Nemesis7884 wrote: »Would this be a nice addition so you get the ability to glide when jumping from large heights?
WerewolfMoonHunter wrote: »Nemesis7884 wrote: »Would this be a nice addition so you get the ability to glide when jumping from large heights?
Maybe as something to test on Night Market, but I don't think so anything like that would be needed in ESO.
tsaescishoeshiner wrote: »Gliders are cool in games that have them, but ESO isn't really made for it. I'd prefer they expand on existing fun ways to travel, like mount swimming and grapple points.
If thats implemented, they need to code slaughterbirds as well to prevent ppl to fly outside of the map.

seecodenotgames wrote: »Having been playing Palia a lot lately, when I return to ESO I keep accidentally hitting space and half expecting a glider to appear lol out of habit. I did think about this and came to the conclusion the main reason it wouldn't work in ESO is fall damage would be made redundant. Also they would have to disable it in Cyrodiil, otherwise it would be chaos.
Ravenshadow6513 wrote: »Adding ways to quickly travel over 'inconvenient' terrain puts the player in the mindset - either consciously or not - that the design of an area doesn't matter. There are a lot of ways terrain can help tell a story. If you're allowed to simply jump, glide, or fly over it, you've missed a major part of what makes the game world feel alive.
Nemesis7884 wrote: »Would this be a nice addition so you get the ability to glide when jumping from large heights?
/script JumpToHouse("@Hateful_Huske")
Paramedicus wrote: »look for NPC called Fred