
This issue is caused by some players' integrated GPU (Intel or AMD, integrated on the CPU) reporting more VRAM available than their discreet GPU (Nvidia or AMD in the PCIe slot), so the game was picking the integrated GPU as the best candidate. We changed the way we select GPU with the fix to ask the OS for the high performance GPU, instead of iterating all the GPU on the system and selecting the one with the most VRAM. (This works on Windows 10 and 11 only though, so the fix may not work for players still on Windows 7.)