Enemoriana wrote: »SilverBride wrote: »Things in constant motion, like the Sorcerer's flappy pet and now this dance personality constantly moving when idling, can cause real problems for those with motion sickness, etc..
Yet again, where is the line? How would you differ what animations in game can cause it and what can't? And not only for you, but for large amounts of players? And how would you switch them off? Personality can be hidden (all personalities switched off with one toggle, of course), but twilight - no, as they are important part of combat. Somebody jumping around you or constantly using skills/emotes/memento - also no, and that can be much worse than dancer.
SilverBride wrote: »YandereGirlfriend wrote: »SilverBride wrote: »YandereGirlfriend wrote: »SilverBride wrote: »Why should we be forced to give attention to anyone else just because it is what they are seeking? What about our experience being ruined by feeling like we are playing in a cartoon instead of a dangerous world where we are the heroes?
And how would it devalue anything if the player with the effect enjoys it for themselves? That is who they should be purchasing things for. They also would have no idea if other players toggled off the effects or not.
The game requires money to continue development.
Your choices are basically: tolerate others' cosmetic choices or have like a WoW-style monthly subscription fee.
I pay a monthly fee by subscribing.
So do I but it isn't mandatory for everyone and it isn't as high as WoW.
The bottom line is that players should not be denied a way to toggle off things that they find annoying and immersion breaking just because other players want to show them off.
SilverBride wrote: »The bottom line is that players should not be denied a way to toggle off things that they find annoying and immersion breaking just because other players want to show them off.
Yes, of course they should be denied a toggle for every single thing someone might find annoying! It's simply not feasible.
When I find something this annoying, I know it's time to look within and find something new to do with my time. And I've been there a lot with ESO in the past.
SummersetCitizen wrote: »SilverBride wrote: »The bottom line is that players should not be denied a way to toggle off things that they find annoying and immersion breaking just because other players want to show them off.
Strongly disagree.
It is a shared digital world and there are compromises.
This is not a single player game.
SilverBride wrote: »Enemoriana wrote: »SilverBride wrote: »Things in constant motion, like the Sorcerer's flappy pet and now this dance personality constantly moving when idling, can cause real problems for those with motion sickness, etc..
Yet again, where is the line? How would you differ what animations in game can cause it and what can't? And not only for you, but for large amounts of players? And how would you switch them off? Personality can be hidden (all personalities switched off with one toggle, of course), but twilight - no, as they are important part of combat. Somebody jumping around you or constantly using skills/emotes/memento - also no, and that can be much worse than dancer.
That would be up to ZOS to decide.
Enemoriana wrote: »SilverBride wrote: »Enemoriana wrote: »SilverBride wrote: »Things in constant motion, like the Sorcerer's flappy pet and now this dance personality constantly moving when idling, can cause real problems for those with motion sickness, etc..
Yet again, where is the line? How would you differ what animations in game can cause it and what can't? And not only for you, but for large amounts of players? And how would you switch them off? Personality can be hidden (all personalities switched off with one toggle, of course), but twilight - no, as they are important part of combat. Somebody jumping around you or constantly using skills/emotes/memento - also no, and that can be much worse than dancer.
That would be up to ZOS to decide.
How do you imagine this?
Now it sounds like "I want magical button that hides all things I don't like". It doesn't work so. Any toggle have to get strict rule "this counts, that no". How would you make global and clear rule for it?
Enemoriana wrote: »SilverBride wrote: »Enemoriana wrote: »SilverBride wrote: »Things in constant motion, like the Sorcerer's flappy pet and now this dance personality constantly moving when idling, can cause real problems for those with motion sickness, etc..
Yet again, where is the line? How would you differ what animations in game can cause it and what can't? And not only for you, but for large amounts of players? And how would you switch them off? Personality can be hidden (all personalities switched off with one toggle, of course), but twilight - no, as they are important part of combat. Somebody jumping around you or constantly using skills/emotes/memento - also no, and that can be much worse than dancer.
That would be up to ZOS to decide.
How do you imagine this?
Now it sounds like "I want magical button that hides all things I don't like". It doesn't work so. Any toggle have to get strict rule "this counts, that no". How would you make global and clear rule for it?
Enemoriana wrote: »Yet again, where is the line? How would you differ what animations in game can cause it and what can't? And not only for you, but for large amounts of players? And how would you switch them off?
SilverBride wrote: »The Dancing Personality is the worst and I cringe every time I see it. It's bad enough that we have to deal with the constant flapping of the Sorcerer's and other flying pets in town but now we also have other players constantly swaying back and forth too. Please, I beg you, give us a toggle to not have to see other players effects.
flyingparchment wrote: »Enemoriana wrote: »Yet again, where is the line? How would you differ what animations in game can cause it and what can't? And not only for you, but for large amounts of players? And how would you switch them off?
just give us a way to turn off everything which isn’t in the base game. no crown store mounts, recalls, personalities, whatever. just the original animations set in the Elder Scrolls universe. that way both groups are happy.
SilverBride wrote: »The Dancing Personality is the worst and I cringe every time I see it. It's bad enough that we have to deal with the constant flapping of the Sorcerer's and other flying pets in town but now we also have other players constantly swaying back and forth too. Please, I beg you, give us a toggle to not have to see other players effects.
UntilValhalla13 wrote: »I honestly think it's hilarious. I guess i need to put it on more characters. I'll pair it with the symphony of blades horse with 4 arms. XD
SilverBride wrote: »Every time I see it I wonder how it doesn't drive the player using it nuts.
This reminds me of a friend I had that used to always have 3 orbs spinning around his character. I finally had to tell him that he needed to turn that effect off if we were running a dungeon or other content together because I just couldn't take it any more. Turns out they were part of a healing set (he never healed group content, he just liked to heal players he ran into in delves) and he used them to help him see (they lit up the area around him) because he had installed an addon that made everything very dark, especially inside areas like dungeons. I asked why and he said he thought it would be cool. He ended up deleting the addon and was surprised how much better his game looked. I then helped him with a damage build and he enjoys combat a lot more now.
But it makes me wonder how others can play without being annoyed by their character constantly moving.
Enemoriana wrote: »I understand people willing to switch off bright flashy things (and if one day such feachure would appear, I may use it), I can understand problem with twilight, because it blocks view, but personality? What's next? Costumes and outfits, as they can be colored bright and look stupid? Let use armor as it was... wait, there is that strange red color!
Oh, I know, I know! Give us feature to see everyone naked! Everybody will be happy. Iliac Bay Online, he-he.
It's exceedingly goofy and distracting for the setting, outside specific RP situations. It's attention grabbing for all the wrong reasons but I guess that's why some people use it.
Sometimes less is more, and it's not just this personality. I could do without the random sobs from Melancholy and also the random noises like Angry and I think Heroic makes too. It's too much and they would have been better without them.
SilverBride wrote: »This reminds me of a friend I had that used to always have 3 orbs spinning around his character. I finally had to tell him that he needed to turn that effect off if we were running a dungeon or other content together because I just couldn't take it any more. Turns out they were part of a healing set (he never healed group content, he just liked to heal players he ran into in delves) and he used them to help him see (they lit up the area around him) because he had installed an addon that made everything very dark, especially inside areas like dungeons. I asked why and he said he thought it would be cool. He ended up deleting the addon and was surprised how much better his game looked. I then helped him with a damage build and he enjoys combat a lot more now.
But it makes me wonder how others can play without being annoyed by their character constantly moving.
this reads like, you met another player who had a thing that he liked... until you convinced him not to like it.so many of you need to just let people like things. like, seriously, you don't like other people's emotes? armor sets? that is specifically a *you* problem, not a "them" problem. enjoy your toggle I guess.
karthrag_inak wrote: »khajiit was not too crazy about it before, but now....khajiit needs to aquire it and wear it asap. this one was not aware how popular it was!
https://youtu.be/DFxYA3MDHPI?si=A0Qypl--JN1U1WSe The idle looks less like dancing and more like someone tweaking out imo. I wanted to get it until I saw the constant movement.
DragonRacer wrote: »It's exceedingly goofy and distracting for the setting, outside specific RP situations. It's attention grabbing for all the wrong reasons but I guess that's why some people use it.
Sometimes less is more, and it's not just this personality. I could do without the random sobs from Melancholy and also the random noises like Angry and I think Heroic makes too. It's too much and they would have been better without them.
Yes! I love the various stances of Heroic, but the absolutely random shouts it comes with are super cringey.