https://www.youtube.com/watch?v=X_QGJyHBmpMrhythmsuji wrote: »
Woooohoooo!!! Is all I have to say, I am so glad these lame mechanics are dead. And I am beyond impressed with ZOS for going against the industry norms this year and rolling those additions back into the crypt they came.
Let me log in because I want to, and because it sounds fun. Not because I need to save up tokens daily, so that when I actually am in the mood I can afford a cool mount months later. This will put me in such a more positive mindset with my relationship with ESO. Its fantastic. Thanks for covering it and helping people understand, ive seen many complaining or being sad. But thousands or millions fo s have hated them since they were introduced and have begged them to get rid of it.
I wouldn't get too excited if your priority is less FOMO, from later this month they're being replaced with the season passes, which as we've seen on the PTS have both a similar schedule and similar activities. They'll also have the same rewards, since that's the new source for seals. (Although the seasons also have direct rewards, like golden pursuits, which are also sticking around.)
I actually enjoyed endeavours, but then I never felt any temptation to do the ones I wouldn't enjoy. I'd log in to see what the options were and if I didn't feel like doing them today I'd just skip it, or maybe only do 1-2. I'd like to do the same with the season passes, but they require an upfront commitment since you need to decide if you're going to buy the full version while it's available, and then obviously need to keep on top of them so you don't have loads of incomplete ones piling up.
Combined with new areas like the Nightmarket being temporary (or maybe permanent if we meet unspecified requirements for activity) I'm not at all convinced this years changes are an improvement for people who want to play in their own time and not on ZOS's schedule. I'd be very happy to be wrong about this of course, but for now it seems like rebranding FOMO systems and making them even more cental to the game, not reducing them.
Gambino108 wrote: »Woooohoooo!!! Is all I have to say, I am so glad these lame mechanics are dead. And I am beyond impressed with ZOS for going against the industry norms this year and rolling those additions back into the crypt they came.
Let me log in because I want to, and because it sounds fun. Not because I need to save up tokens daily, so that when I actually am in the mood I can afford a cool mount months later. This will put me in such a more positive mindset with my relationship with ESO. Its fantastic. Thanks for covering it and helping people understand, ive seen many complaining or being sad. But thousands or millions fo s have hated them since they were introduced and have begged them to get rid of it.
I completely agree. I feel like I have to log in everyday to get the reward and do the endeavours. It's become a chore.
I want to be able to forget the game exists for a week or two and then hop back in when I have free time and not worry about missing out.
I wouldn't get too excited if your priority is less FOMO, from later this month they're being replaced with the season passes, which as we've seen on the PTS have both a similar schedule and similar activities. They'll also have the same rewards, since that's the new source for seals. (Although the seasons also have direct rewards, like golden pursuits, which are also sticking around.)
I actually enjoyed endeavours, but then I never felt any temptation to do the ones I wouldn't enjoy. I'd log in to see what the options were and if I didn't feel like doing them today I'd just skip it, or maybe only do 1-2. I'd like to do the same with the season passes, but they require an upfront commitment since you need to decide if you're going to buy the full version while it's available, and then obviously need to keep on top of them so you don't have loads of incomplete ones piling up.
Combined with new areas like the Nightmarket being temporary (or maybe permanent if we meet unspecified requirements for activity) I'm not at all convinced this years changes are an improvement for people who want to play in their own time and not on ZOS's schedule. I'd be very happy to be wrong about this of course, but for now it seems like rebranding FOMO systems and making them even more cental to the game, not reducing them.