

NoireJin the Witchking wrote: »The idle sword spinning animation looks cool, the walk and the run with it on our shoulders looks SO cool. It just is ruined entirely by it not being our own sword.
NoireJin the Witchking wrote: »
The idle sword spinning animation looks cool, the walk and the run with it on our shoulders looks SO cool. It just is ruined entirely by it not being our own sword.
tsaescishoeshiner wrote: »Personalities using our equipped weapons would be so cool, and just a nice little immersive touch. There are a few styles with lens glare effects that may be an eyesore.

Kalik_Gold wrote: »NoireJin the Witchking wrote: »
The idle sword spinning animation looks cool, the walk and the run with it on our shoulders looks SO cool. It just is ruined entirely by it not being our own sword.
What sword style is it?
Hiding the current weapon would be an ideal quickfix.
Adding the style for that two handed sword would make the personality more seamless with the equipped weapon.
I understand they can't change this, but on the off-chance ZOS see it: this is the entire reason I will not be getting this personality.
I like the idea, and I really like that it's not absurdly over-acted like many of the earlier ones (and some more recent ones) are, it looks like something some of my characters would actually use.
But waving around a 'fake' sword which pops in and out of existance for emotes just looks rediculous, especially when it's clipping through the sword they already have (and the main character I'd use this on does use a two-handed sword). As soon as I realised it did that I lost interest in getting it.