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Please add Voice Chat to PC with Crossplay

Erickson9610
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After the recent news of privacy concerns impacting voice chat solutions for PC, it's imperative that ESO players have some fallback method of communicating with one another.

I want to see the voice chat feature from consoles brought to PC when Crossplay happens, and have voice chat be off by default.

Giving PC players access to the Voice Chat feature would allow them to communicate with each other, as well as allow them to communicate with console players. It's fine if the feature ultimately goes unused, but it should always be an option in case our preferred options are no longer viable.


We can't expect everyone to agree on and use an external platform for voice chat, so it makes the most sense to make a feature like this usable on all platforms that ESO can be played on.

@ZOS_Kevin @ZOS_JessicaFolsom
PC/NA — Lone Werewolf, the EP Templar Werewolf

Werewolf Should be Allowed to Sneak
Please give us Werewolf Skill Styles (for customizing our fur color), Grimoires/Scribing skills (to fill in the holes in our builds), and Companions (to transform with).
  • Gabriel_H
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    That's a big expense and problematic.

    ZOS would have to actively monitor the voice chat under the law. Discord is not subject to that law.

    "The United Kingdom’s Online Safety Act 2023 (OSA), which came into full effect in late 2025, mandates that video game companies with user-to-user communication features (voice or text chat) actively monitor for and remove illegal and harmful content, particularly to protect children."

    The EU is looking at amending the DSA to include such a provision - "Chat Control" is the lay-term.

    Edit: Typos
    Edited by Gabriel_H on February 11, 2026 7:41PM
    PC EU
    Never get involved in a land war in Asia - it's one of the classic blunders!
  • Erickson9610
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    Gabriel_H wrote: »
    That's a big expense and problematic.

    ZOS would have to actively monitor the voice chat under the law.

    Does this mean consoles will lose the voice chat feature? There's no way Crossplay will go live with only a portion of the community having in-game voice chat, right?
    PC/NA — Lone Werewolf, the EP Templar Werewolf

    Werewolf Should be Allowed to Sneak
    Please give us Werewolf Skill Styles (for customizing our fur color), Grimoires/Scribing skills (to fill in the holes in our builds), and Companions (to transform with).
  • Gabriel_H
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    Gabriel_H wrote: »
    That's a big expense and problematic.

    ZOS would have to actively monitor the voice chat under the law.

    Does this mean consoles will lose the voice chat feature? There's no way Crossplay will go live with only a portion of the community having in-game voice chat, right?

    Console voice chat is through Microsoft (Xbox) and Sony (PS), with both also having integreated discord options. At present, for the purposes of the OSA Microsoft and Sony have to monitor the voice chat by law.

    Also worth noting, the UK government is trying to get Discord under the same monitoring provisions as computer games companies for voice chat.

    Edit: I'd love the feature, if it worked well, but one way or another someone is invading your privacy. The expense of monitoring, and having to set up that monitoring, I'd rather fell on Discord's head, and not on the development budget for ESO.
    Edited by Gabriel_H on February 11, 2026 7:57PM
    PC EU
    Never get involved in a land war in Asia - it's one of the classic blunders!
  • DenverRalphy
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    Just keep using Discord or whatever other solution you're using. The in game VC solution is mediocre at best on a good day. Most ESO console players I know prefer using their respective native console solution because ESO's solution is.. not great.

    The new age verification changes coming to discord won't prevent you from using VC if you choose not to submit your verification. At least, not unless the servers you're using are setup as mature rated.
    Edited by DenverRalphy on February 11, 2026 8:29PM
  • spartaxoxo
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    Gabriel_H wrote: »
    Console voice chat is through Microsoft (Xbox) and Sony (PS)

    This part is not true. ZOS already had a voice chat that THEY built and have always monitored in the game. The reason in the past that they never put it on PC is because PC already had third party solutions. They wouldn't need to build anything from scratch. They already have the feature and could have implemented it on PC if they had so chosen to do so but they didn't think the extra effort was worth it at the time given PC's other options.

    ETA
    Just keep using Discord or whatever other solution you're using. The in game VC solution is mediocre at best on a good day. Most ESO console players I know prefer using their respective native console solution because ESO's solution is.. not great.


    Console's chat is something I use a lot for PUGs and I find it's generally preferred for those too. Guild groups usually PSN chat. At least in my experience.
    Edited by spartaxoxo on February 11, 2026 8:35PM
  • DenverRalphy
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    spartaxoxo wrote: »
    Gabriel_H wrote: »
    Console voice chat is through Microsoft (Xbox) and Sony (PS)

    This part is not true. ZOS already had a voice chat that THEY built and have always monitored in the game. The reason in the past that they never put it on PC is because PC already had third party solutions. They wouldn't need to build anything from scratch. They already have the feature and could have implemented it on PC if they had so chosen to do so but they didn't think the extra effort was worth it at the time given PC's other options.

    ETA
    Just keep using Discord or whatever other solution you're using. The in game VC solution is mediocre at best on a good day. Most ESO console players I know prefer using their respective native console solution because ESO's solution is.. not great.


    Console's chat is something I use a lot for PUGs and I find it's generally preferred for those too. Guild groups usually PSN chat. At least in my experience.

    I think pugs using in-game VC as often as they do is only because it's less inconvenient to use in lieu of sending out VC invites to groups/parties. If console players could easily copy/paste/click their respective console VC invites to/from in-game text chat directly to PSN/Xbox/Discord/TeamsSpeak/etc.. like PC players can, far fewer pug console players would be using in-game VC.
    Edited by DenverRalphy on February 11, 2026 9:06PM
  • ZOS_Kevin
    ZOS_Kevin
    Community Manager
    After the recent news of privacy concerns impacting voice chat solutions for PC, it's imperative that ESO players have some fallback method of communicating with one another.

    I want to see the voice chat feature from consoles brought to PC when Crossplay happens, and have voice chat be off by default.

    Giving PC players access to the Voice Chat feature would allow them to communicate with each other, as well as allow them to communicate with console players. It's fine if the feature ultimately goes unused, but it should always be an option in case our preferred options are no longer viable.


    We can't expect everyone to agree on and use an external platform for voice chat, so it makes the most sense to make a feature like this usable on all platforms that ESO can be played on.

    We'll pass thing along to the team working on Crossplay to see if any of this is possible and the use case. No guarantees though.
    It's fine if the feature ultimately goes unused, but it should always be an option in case our preferred options are no longer viable.
    One note we wanted to follow up on. We do need to be mindful of the potential usage of what we make. Spending resources and dev time on something that could mostly go unused is not a great way to spend those resources. Especially when we could be making something that could hold more utility for more players. Just wanted to add context there as it is important when considering features.
    Community Manager for ZeniMax Online Studio and Elder Scrolls OnlineDev Tracker | Service Alerts | ESO Twitter
    Staff Post
  • spartaxoxo
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    ZOS_Kevin wrote: »
    After the recent news of privacy concerns impacting voice chat solutions for PC, it's imperative that ESO players have some fallback method of communicating with one another.

    I want to see the voice chat feature from consoles brought to PC when Crossplay happens, and have voice chat be off by default.

    Giving PC players access to the Voice Chat feature would allow them to communicate with each other, as well as allow them to communicate with console players. It's fine if the feature ultimately goes unused, but it should always be an option in case our preferred options are no longer viable.


    We can't expect everyone to agree on and use an external platform for voice chat, so it makes the most sense to make a feature like this usable on all platforms that ESO can be played on.

    We'll pass thing along to the team working on Crossplay to see if any of this is possible and the use case. No guarantees though.
    It's fine if the feature ultimately goes unused, but it should always be an option in case our preferred options are no longer viable.
    One note we wanted to follow up on. We do need to be mindful of the potential usage of what we make. Spending resources and dev time on something that could mostly go unused is not a great way to spend those resources. Especially when we could be making something that could hold more utility for more players. Just wanted to add context there as it is important when considering features.

    There are accessibility options enabled by ZOS's integrated chat feature on console that are not available on PC due to the lack of voice chat. So, even if it's not something that would get used as often for PUGs, it might be worth it for that alone.
  • blktauna
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    Dear gods no on VC. Have you guys ever read zone chat on any given minute? The last thing I need is to listen to tweens talking trash, politics and racist and sexist comments with voice changed farts all going on at the same time.

    No.
    PCNA
    PCEU
  • LunaFlora
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    blktauna wrote: »
    Dear gods no on VC. Have you guys ever read zone chat on any given minute? The last thing I need is to listen to tweens talking trash, politics and racist and sexist comments with voice changed farts all going on at the same time.

    No.

    you do not need to listen to it, on Consoles we can turn it off. i always have area voice chat off.

    Group voice chat can be useful in dungeons, arenas, and trials though

    edited to fix a typo.
    always was alwats
    Edited by LunaFlora on February 11, 2026 9:54PM
    miaow! i'm Luna ( she/her ).

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    LunaFloraBlossom on pc.
  • spartaxoxo
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    blktauna wrote: »
    Dear gods no on VC. Have you guys ever read zone chat on any given minute? The last thing I need is to listen to tweens talking trash, politics and racist and sexist comments with voice changed farts all going on at the same time.

    No.

    You can easily turn it off basically permanently on console. The game remembers your preference.

    The area chat is very small so there's little to no trolling. The worst you'll usually hear is people listening to music, coughing, etc. Additionally, you're able to turn each individual chat channel off individually. So, you can keep area chat permanently off while still keeping guild chat on, if you so choose.

    What PC players picture console's chat to be like is very different to what it's actually like. The area is so small iirc that you wouldn't hear someone at the woodworker from Vivec City's wayshrine.
    Edited by spartaxoxo on February 11, 2026 10:08PM
  • Emeratis
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    I would strongly advise against voice chat in eso for pc. Another game I play frequently often has this request and one of their devs eloquently explained why voice chat is a double edged sword in this short clip here: https://www.youtube.com/shorts/IRO4TvuTZfw

    He is absolutely correct about voice chat causing an increase in harassment and other issues for some players. Given eso's moderation tools when I've dealt with text harassment or player griefing in the past I have zero trust that voice chat will be moderated to the level it needs to be to keep players safe. For some of us, using voice chat with strangers opens us up to a lot of cruelty and unnecessary rudeness or sexual harassment based on how we sound. A lot of people underestimate that. While ESO's community is better than most on these issues, they still exist.

    While I used third party voice chats with some guilds and groups, I get to choose whether I do so or not or whether those groups are safe to do so with and I think people underestimate how important that is.. I worry that similar to the issue of free respecs anywhere in the PTS chat, people would try to require use of eso's in game voice chat features even if players do not feel safe and comfortable using them and that is a huge deterrent for me and others who have reason for concern.

    If voice chat is on the table, all the pros and cons and risks and rewards have to be weighed and we have to be honest with eachother and not just assume perfect case scenario, because like I said I've had bad enough experiences with some players over text that I fear what voice chat would bring up.
  • randconfig
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    After the recent news of privacy concerns impacting voice chat solutions for PC, it's imperative that ESO players have some fallback method of communicating with one another.

    I want to see the voice chat feature from consoles brought to PC when Crossplay happens, and have voice chat be off by default.

    Giving PC players access to the Voice Chat feature would allow them to communicate with each other, as well as allow them to communicate with console players. It's fine if the feature ultimately goes unused, but it should always be an option in case our preferred options are no longer viable.


    We can't expect everyone to agree on and use an external platform for voice chat, so it makes the most sense to make a feature like this usable on all platforms that ESO can be played on.

    @ZOS_Kevin @ZOS_JessicaFolsom

    Agreed. Also I am not going to give my ID to Discord to use Discord, the platform can perish. Hopefully ZOS will add voice chat to ESO, so we don't feel pressured to give up our private information for the ability to talk with our friends. For the time being, I'll just use Signal for voice chat and privacy.
  • Orbital78
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    As long as it is highly customizable like the chat tabs, I think this would be a great addition. As a controller user on PC, I don't use group chat much and being able to use my headset in game would be nice. I don't think it should be used beyond groups though. Maybe an extreme proximity chat, but I would definitely want that to be a toggle while keeping group on.

    ZoS keeps making DLC content that requires more and more coordination, I think a way to voice chat is almost a requirement. I'll wait to see how far Discord goes to doom panic, but not a fan of requiring more personal information when they just leaked/got hacked and compromised a bunch of folks.
  • HoneyBunBadgers
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    ZOS_Kevin wrote:
    One note we wanted to follow up on. We do need to be mindful of the potential usage of what we make. Spending resources and dev time on something that could mostly go unused is not a great way to spend those resources. Especially when we could be making something that could hold more utility for more players. Just wanted to add context there as it is important when considering features.

    If this mindset is the case within ZOS, then can we make "event zones" like the Writing Fortress and the soon to be released Night Market permanent areas that players can go to at anytime? Because having them available only for a limited-time seems contradictory as the amount of dev time and resources spent making areas like this only for them to be taken away after a certain time and not being accessible to the players that want to play that content doesn't feel good at all. Please ZOS no more limited time content, players don't like that, make new content available permanently so that all players can enjoy it whenever they like without a sense of FOMO surrounding it.
  • SilverBride
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    Absolutely not. It's bad enough reading zone chat sometimes. I sure don't want to hear it.
    PCNA
  • Orbital78
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    Absolutely not. It's bad enough reading zone chat sometimes. I sure don't want to hear it.

    So toggle/turn it off.
  • SilverBride
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    Orbital78 wrote: »
    Absolutely not. It's bad enough reading zone chat sometimes. I sure don't want to hear it.

    So toggle/turn it off.

    We don't need it. We have discord if we want to talk to friends. It would be a waste of time and expense.
    PCNA
  • Orbital78
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    I think it is more important and useful than many of the things they are working on like solo dungeon modes. What MMO's don't have built in voice chat these days?

    They need to really customize and overhaul the custom emotes as well.
  • FieryPhoenix
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    As a console player primarily we use group/guild voice chat (and sometimes PSN voice chat for better performance) for coordinating trial and dungeon runs, explaining mechanics, giving cues to the dps, etc. I’d wager most console players won’t be willing to use Discord voice to try to coordinate runs with PC players when crossplay hits since that requires downloading and installing the app and creating an account if you don’t already have one. Typing instructing during trials/dungeons isn’t super viable for most console players who don’t have a Bluetooth keyboard. Voice chat is really going to be needed to make crossplay work, unless it’s just console crossplay and PC stays separate.
    "Aut inveniam viam aut faciam" - "I shall either find a way or make one"
    PCNA & PSNA
  • Radiate77
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    Kind of concerning to hear this isn’t something guaranteed with Crossplay…

    All versions of ESO need parity if we’re going to be playing together, and if the game functions differently based on what platform you use, that opens many doors that need to stay shut.
    Edited by Radiate77 on February 12, 2026 8:41AM
    Dragon Priest [Restoring Light, Draconic Power, Grave Lord]
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    Pyromancer [Ardent Flame, Dawn’s Wrath, Earthen Heart]
    Summoner [Living Death, Grave Lord, Daedric Summoning]
    Ranger [Animal Companions, Green Balance, Shadow]
    Druid [Earthen Heart, Animal Companions, Stormcalling]
    Elementalist [Stormcalling, Winter’s Embrace, Ardent Flame]
    Dawnguard [Dawn’s Wrath, Restoring Light, Ardent Flame]
  • zenonuk
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    If it is implemented, it should be restricted to group and guild chat only - no zone voice chat. You can choose whether to join a general guild chat (equivalent to /g1 to /g5) or your group chat (equivalent to /p) - and it needs to work with cross-play once that arrives. I echo the concerns/sentiments with an open zone-related voice channel, even if that is disabled by default.

    Cross-play will also be key to take up. Without cross-play I doubt it'll be used extensively on PC as most organised content is already utilising external tools on PC, whether that Discord or something else. If cross-play isn't going to be supported in voice chat from the beginning, I'd prefer ZOS focussed their efforts on other aspects of the game.

    Re. the comment on Discord - you do not need to provide personal information, and do not need to validate your account. By default Discord will assume you are under 18 and simply restrict access to adult tagged servers - if your guild doesn't tag their server as 18+ you can continue to use Discord without giving any personal information. The age check stuff was pushed out to UK users last year, and I still haven't verified my account and I'm not seeing any reduction in service with any of the guilds I'm in. Don't panic, it's the usual over-reporting.

  • zenonuk
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    ZOS_Kevin wrote:
    One note we wanted to follow up on. We do need to be mindful of the potential usage of what we make. Spending resources and dev time on something that could mostly go unused is not a great way to spend those resources. Especially when we could be making something that could hold more utility for more players. Just wanted to add context there as it is important when considering features.

    If this mindset is the case within ZOS, then can we make "event zones" like the Writing Fortress and the soon to be released Night Market permanent areas that players can go to at anytime? Because having them available only for a limited-time seems contradictory as the amount of dev time and resources spent making areas like this only for them to be taken away after a certain time and not being accessible to the players that want to play that content doesn't feel good at all. Please ZOS no more limited time content, players don't like that, make new content available permanently so that all players can enjoy it whenever they like without a sense of FOMO surrounding it.

    100% agree with this - I got my fill of the Writing Fortress second time around and it played out so much better with fewer people running through it. I can see that being a great addition for guild events, especially if grouping with say 12 people gave you the instance to yourself. I'd like to see both that and the Night Market permanent additions - especially given that the Night Market also includes both group dungeons and a trial.

    Edited by zenonuk on February 12, 2026 9:42AM
  • scrappy1342
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    zenonuk wrote: »

    Re. the comment on Discord - you do not need to provide personal information, and do not need to validate your account. By default Discord will assume you are under 18 and simply restrict access to adult tagged servers - if your guild doesn't tag their server as 18+ you can continue to use Discord without giving any personal information. The age check stuff was pushed out to UK users last year, and I still haven't verified my account and I'm not seeing any reduction in service with any of the guilds I'm in. Don't panic, it's the usual over-reporting.

    from what i hear, you can also just submit a selfie. you don't -have- to scan your id. also hearing that these things are fairly easy to pass by using screenshots from certain games >.>
    pcna
  • DenverRalphy
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    zenonuk wrote: »

    Re. the comment on Discord - you do not need to provide personal information, and do not need to validate your account. By default Discord will assume you are under 18 and simply restrict access to adult tagged servers - if your guild doesn't tag their server as 18+ you can continue to use Discord without giving any personal information. The age check stuff was pushed out to UK users last year, and I still haven't verified my account and I'm not seeing any reduction in service with any of the guilds I'm in. Don't panic, it's the usual over-reporting.

    from what i hear, you can also just submit a selfie. you don't -have- to scan your id. also hearing that these things are fairly easy to pass by using screenshots from certain games >.>

    Yeah, it's an odd mix of "verification" methods.
    • You can send a photo of your government issued ID along with a selfie pic to show that you are the person on the ID. Sounds reasonable enough, however this is also where people with privacy concerns get uncomfortable.
    • You can take and submit a Video Selfie of Hobo Joe who lives on the street corner for an age assessment. No checks to verify the person in the video is the account holder.
  • spartaxoxo
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    zenonuk wrote: »
    If it is implemented, it should be restricted to group and guild chat only - no zone voice chat. You can choose whether to join a general guild chat (equivalent to /g1 to /g5) or your group chat (equivalent to /p) - and it needs to work with cross-play once that arrives. I echo the concerns/sentiments with an open zone-related voice channel, even if that is disabled by default.

    Why would it need to be restricted to those? Area chat is not zone chat. There is no zone chat option in voice. You can't hear anyone who is not already close by. And you can turn it off permanently and never use it. I usually don't use area chat but I do have some fond memories of people telling people to turn on area and come to the dance party down at xyz wayshrine. And I have seen new players be so glad for area chat when asking for help. I don't see why it's a big problem to have the option for those who want it to when it's so effortless to opt out.

    The area chat descriptions in this thread aren't really accurate. I understand why that's the fear because of zone chat. But it really does not operate like zone chat.

    I really think there should be full feature parity, especially because the chat system enabled accessibility options.
    Edited by spartaxoxo on February 12, 2026 12:56PM
  • Toanis
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    • You can take and submit a Video Selfie of Hobo Joe who lives on the street corner for an age assessment. No checks to verify the person in the video is the account holder.
    And here we have it. Hobo Joe used to fetch booze and cigs for the kids, but today's kids are so boring that the government had to jump in and work out a new way for Joe to make some bucks.
  • Orbital78
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    zenonuk wrote: »
    Re. the comment on Discord - you do not need to provide personal information, and do not need to validate your account. By default Discord will assume you are under 18 and simply restrict access to adult tagged servers - if your guild doesn't tag their server as 18+ you can continue to use Discord without giving any personal information. The age check stuff was pushed out to UK users last year, and I still haven't verified my account and I'm not seeing any reduction in service with any of the guilds I'm in. Don't panic, it's the usual over-reporting.

    I read their official article and I don't think it will be that bad. Hopefully they can use common sense verification too, credit card history, account age, etc. So far one of my guild masters started a feedback conversation about it and no one was willing to submit their government id's. Even biometric data and having AI constantly scan your interactions is a bit much. I'll still use discord most likely but will be limiting running it in the background in the future.

    All the more reason to have a non-third party option would be great if done well. ZoS has made tons of money on this game, reinvestment in accessibility communication would be nice. Asking random pugs to use 3rd party apps is asking a bit much, so it causes a lack of communication.

    Edited by Orbital78 on February 12, 2026 10:20PM
  • zenonuk
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    Orbital78 wrote: »
    zenonuk wrote: »
    Re. the comment on Discord - you do not need to provide personal information, and do not need to validate your account. By default Discord will assume you are under 18 and simply restrict access to adult tagged servers - if your guild doesn't tag their server as 18+ you can continue to use Discord without giving any personal information. The age check stuff was pushed out to UK users last year, and I still haven't verified my account and I'm not seeing any reduction in service with any of the guilds I'm in. Don't panic, it's the usual over-reporting.

    I read their official article and I don't think it will be that bad. Hopefully they can use common sense verification too, credit card history, account age, etc. So far one of my guild masters started a feedback conversation about it and no one was willing to submit their government id's. Even biometric data and having AI constantly scan your interactions is a bit much. I'll still use discord most likely but will be limiting running it in the background in the future.

    All the more reason to have a non-third party option would be great if done well. ZoS has made tons of money on this game, reinvestment in accessibility communication would be nice. Asking random pugs to use 3rd party apps is asking a bit much, so it causes a lack of communication.

    To add a bit more information for people worried about Discord and the data they hold....

    You can request your Discord data through settings (Data and Privacy)... when you get the download (It'll be given to you as a zip file), you can find the results of their AI/"intelligence" based on your interactions, credit card details, etc. in that data dump. Unless you verify your age/ID, they don't actually know your age, just an approximation of what they think from your interactions with Discord itself (and whether there's payment information entered, etc.).

    For example in case anyone wants to find this themselves, from the last data request I did (I request this usually every couple of years), I can open the zip file, under the folder Activity/Analytics, I see a file named "events-2024-00000-of-00001.json.". In there I can see this (open the file in any notepad/editor):

    "age": "35+",
    "predicted_age": "35+",
    "probability": 0.85989421606063843,
    "prob_13_17": 9.6573690825607628e-05,
    "prob_18_24": 0.004423532634973526,
    "prob_25_34": 0.13558562099933624,
    "prob_35_over": 0.85989421606063843,

    So no matter whether you verify your profile or not (I haven't), you can still see the results of their analysis/AI/"intelligence" if you request your data and inspect the download.

    And this also shows how bad their intelligence really is - there's an ~85% probability I'm over 35, but also an ~956% probability I'm a teenager - probably because I've not verified my profile and given them any formal ID, face scan, etc. No idea which they use in any situation, but can't say I really care - they know nothing of value.

    Whether you're comfortable with this behaviour/data snooping is up to you, but they only know whatever you're prepared to give them, and as I said earlier, you really don't need to give them anything - unless your guild server owner has tagged it as 18+.

    [EDIT: NB: If you are worried about Discord's use of your data, you should at a minimum go to settings, Data and Privacy, and disable EVERY option under there, ensuring that only the minimum amount of data is sent and processed by Discord. This doesn't stop all the transfer of data, and if you look in the data dump you'll see they track every mouse click and interaction you have on the platform - it's how their predictions/"intelligence" works - but it will reduce your exposure.]
    Edited by zenonuk on February 13, 2026 12:04AM
  • Danikat
    Danikat
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    I was wondering why anyone who isn't willing to submit a scan of their ID would be ok with giving Discord their credit card information and it genuinely took me a minute to remember they added the option to pay for glitter spam on your profile and servers. But still, if you've already handed over banking details and money adding an ID probably isn't going to do any more harm.

    More importantly though Discords verification is only required for servers or channels marked as adults-only, so the simple fix is for server admins to make sure that's not the case if it's not necessary. I'm in the UK so we got hit with this a while ago and I honestly didn't notice until people in other countries started talking about it and I went to check my settings. I haven't given them any ID or face scans or anything except the basic info required to set up an account and it hasn't stopped me using it at all.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
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