaller than the male as part of the dimorphism to tell them apart from males (I know it wasn't mentioned as one of the potential differences, but just in case it DOES get settled on as one). WW models can't wear Gear or use Weapons or Mounts or anything that would need to be scaled with their size other than potentially the hitboxes of Skills? And if Skills are already being reworked like was mentioned, well, would tweaking the hotboxes (if that's a problem) be feasible?


Definately not enough fur in some places and a little larger wouldn't hurt. I get they can't make it tooo big cause of overland locations like delves but something about the height of the wraith of crows polymorph wouldn't be too bad


YandereGirlfriend wrote: »A little larger might be good.
But like, you can't have them Werewolf Behemoths for simple gameplay reasons. They would block line-of-sight and obscure fights for any players that you are grouped with (indeed, if tanks already hate the Maw Daedroth then a Behemoth would be completely unplayable) and your hitbox would be galactic and difficult to maneuver around harmful AOEs.
It is one of those things where individual RP has to be compromised because you are potentially playing the game with others.
YandereGirlfriend wrote: »A little larger might be good.
But like, you can't have them Werewolf Behemoths for simple gameplay reasons. They would block line-of-sight and obscure fights for any players that you are grouped with (indeed, if tanks already hate the Maw Daedroth then a Behemoth would be completely unplayable) and your hitbox would be galactic and difficult to maneuver around harmful AOEs.
It is one of those things where individual RP has to be compromised because you are potentially playing the game with others.
I never asked them to be that big, and I actually literally showed an example that would be very reasonably sized (the Frost Troll with beast Personality) which everyone can run around as RN and sometimes even with a big ugly banner on their back.
YandereGirlfriend wrote: »YandereGirlfriend wrote: »A little larger might be good.
But like, you can't have them Werewolf Behemoths for simple gameplay reasons. They would block line-of-sight and obscure fights for any players that you are grouped with (indeed, if tanks already hate the Maw Daedroth then a Behemoth would be completely unplayable) and your hitbox would be galactic and difficult to maneuver around harmful AOEs.
It is one of those things where individual RP has to be compromised because you are potentially playing the game with others.
I never asked them to be that big, and I actually literally showed an example that would be very reasonably sized (the Frost Troll with beast Personality) which everyone can run around as RN and sometimes even with a big ugly banner on their back.
A poster said, "WW like in the IA" which is literally the WW Behemoth. So....
YandereGirlfriend wrote: »YandereGirlfriend wrote: »A little larger might be good.
But like, you can't have them Werewolf Behemoths for simple gameplay reasons. They would block line-of-sight and obscure fights for any players that you are grouped with (indeed, if tanks already hate the Maw Daedroth then a Behemoth would be completely unplayable) and your hitbox would be galactic and difficult to maneuver around harmful AOEs.
It is one of those things where individual RP has to be compromised because you are potentially playing the game with others.
I never asked them to be that big, and I actually literally showed an example that would be very reasonably sized (the Frost Troll with beast Personality) which everyone can run around as RN and sometimes even with a big ugly banner on their back.
A poster said, "WW like in the IA" which is literally the WW Behemoth. So....
Well that wasn't me... Could just reply directly to that comment.
For the record I agree that size wouldn't work, but I'm tired of being a midget and no change to the model will help if we'll still continue being like 5'6", I'm pretty sure me IRL is taller than the model right now.
There's a happy medium to be had here.