We're talking about a couple of ultimates and the skill that summons armor. Let's go in order:
1)
Dragon Leap (Ultimate) - sounds and looks pretty good. But it feels unfinished. Why not add some illusory armor or an illusory dragon appearance? For example, add a visual illusory tail style, dragon horns, and dragon scales? After all, this ultimate should at least feel like dragon power, not just a jump with wings. You could even leave a visual effect after the leap for 1–2 seconds. (I'll attach an example below of what I mean)


2)
Magma Armor (Ultimate) - looks like just a bunch of rocks glued to the player's body. Why not give this ultimate the look of molten dragon armor? Something like a molten crown and molten dragon scales. Right now it doesn't look like magma armor — it looks like random chunks of stone on the body.
3)
Earthspike Mantle - looks raw, very raw. It’s okay on the back, but on the arms… on the arms it looks like glued-on plastic. This skill needs work. A decent solution would be to add some pauldrons. But most importantly - add dragon horns to the head, lengthen the spikes on the back, and add a tail. (For a tail example, take the Molag Bal polymorph.)
After all, Dragonknight skills (especially ultimates and the class armor) should remind you that this is basically a "Dragon". The visuals should show and say it. Besides, the visual improvements I listed above wouldn’t hurt, they’d just make it much more enjoyable to look at the class.
Edited by TheDreVMiros on February 24, 2026 8:17PM