They could very easily replace the crafting bag with something else to keep people subbed. The simple fact that inventory management is such a pain that everyone speculates it's the main reason why most people sub at all makes it clear SOMETHING needs to be done that ISN'T selling the solution to a problem they created.
Make the Bag base game and add in four of the current Crown Crate every month, increase the amount of Crowns you get, add Crown Gems as something you get every month, increase the additional gold to like 30% or something, add more "free" things to Plus that people can claim every month, and that's just a few things they could do.
Or like I said before, add a more limited version of the Bag to base game. Make it hold sonewhere like 50-100 unique stacks. People who are crafters/hoarders like me will still need/want the "unlimited" version, and the people who don't hard-core craft or whatever can get by with the Lite version.
Also don't forget that just because all content going forward is free, which includes all DLC and Dungeons, all the DLC/Dungeons currently in the store require you either own them or continue to sub to access them.
They could very easily replace the crafting bag with something else to keep people subbed. The simple fact that inventory management is such a pain that everyone speculates it's the main reason why most people sub at all makes it clear SOMETHING needs to be done that ISN'T selling the solution to a problem they created.
Make the Bag base game and add in four of the current Crown Crate every month, increase the amount of Crowns you get, add Crown Gems as something you get every month, increase the additional gold to like 30% or something, add more "free" things to Plus that people can claim every month, and that's just a few things they could do.
barney2525 wrote: »what's next? All Bank space should be maxed and free upon character creation. And all Mount speed, stamina, and carry space as well. And all inventory non-combat pets should be free at the start. And all costumes, hair styles, cosmetics etc etc etc All Free Free Free ! And all Mounts in the game as well. And all Motifs in the entire game should be in the outfitter from the start. And all dyes as well.
I wouldn't stay subscribed for four crown crates every month, or an increase in crowns, or additional gold, or more free stuff. I subscribe because the craft bag makes my life so much easier in ESO. If they gave it to me for free, I wouldn't need a subscription.
It's not as easy to replace the craft bag, given that according to polls and threads here, at least half of subscribers would cancel if the craft bag went free. Having said that, I agree inventory management is a pain without the bag and maybe they can do something. But if they do too much, people will drop ESO+.
TheFibrewire wrote: »This game is a paid premium experience, yet every single thing is monetized. [snip] The crafting bag should be a feature for every single player, yet it is imprisoned inside ESo plus. Everyone knows ESO plus is worthless without crafting bag. Just for inventory access you need to pay a sub fee is absurd.
These type of monetization is extremely predatory and a complete invasion of player freedom.
New players will immediately go away after getting to know this, stop this and provide Crafting Bag to all people who owns this game.
If you want your game to grow provide crafting bag to all, else stay with you ageing audience and stunt your growth.
[edited for bashing]
SilverBride wrote: »
The perks should be baked into the game, and the sub should disappear. Let those of us who have the means, fund the game for people who do not. There is more than enough stuff to buy.
Bruh the game is almost completely free, there has to be something to make it profitable.
Selling convenience and cosmetic items is the most common way. Inventory tabs, or in this case the craft bag, is a classic.
I believe the OP’s point is that the developers created a problem in the game that the crafting bag is designed to solve.

Bruh the game is almost completely free, there has to be something to make it profitable.
Selling convenience and cosmetic items is the most common way. Inventory tabs, or in this case the craft bag, is a classic.
There's a fourth choice: stick around and complain that the craft bag isn't free. But that's the least constructive choice and isn't going to get you anywhere.I believe the OP’s point is that the developers created a problem in the game that the crafting bag is designed to solve.
TheFibrewire wrote: »Everyone knows ESO plus is worthless without crafting bag.