Update 49 is now available for testing on the PTS! You can read the latest patch notes here: https://forums.elderscrollsonline.com/en/categories/pts
The maintenance is complete, and the PTS is now back online and patch 11.3.3 is available.
Maintenance for the week of February 2:
• [IN PROGRESS] ESO Store and Account System for maintenance – February 3, 6:00AM EDT (11:00 UTC) - 4:00PM EDT (21:00 UTC)

PTS Update 49 - Feedback Thread for the PTS-specific Tamriel Tome

ZOS_Kevin
ZOS_Kevin
Community Manager
This is the official feedback thread for the U49 PTS-specific Tamriel Tome. Specific feedback that the team is looking for includes the following:
  • Were you able to find the Tamriel Tome within the game's UI?
  • Did you find the information in the Page 0 overview helpful?
  • How did you feel about the various Challenges on offer?
  • This includes both Weekly and Seasonal Challenges.
  • Were you able to use the Re-Roll currency?
  • Was the experience of earning, claiming, and spending Tome Points clear?
  • Did anything not function during your testing?
  • Do you have any other general feedback?
For any bugs or issues, please submit those in the known issues and bug thread, linked here.
Edited by ZOS_Kevin on January 27, 2026 5:06PM
Community Manager for ZeniMax Online Studio and Elder Scrolls OnlineDev Tracker | Service Alerts | ESO Twitter
Staff Post
  • BloodstainedFay
    BloodstainedFay
    ✭✭✭✭✭
    From my previous thread, feedback:
    • Weeklies & Seasonals seem fair. I rerolled an Imperial City district capture into "read 5 lorebooks" which was nice to see
    • The Monster Hunter personality needs some work. It using a predefined weapon is a lackluster "feature" that has been complained about many times over in similar personalities (such as swashbuckler, maniacal jester). At the very least, if you are using a 2Hander Or Staff it should use those. This way you wouldn't have to make entirely new animations for dual wield/etc, using the predefined weapon for those- whilst allowing 2handers/staffs to shine with your own motifs. Currently, the predefined sword clips into your sheathed 2hander which is also very weird. Alternatively, if you are using the mesa stalker sword as a style, allow it to use that weapon instead of the personality's, as they are identical
    • I appreciated the "update recap" on the initial tome screen. Very beneficial for players who don't use the forums to check for patch notes.

    Again, at a glance the features itself look cool. I especially liked the companion exp boost item and the infinite archive packs as well. But monster hunter personality, a main selling point of the premium- disappointing.

    Now for the questions here:
    Were you able to find the Tamriel Tome within the game's UI?
    • Yes, easily
    Did you find the information in the Page 0 overview helpful?
    • Extremely good feature
    How did you feel about the various Challenges on offer? This includes both Weekly and Seasonal Challenges.
    • Fair and diverse enough, checkmarks are a bit confusing without explanation
    Were you able to use the Re-Roll currency?
    • Yes, but needs more/easier to find in-game info on how they work
    Was the experience of earning, claiming, and spending Tome Points clear?
    • Messy and a bit confusing. No announcements, very different to endeavours/dailies.etc
    Did anything not function during your testing?
    • Previewing is bugged as it immediately stops when moving the mouse
    Do you have any other general feedback?
    • See above
    Edited by BloodstainedFay on January 27, 2026 6:01PM
    PC-EU: BloodstainedFay
    Find me on the UESP!
  • Emeratis
    Emeratis
    ✭✭✭
    Link to my early post in another thread.
    Were you able to find the Tamriel Tome within the game's UI?
    Yes.
    Did you find the information in the Page 0 overview helpful?
    Yes, I had no issue with this portion of the information.
    How did you feel about the various Challenges on offer?
    This includes both Weekly and Seasonal Challenges.
    I thought the offerings seemed fine enough when they weren't bugged. I did like the nice touch of bonus points for doing more specific parts of a challenge (like picking mushrooms for alchemical ingredients netting extra points) but I wish that the hints for that were more visible. The hint ui for other challenges were mostly helper hints (ie mining challenge) but the bonus was buried in the hint and could be easily missed. Perhaps also some sort of indicator on whether a challenge has a chance at bonus points in the ui?
    Were you able to use the Re-Roll currency?
    Yes, but I found it a little bit clunky. Other games with a similar system I'm used to looking for a dice or a page tear or something to click to reroll so it took me a moment to realize it was tied to hovering over it with mouse plus hitting a key. It's fine but possibly a QOL to think about down the line.
    Was the experience of earning, claiming, and spending Tome Points clear?
    In some cases, no. As I mentioned in my first post, it was incredibly clunky at parts. Unlike the Endeavor system there is no announce on complete of a step or task. It takes multiple clicks to get to the claim/view screen. You have to claim with a key and not a mouse click like I expected. Mutitiered combat rewards are going to be frustrating for group content which is the easiest place to get them done. It's just a lot of little things for player facing ui that just don't feel intuitive. Again, my original post goes into far more detail and raw initial reaction of the systems so I recommend the team in charge of tomes reading that too but I think this covers most of those pain points.
    Did anything not function during your testing?
    Some of the challenges are bugged (see treasure map bug). The preview ui feels bugged with how it interacts currently.
    Do you have any other general feedback?
    I see the vision for the ui and do find the tome thematic endearing, but besides what I mentioned above and in my first post function wise, there are some major issues aesthetically that are awkward and lead the eye in a way that does not feel great. The book being partially off screen in both page zero and the move to the side for page 1, while seemingly intended, make it look more like a popup of yesteryear or a visual bug. I would prefer the book to be completely onscreen, especially since previewing with the R key currently hides the book so you can see the cosmetic (while click preview currently does not). If you are going to with the current ui format, a different book skin from one of the lorebook in game skins might be less harsh of an option.
  • Soarora
    Soarora
    ✭✭✭✭✭
    ✭✭✭✭✭
      [*] Were you able to find the Tamriel Tome within the game's UI?
      Yes.

      [*] Did you find the information in the Page 0 overview helpful?
      Indeed, glad to see it!

      [*] How did you feel about the various Challenges on offer?

      They're okay to start with but I hope that there will be more weekly challenges by the time this is on live as there just isn't a lot of variety. Specific feedback from my other post on the other thread,
      Kill Dangerous Foes: "Kill foes with shielded life-bars" is misleading. They're not shielded. The help menu and guide pop-up don't describe dangerous foes that way (and who calls health bars "life-bars"?), the menus describe the health bar additions as "unique" and "lavish". I think "lavish" instead of "shielded" would make more sense. To me, shielded means they have a shield or they're a guard.
      Scatter the Darkness: "Defeat The Serpent in the trial, Sanctum Ophidia". The comma feels like it doesn't belong there?

      [*] This includes both Weekly and Seasonal Challenges.
      I was able to see the weekly and seasonal challenges.

      [*] Were you able to use the Re-Roll currency?

      Yes.

      [*] Was the experience of earning, claiming, and spending Tome Points clear?
      Yes. That said, why are some of the challenges check boxes and some of the challenges "Claimed: [x]/[y]"? Might make more sense to have it continue to increase even when not turned in yet and replace it with "claimable: x, maximum: y".

      [*] Did anything not function during your testing?
      Dropped my bug report in the bug report thread.

      [*] Do you have any other general feedback?

      Everything else so far I've already said in the first thread. If anything else comes to mind, I'll make a new post in this thread.

      Edited by Soarora on January 27, 2026 5:49PM
      [PC/NA] Dungeoneer (Tank/DPS), Retired Trialist, and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore.
      • Current GM of Hard Dungeoneers
      • Tanks: Sorcerer - Necromancer - Templar
      • DPS: Frost Warden - Stamarc
      • Ex-healer
      • Dungeons: 32/32 HMs - 26/26 Tris

        View my builds!
    • JazzyNova
      JazzyNova
      ✭✭✭✭
      I totally agree with BloodstainedFay about the monster slayer personality. The pre-defined weapon is kind of off putting & defeats the purpose of the personality in my humble opinion. I was really looking forward to wielding my own weapons with their unique effects included. Hopefully it can be improved upon & we can use our own weapons in a future patch or when it comes to live.
    • cloverpatch
      cloverpatch
      Soul Shriven
      Definitely echoing the feedback about the Monster Slayer personality - In addition to having the personality use our own weapons, would it be possible to split the personality's idles into actual idle emotes? That's something that helps a lot of screenshot enthusiasts (like myself) take better screenshots - Instead of waiting for the idle to happen again, we could just use the emote :)
      PC/NA cloverpatch | occasional raider | housing enthusiast
    • shadoza
      shadoza
      ✭✭✭✭
      ZOS_Kevin wrote: »
      This is the official feedback thread for the U49 PTS-specific Tamriel Tome. Specific feedback that the team is looking for includes the following:
      • Were you able to find the Tamriel Tome within the game's UI?
      • Did you find the information in the Page 0 overview helpful?
      • How did you feel about the various Challenges on offer?
      • This includes both Weekly and Seasonal Challenges.
      • Were you able to use the Re-Roll currency?
      • Was the experience of earning, claiming, and spending Tome Points clear?
      • Did anything not function during your testing?
      • Do you have any other general feedback?
      For any bugs or issues, please submit those in the known issues and bug thread, linked here.

      I was able to find the Tome
      I was able to find the page zero information
      They were broken, but seems like an endeavor challenge.
      I did not like the group challenges and was happy to see I could roll off the goupie theme on the weekly. I could not reroll challenges on the seasonal as I willed. (I think it is silly to have a group event on the seasonal challenge when the group event excluded solo players.)
      I tried different levels and the hold was different so it tossed me for a couple moments. Other than that, I had no issues claiming rewards.
      I found it odd that a couple were marked as complete already. The bar was full but the count was either zero or one.
      Another general feedback, if one is going to get gear for a purchased reward, it should be relevant to the character up when choosing that reward.
    • GatheredMyst
      GatheredMyst
      ✭✭✭
      [*] Were you able to find the Tamriel Tome within the game's UI?
      Yes. It's prominently listed in the top navigation. Hard to miss.

      [*] Did you find the information in the Page 0 overview helpful?
      Yes, but it looks like someone pasted it in via paint. The text is too big and doesn't orient correctly. It's not a very professional presentation.

      [*] How did you feel about the various Challenges on offer?
      Seemed alright, though the user interface needs some serious work. Everything looks too small, from the bars to the text, and the window takes up more screen space that really seems necessary. Moving between challenges and the Tome interface shouldn't close one window and open another.

      [*] This includes both Weekly and Seasonal Challenges.
      I could only see the Seasonal Challenges for some reason. Not sure why.

      [*] Were you able to use the Re-Roll currency?
      No.

      [*] Was the experience of earning, claiming, and spending Tome Points clear?
      Yes, though the icons were fuzzy for some reason?

      [*] Did anything not function during your testing?
      The actual functionality seemed fine as I was poking through it. Most of my concerns will be listed below.

      [*] Do you have any other general feedback?

      There's a few things that really need to be addressed with the tome system in regards to presentation and the devs stated goal of not introducing FOMO to the system:
      1. The interface needs some work. It feels like a first draft. There isn't a lot of detail in the iconography, and some of the graphic design appears low rez for whatever reason.
      2. There is no reason that people shouldn't be able to view all the pages of the tome from the get-go. Right now, the interface suggests that you "Unlock a certain amount to VIEW a later page", but every battle pass i've ever played has always allowed you to VIEW the rewards, you just had to spend a certain amount on the previous pages to EARN the later page rewards.
      3. Most importantly out of everything: The devs stated that they do not want this system to be FOMO, and that you can bypass the FOMO nature of the Tome by purchasing it. What happens to the rewards when the time expires and you don't buy it, though? Do they disappear into the aether if you haven't earned them? Let's say that someone takes a break from the game and comes back, sees someone with a cool outfit, and wants to earn it. Are they effectively SOL? Those rewards are never to be seen or heard from again? If the devs really want this to not be a FOMO system, the rewards should rotate into something like the Gold Coast Bazaar after say... a year's time. Otherwise, most of the future reward tracks for the game will last for a brief period of time and disappear, gutting a large part of the end-game for players who aren't around to participate in a flash moment of gameplay.
    • lillybit
      lillybit
      ✭✭✭✭✭
      ✭✭
      I didn't have any weekly challenges show up but had the seasonal ones. I tried relogging (tho didn't completely restart) and it didn't help
      PS4 EU
    • lillybit
      lillybit
      ✭✭✭✭✭
      ✭✭
      I could see 3 different pages of rewards, the 1st had all the rewards unlocked and the other 2 didn't. The 3rd page (page+) had a message saying it needed 2000 [currency I can't remember the name of] to unlock but there was nothing on the 2nd to say how to unlock it. I could be missing something really obvious tho!
      PS4 EU
    • Vylaera
      Vylaera
      ✭✭✭✭✭
      I agree with everyone else replying about the personality using a predefined weapon. I'm a 2h main and the personality looks cool, but I won't use it since it's not using my equipped 2Her.

      On top of the other issues mentioned above me, I noticed an additional issue on Gamepad UI

      The front page of the tome looks kinda weird. Like it's improperly sized. Half the screen is just the blurred background.
      bdu1stw8jkep.png

      Also the Mesa Stalker helmets don't preview at all on both Gamepad and M&K. They appear fine once claimed and equipped though, so it's just a UI issue.
      vy6guc5j76ye.png|

      I don't like the items in the Tome auto-previewing, it's kinda annoying to cycle through the offerings, especially when the camera doesn't reset back to the default position when you move off the spider mount. I think just having the tooltip for the item appear would be better, since you can press a button/key to preview the items individually, which is more consistent with how every other UI that lists previewable items works (crown store, collections, etc)

      Vy • lae • ra | Fan of all things Vampiric | PC NA | Accurate World Map artist | Immaculate Reshade author
    • shadoza
      shadoza
      ✭✭✭✭
      My page zero looks balanced on my PC
      knml3jvv1zm6.png

      I do wonder if the reading lore books is functioning well. It was already completed and allowed me to claim it several times without actually doing the challenge.
    • MoonPile
      MoonPile
      ✭✭✭✭✭
      Were you able to find the Tamriel Tome within the game's UI?
      Yes, except it only started working for me today. Despite PTS updating yesterday, the icon was greyed out. Not sure if correct or bug?

      Did you find the information in the Page 0 overview helpful?
      Kind of. The following pages are more helpful about Tomes themselves / learning via UI.

      How did you feel about the various Challenges on offer?
      This includes both Weekly and Seasonal Challenges.
      No weekly were displayed for me. Seasonal seemed OK.

      Were you able to use the Re-Roll currency?
      No, I was not able to click on anything in the Challenges screen. There's a checkbox in each, but it doesn't do anything on click? And clicking re-roll doesn't do anything.
      lpaxkm6nooiq.png

      Was the experience of earning, claiming, and spending Tome Points clear?
      • I didn't understand this screen, Redeem Caches of Tome Points – why wouldn't I redeem them? The option made me wonder what the consequences were and if I might miss something.
        gcy4o9aljc7o.png
      • Liked that you have to hold to redeem items. (My mouse has a misclicking issue sometimes.)
      • Liked the options to buy things we want and skip what we don't need. Better than login rewards: I don't need any more research scrolls or a pet I won't use, but I'd like [XYZ]!
      • Duo mounts like the spider are a nice option. I do wish it was just the normal one; this one is a bit loud vfx-wise for me.
      • Some of the pricing doesn't feel right. Those chicken meals should be like 50 points, if that – of offer way more of them, like 200. Likewise, 150 is a bit steep for Ink.
        Only 3 crates for 500? :( Doesn't seem worth it, depending how many you actually get in a timeframe. (This may be good to state on Page 0: How many any/every account type starts with and how many can be earned in a timeframe.)

      Did anything not function during your testing?
      • The personality had no walk animation and I couldn't properly preview the sitting ones because the angle makes it obscured. There seems to be a campfire? It would help to have some camera motion / rotation in preview.
      • The Challenges didn't seem to function; see above.
      • Keybind for tomes; see below.

      Do you have any other general feedback?
      1. Furnishing Pack: Study of Wisdom and Logic - REALLY important to give a preview of any Pack contents. I did not see a way to do this. I redeemed and opened it; I would have been disappointed had this been on Live and would have requested a refund. Contents are mostly craftable and easy to get for gold (most of us would rather not get Bound craftable items).

      Screenshot of the pack contents (last item cut off is High Isle Rug, Octagonal):

      a09slbbsg3mu.png

      2. UI design on the Tome pages feels a bit messy. Maybe it's still just early stage, unfinished?

      3. BUG - Need option to change the keybind for Tamriel Tomes.
      I've always used F4 for something else; this explains why I got the little "you can't access that right now" popup for the last 2 weeks on PTS – I was using my normal F4, and Tomes was quietly in the background pre-launch.
      x27nektxacoz.png
      Edited by MoonPile on January 27, 2026 9:20PM
    • DoofusMax
      DoofusMax
      ✭✭✭✭
      Were you able to find the Tamriel Tome within the game's UI?

      It took a small bit of searching to find it, but it's a defaulted hotkey, so once I learned the hotkey it was easy enough to find.

      Did you find the information in the Page 0 overview helpful?

      I'll go with "meh" on that. The section specifically dealing with Tomes was pretty scant info. For example, it said nothing about Page 2 being locked until X Tome Points were earned, but Page 3 was pretty clear that I needed more Tome Points to unlock, so Page 2 wasn't hard to figure out.

      How did you feel about the various Challenges on offer?

      Reasonably fair. My initial selection was harvesting, defeating a specific boss type (Lich, IIRC), completing any Trial, completing a specific group dungeon (choice of 2, I think), and I forget the fifth. All in all, it was pretty close to what I'm used to seeing with daily/weekly endeavors, so nothing earth-shaking on that front, but more comments with the rerolling question.

      This includes both Weekly and Seasonal Challenges.

      Don't recall Seasonal challenges, so it wasn't immediately obvious. I'll check it again later.

      EDIT: found it; not real obvious because no text labels, but not hard to find and figure out once you know what it is

      EDIT2: had to log in with an alt account to check a few things that were uncheckable with my main account because of progressions, but weekly challenges were not available to the alt account (same computer, same specs, same internet connection, same game installation, same addons, but different login credentials and no ESO Plus on the alt account). I note one of the seasonal challenges is 99 logins, which is a bit longer than what a season is supposed to be running.

      Were you able to use the Re-Roll currency?

      Yes. Pretty simple to figure out and it worked easily. This is probably not intended behavior, but it's possible to reroll multiples of the same challenge. I got a second instance of stopping an incursion and left it in place to see if I could kill three birds with one activity (had the Hero's Return pursuit for a Fighters Guild quest, too) and yes, one dolmen took care of all three.

      Was the experience of earning, claiming, and spending Tome Points clear?

      Not initially. It wasn't hard to figure out (button prompts at the bottom of the screen), but expect some questions about "how do I...?" after it goes live.

      Do you have any other general feedback?

      More testing needed. I still have a public dungeon and delve in Deshaan to clear away before I can get back into Tomes (not trying Night Market on a Level 18 character). Side-note that I really need to log in on the EU live server and make Hero's Return go away. Speaking to the decision to pare back the PTS cycle by a week to accommodate console certification, I'm going to go with "bad call." If more time for console certification is needed, then you would be better served by starting the PTS cycle a week earlier instead of making the cycle a week shorter. I'm picking up on some of these issues now because they weren't loaded in when the PC NA characters were on PTS, so "more testing rather than less" would have been the proper call.

      EDIT: on the subject of Tome pages and points, it looks like a player needs to accumulate about 2500 Tome points to unlock the items on Page 3. PTS players seem to be starting with 500 Tome Points, leaving them 2K short of unlocking Page 3. This is probably not going to be the case when it goes live in April. Premium+Bonus players will get enough Tome Point in their caches to unlock Page 3 right off, but expect a few questions from Premium purchasers on why the Premium stuff on Page 3 is locked. I'm not going to claim that I like it until I've played with it a bit more, but I'll hold out the possibility that it will eventually grow on me (maybe like a fungus, but still...)
      Edited by DoofusMax on January 28, 2026 5:02AM
      I'm fresh out of outrage, but I could muster up some amused annoyance if required.
    • MoonPile
      MoonPile
      ✭✭✭✭✭
      DoofusMax wrote: »
      Were you able to use the Re-Roll currency?

      Yes. Pretty simple to figure out and it worked easily. ...

      Was the experience of earning, claiming, and spending Tome Points clear?

      Not initially. It wasn't hard to figure out (button prompts at the bottom of the screen), but expect some questions about "how do I...?" after it goes live.
      ...

      Where's everyone finding reroll currency? I can't tell if mine is bugged (clicking on anything in the Challenges screen doesn't do anything; I don't see any reroll currency on the 'prize' pages)... or I'm not figuring out the thing that's easy to figure out.

      Also, agree. I like the hold to redeem but it took me a sec. Some stuff like Previewing is wonky.
    • DoofusMax
      DoofusMax
      ✭✭✭✭
      MoonPile wrote: »
      Where's everyone finding reroll currency? I can't tell if mine is bugged (clicking on anything in the Challenges screen doesn't do anything; I don't see any reroll currency on the 'prize' pages)... or I'm not figuring out the thing that's easy to figure out.

      Also, agree. I like the hold to redeem but it took me a sec. Some stuff like Previewing is wonky.

      The currency itself is displayed on the left side of the screen, just under the dice icon. I started with (I think) 22 reroll tokens. Not sure if I can buy more with Trade Bars, gold, crowns, or whatever. If you mouse over (perhaps click, I forget) any of the challenges, you'll get a button prompt at the bottom of the screen to reroll that challenge.
      I'm fresh out of outrage, but I could muster up some amused annoyance if required.
    • Freelancer_ESO
      Freelancer_ESO
      ✭✭✭✭✭
      Were you able to find the Tamriel Tome within the game's UI?

      Eventually. It might be worth putting a link to it under the Group/Activity finder so people looking for where the old endeavors were can find it more easily.

      Did you find the information in the Page 0 overview helpful?

      It seemed alright.

      How did you feel about the various Challenges on offer?

      The weekly seemed pretty normal for challenges lots of stuff you don't really want to do but, you've got enough re-rolls to probably find some stuff you are at least okay with.

      This includes both Weekly and Seasonal Challenges.

      Seasonal Challenges seemed fine.

      Were you able to use the Re-Roll currency?

      I used it some on the weekly challenges. Wasn't an option on the Seasonal.

      Was the experience of earning, claiming, and spending Tome Points clear?

      It's a bit more clunky to check your progress than it was with endeavors as you can't pull them up without stopping what you are doing and it can potentially be a bit annoying to need to accept before going on to the next section.

      Do you have any other general feedback?

      Since I'm on a potato PC I generally play in window mode and it wasn't really clear the check boxes were check boxes until I got a check in one of them.

      You might want to just stick the Weekly/Seasonal Challenges into the Group Activity Finder where Endeavors are currently as it would be familiar to people that already play and be easy to quickly check your progress.
    • shadoza
      shadoza
      ✭✭✭✭
      MoonPile wrote: »
      DoofusMax wrote: »
      Were you able to use the Re-Roll currency?

      Yes. Pretty simple to figure out and it worked easily. ...

      Was the experience of earning, claiming, and spending Tome Points clear?

      Not initially. It wasn't hard to figure out (button prompts at the bottom of the screen), but expect some questions about "how do I...?" after it goes live.
      ...

      Where's everyone finding reroll currency? I can't tell if mine is bugged (clicking on anything in the Challenges screen doesn't do anything; I don't see any reroll currency on the 'prize' pages)... or I'm not figuring out the thing that's easy to figure out.

      Also, agree. I like the hold to redeem but it took me a sec. Some stuff like Previewing is wonky.

      There was a prompt at the bottom right on my screen.
      no8x6wufs9p8.png
    • lillybit
      lillybit
      ✭✭✭✭✭
      ✭✭
      I'm interested to find out how the reroll currency will work

      Will they be earnable or do those 12 (it said somewhere that's what it's intended to be) have to last the whole 3 month season? An everage of 1 a week doesn't feel great
      PS4 EU
    • tomofhyrule
      tomofhyrule
      ✭✭✭✭✭
      ✭✭✭✭✭
      The Preview function of the Tome works very oddly.

      In most other circumstances (e.g. Crown Store), mousing over the items does nothing. You get to preview it on your character only after hitting the hotkey ([R] by default), and then it remains on your character while you're on that screen so you can still rotate your character around.

      In the Tome, it automatically previews on mouseover, which is awkward. The [R] key seems to do nothing, since the second you mouse off, it also stops previewing since it starts previewing something else. This is especially inconvenient if you want to rotate things around (like to view the weapons from the side), since you can't do that. I eventually found the workaround was to rotate the character first and then preview, since that was not resetting the view.

      Still, using the old preview would be preferable. This new version is just infuriating and ineffective to use.

      Also, I noticed that previewing things with different states (e.g. personalities or mounts) do not move the state indicator under the character, but keep them centered on the screen, meaning you can't easily click through them since half of it is covered up with the Tome UI. A bit of a moot point though, considering you can't move to click over them to view the other states since it stops the preview once you move your mouse.
      suaf2cj61oew.png

      The Challenges UI is also confusing.

      In the Challenges UI (that's not that obvious that you need to go there; it'd be great if that was also linked via the Activity Finder menu, where people are used to looking for Endeavors and the like), some tasks have a bar and checkboxes. This is not explained in the slightest. I eventually figured out that that means you can repeat the challenge for that finite number of times, but it was very confusing until I went and did things to puzzle it out myself.

      Also, the fact that you don't get any indication of having completed a task is problematic. With Endeavors, we did the thing and got the Seals right away. But here, there's no indication of finishing a task beyond remembering to go to the screen and claim the rewards. I foresee a lot of players forgetting that step.

      I even tested by pinning a task and quick did it. My pin moved to 1/1, and that was it - no other indication of completion unless I'm looking up there. There is no notification that I have unclaimed rewards (granted the Golden Pursuit ones could get in the way, but at least they were hard to miss), no (!) icon on the tome to tell me I have a task done, and really nothing but a faint gold glow on a task after I already hit the 2-3 hotkeys to get to this screen in the first place. This needs a "click once to claim all" option.
      z7ytxnrtijqb.png
      5cex0ebkvnb6.png
      kr4ik30fovob.png

      Regarding the Personality: I'm a total sucker for personalities, but it really does hurt to see this one using a permanent prop sword. I've never been big on permanent props in the first place, but especially weapons is annoying. It's also doubly annoying with this one because it's beautiful and I want to love it so much, but I just can't with that sword.
      If it were possible to add a "if player has a 2H on their bar, the prop sword will be replaced by the active 2H" condition, that would instantly make this one an 11/10. Heck, you could even swap that condition to "any weapon"

      Regarding that, if I do happen to choose the exact same weapon that's used as a prop, the fact that the prop weapon is just a prop means that the original weapon is still there. That means that I now have two of them, with the blade of one clipping directly through the handle of the other. It's almost like it's intended that this personality not be used by characters who have a back-mounted weapon at all. This really does need to have a "hide weapons while active" condition at the very least.
      cnkrj4lw6od8.png

      A huge problem is also the prop chosen. Like, I get that it's the sword offerred as a reward in the Tome so it's there to have some consistency, but that sword is in a very specific style. It may be a more useful personality if it was a more generic looking sword. But as it stands, there's not much reason for any character who isn't Khajiit-ish to use it, and therefore also that entire personality.

      I realize that no personality is set up to use the outfitted styles instead of props, but this one seriously needs to have that consideration. Without it, there are so few use cases for this personality, which is a shame because it looks objectively good, and would be perfect with our chosen weapons.

      Also on a sidenote for personalities, there are a few older ones that contain some animations in their idle loops that are not triggerable based on emotes (things like Heroic's thinking pose where they character scratches their chin or their arms crossed pose where they shift their weight backwards casually, or Furious's knuckle cracking variation). Can these small idels be retrofitted to be alternate emotes for those respective personalities to replace things like the /huh, /armscrossed, or /knuckles in their respective personalities?
      Edited by tomofhyrule on January 28, 2026 5:05AM
    • Radiate77
      Radiate77
      ✭✭✭✭✭
      cnkrj4lw6od8.png

      Why is the blade of the sword on the personality facing you? Yeah that needs to be looked at.
      Edited by Radiate77 on January 28, 2026 2:20AM
      Dragon Priest [Restoring Light, Draconic Power, Grave Lord]
      Death Knight [Grave Lord, Winter’s Embrace, Siphoning]
      Pyromancer [Ardent Flame, Dawn’s Wrath, Earthen Heart]
      Summoner [Living Death, Grave Lord, Daedric Summoning]
      Ranger [Animal Companions, Green Balance, Shadow]
      Druid [Earthen Heart, Animal Companions, Stormcalling]
      Elementalist [Stormcalling, Winter’s Embrace, Ardent Flame]
      Dawnguard [Dawn’s Wrath, Restoring Light, Ardent Flame]
    • Ravenshadow6513
      Ravenshadow6513
      Soul Shriven
      ZOS_Kevin wrote: »
      This is the official feedback thread for the U49 PTS-specific Tamriel Tome. Specific feedback that the team is looking for includes the following:
      • Were you able to find the Tamriel Tome within the game's UI?
      • Did you find the information in the Page 0 overview helpful?
      • How did you feel about the various Challenges on offer?
      • This includes both Weekly and Seasonal Challenges.
      • Were you able to use the Re-Roll currency?
      • Was the experience of earning, claiming, and spending Tome Points clear?
      • Did anything not function during your testing?
      • Do you have any other general feedback?
      For any bugs or issues, please submit those in the known issues and bug thread, linked here.
      • I was able to find it relatively quickly, but I'd read where to find it from the Tamriel Tome article. My first thought would have been to look in the Group and Activity section, where you currently find Endeavors, Golden Pursuits, etc.
      • I liked the overview on the first page. It'll be nice to see major features of new seasons in-game. This will also make it easier to direct players asking this very question when the season goes live.
      • There were no weekly challenges showing for me. I did see seasonal. I didn't try any of the seasonal challenges yet, as it only gave me access to the single level 3 character I'd made on the EU server, when I have 20 characters on NA. I didn't create a Night Market template character because I wasn't sure if it was going to place me in the Night Market and didn't want to spoil that content before it goes live.

      Additional Feedback:

      How I thought Tomes were going to work:
      • Free version gives you access to pages 1-3
      • Premium version gives access to pages 4-5
      • Premium + Bonus version gives access to page 6
      While I would still like to preview what is available in the P & PB versions, I don't think they should be on the same page. If someone can't purchase the upgrade, or simply doesn't want to upgrade, then they have most of the page taken up by items they're not going to interact with or purchase. This being along the same lines as the quality of life improvement of vendors sorting unusable items away from the tops of their inventory.

      From the pictures used in articles about the Tome, I assumed it would look like a larger lorebook. When I first saw part of the book off screen, I thought it was a resolution or scaling error.

      In the Challenges section, clicking on the challenge to claim it was my first reaction. Second was to open and close the Tome, thinking it might have bugged. Looking at the bottom of the screen to see which keybind to use, was my third. Also, I assumed the small square was to click on it to track the challenge.

      As Seasonal Challenges cannot be rerolled, it might save some confusion, if the interface doesn't show the dice under the Seasonal Challenge section. I orginally clicked on the reroll dice, only to have nothing happen, before remembering from the patch notes that they cannot be rerolled.

      In the Tome, I'm unclear what the Acquire (Hold) option does, exactly. When hovering over a purchasable item in the Tome, I assumed it meant to buy the item with Tome Points; but nothing happened. All I saw was a quick cooldown timer. I was under the impression that purchasing either the P or PB versions, would automatically hold the Tome. So, does the Acquire (Hold), mean I have to select which items to "hold" before the season ends?
    • JazzyNova
      JazzyNova
      ✭✭✭✭
      I hate to be the bearer of bad news, but in regards to the personality & us being able to use our own weapons with it, looks like we won't be able to do so unfortunately. https://www.reddit.com/r/elderscrollsonline/comments/1qongth/comment/o233iij/
    • tomofhyrule
      tomofhyrule
      ✭✭✭✭✭
      ✭✭✭✭✭
      Another update on the Personality:

      So it even has a sneak animation, which is something that very few other personalities have. But that's got a bug where the prop sword will disappear shortly after going into crouch. It reappears as soon as you start walking, and then *poof* gone again.
      deaf4ffynxtj.gif

      As for the prop, at least with the specific emotes that hold the prop sword can still be done with the old 'hide helmet then tap block' trick to fully replace them for that emote only. Not the best solution since they go back to the other prop soon after, and that will hide all props (including ones you may want like the flask, but at least we can almost see what it would look like if this were a perfect world.
      with /stretch here.
      5w4lqn254ik5.gif
    • Aliyavana
      Aliyavana
      ✭✭✭✭✭
      ✭✭✭✭✭
      I wish the monster hunter personality would use a more generic looking sword that could pass for multiple cultures. It is obviously Khajiit in style which I’m sure would make Khajiit players happy but would not fit my knightly characters.

      Or maybe release multiple variations of the monster hunter personality.
      Edited by Aliyavana on January 28, 2026 4:11AM
    • shadoza
      shadoza
      ✭✭✭✭
      The Preview function of the Tome works very oddly.

      In most other circumstances (e.g. Crown Store), mousing over the items does nothing. You get to preview it on your character only after hitting the hotkey ([R] by default), and then it remains on your character while you're on that screen so you can still rotate your character around.

      In the Tome, it automatically previews on mouseover, which is awkward. The [R] key seems to do nothing, since the second you mouse off, it also stops previewing since it starts previewing something else. This is especially inconvenient if you want to rotate things around (like to view the weapons from the side), since you can't do that. I eventually found the workaround was to rotate the character first and then preview, since that was not resetting the view.

      Still, using the old preview would be preferable. This new version is just infuriating and ineffective to use.

      Also, I noticed that previewing things with different states (e.g. personalities or mounts) do not move the state indicator under the character, but keep them centered on the screen, meaning you can't easily click through them since half of it is covered up with the Tome UI. A bit of a moot point though, considering you can't move to click over them to view the other states since it stops the preview once you move your mouse.
      suaf2cj61oew.png

      The Challenges UI is also confusing.

      In the Challenges UI (that's not that obvious that you need to go there; it'd be great if that was also linked via the Activity Finder menu, where people are used to looking for Endeavors and the like), some tasks have a bar and checkboxes. This is not explained in the slightest. I eventually figured out that that means you can repeat the challenge for that finite number of times, but it was very confusing until I went and did things to puzzle it out myself.

      Also, the fact that you don't get any indication of having completed a task is problematic. With Endeavors, we did the thing and got the Seals right away. But here, there's no indication of finishing a task beyond remembering to go to the screen and claim the rewards. I foresee a lot of players forgetting that step.

      I even tested by pinning a task and quick did it. My pin moved to 1/1, and that was it - no other indication of completion unless I'm looking up there. There is no notification that I have unclaimed rewards (granted the Golden Pursuit ones could get in the way, but at least they were hard to miss), no (!) icon on the tome to tell me I have a task done, and really nothing but a faint gold glow on a task after I already hit the 2-3 hotkeys to get to this screen in the first place. This needs a "click once to claim all" option.
      z7ytxnrtijqb.png
      5cex0ebkvnb6.png
      kr4ik30fovob.png

      Regarding the Personality: I'm a total sucker for personalities, but it really does hurt to see this one using a permanent prop sword. I've never been big on permanent props in the first place, but especially weapons is annoying. It's also doubly annoying with this one because it's beautiful and I want to love it so much, but I just can't with that sword.
      If it were possible to add a "if player has a 2H on their bar, the prop sword will be replaced by the active 2H" condition, that would instantly make this one an 11/10. Heck, you could even swap that condition to "any weapon"

      Regarding that, if I do happen to choose the exact same weapon that's used as a prop, the fact that the prop weapon is just a prop means that the original weapon is still there. That means that I now have two of them, with the blade of one clipping directly through the handle of the other. It's almost like it's intended that this personality not be used by characters who have a back-mounted weapon at all. This really does need to have a "hide weapons while active" condition at the very least.
      cnkrj4lw6od8.png

      A huge problem is also the prop chosen. Like, I get that it's the sword offerred as a reward in the Tome so it's there to have some consistency, but that sword is in a very specific style. It may be a more useful personality if it was a more generic looking sword. But as it stands, there's not much reason for any character who isn't ...uhh, Dunmer-ish Artificer-sorta maybe-some-Khajiit-thrown-in-there-since-that's-the-general-shape themed to use that sword, and therefore that entire personality.

      I realize that no personality is set up to use the outfitted styles instead of props, but this one seriously needs to have that consideration. Without it, there are so few use cases for this personality, which is a shame because it looks objectively good, and would be perfect with our chosen weapons.

      Also on a sidenote for personalities, there are a few older ones that contain some animations in their idle loops that are not triggerable based on emotes (things like Heroic's thinking pose where they character scratches their chin or their arms crossed pose where they shift their weight backwards casually, or Furious's knuckle cracking variation). Can these small idels be retrofitted to be alternate emotes for those respective personalities to replace things like the /huh, /armscrossed, or /knuckles in their respective personalities?

      I got a notice to use the F key like when a new character is leveled. Could it be that you have that key bound to something else?
    • Aliyavana
      Aliyavana
      ✭✭✭✭✭
      ✭✭✭✭✭
      The Preview function of the Tome works very oddly.

      In most other circumstances (e.g. Crown Store), mousing over the items does nothing. You get to preview it on your character only after hitting the hotkey ([R] by default), and then it remains on your character while you're on that screen so you can still rotate your character around.

      In the Tome, it automatically previews on mouseover, which is awkward. The [R] key seems to do nothing, since the second you mouse off, it also stops previewing since it starts previewing something else. This is especially inconvenient if you want to rotate things around (like to view the weapons from the side), since you can't do that. I eventually found the workaround was to rotate the character first and then preview, since that was not resetting the view.

      Still, using the old preview would be preferable. This new version is just infuriating and ineffective to use.

      Also, I noticed that previewing things with different states (e.g. personalities or mounts) do not move the state indicator under the character, but keep them centered on the screen, meaning you can't easily click through them since half of it is covered up with the Tome UI. A bit of a moot point though, considering you can't move to click over them to view the other states since it stops the preview once you move your mouse.
      suaf2cj61oew.png

      The Challenges UI is also confusing.

      In the Challenges UI (that's not that obvious that you need to go there; it'd be great if that was also linked via the Activity Finder menu, where people are used to looking for Endeavors and the like), some tasks have a bar and checkboxes. This is not explained in the slightest. I eventually figured out that that means you can repeat the challenge for that finite number of times, but it was very confusing until I went and did things to puzzle it out myself.

      Also, the fact that you don't get any indication of having completed a task is problematic. With Endeavors, we did the thing and got the Seals right away. But here, there's no indication of finishing a task beyond remembering to go to the screen and claim the rewards. I foresee a lot of players forgetting that step.

      I even tested by pinning a task and quick did it. My pin moved to 1/1, and that was it - no other indication of completion unless I'm looking up there. There is no notification that I have unclaimed rewards (granted the Golden Pursuit ones could get in the way, but at least they were hard to miss), no (!) icon on the tome to tell me I have a task done, and really nothing but a faint gold glow on a task after I already hit the 2-3 hotkeys to get to this screen in the first place. This needs a "click once to claim all" option.
      z7ytxnrtijqb.png
      5cex0ebkvnb6.png
      kr4ik30fovob.png

      Regarding the Personality: I'm a total sucker for personalities, but it really does hurt to see this one using a permanent prop sword. I've never been big on permanent props in the first place, but especially weapons is annoying. It's also doubly annoying with this one because it's beautiful and I want to love it so much, but I just can't with that sword.
      If it were possible to add a "if player has a 2H on their bar, the prop sword will be replaced by the active 2H" condition, that would instantly make this one an 11/10. Heck, you could even swap that condition to "any weapon"

      Regarding that, if I do happen to choose the exact same weapon that's used as a prop, the fact that the prop weapon is just a prop means that the original weapon is still there. That means that I now have two of them, with the blade of one clipping directly through the handle of the other. It's almost like it's intended that this personality not be used by characters who have a back-mounted weapon at all. This really does need to have a "hide weapons while active" condition at the very least.
      cnkrj4lw6od8.png

      A huge problem is also the prop chosen. Like, I get that it's the sword offerred as a reward in the Tome so it's there to have some consistency, but that sword is in a very specific style. It may be a more useful personality if it was a more generic looking sword. But as it stands, there's not much reason for any character who isn't ...uhh, Dunmer-ish Artificer-sorta maybe-some-Khajiit-thrown-in-there-since-that's-the-general-shape themed to use that sword, and therefore that entire personality.

      I realize that no personality is set up to use the outfitted styles instead of props, but this one seriously needs to have that consideration. Without it, there are so few use cases for this personality, which is a shame because it looks objectively good, and would be perfect with our chosen weapons.

      Also on a sidenote for personalities, there are a few older ones that contain some animations in their idle loops that are not triggerable based on emotes (things like Heroic's thinking pose where they character scratches their chin or their arms crossed pose where they shift their weight backwards casually, or Furious's knuckle cracking variation). Can these small idels be retrofitted to be alternate emotes for those respective personalities to replace things like the /huh, /armscrossed, or /knuckles in their respective personalities?

      I agree that if sword was more generic it would fit more characters.
      Edited by Aliyavana on January 28, 2026 4:19AM
    • tomofhyrule
      tomofhyrule
      ✭✭✭✭✭
      ✭✭✭✭✭
      Another note about the personality regarding this comment from before:
      Also on a sidenote for personalities, there are a few older ones that contain some animations in their idle loops that are not triggerable based on emotes (things like Heroic's thinking pose where they character scratches their chin or their arms crossed pose where they shift their weight backwards casually, or Furious's knuckle cracking variation). Can these small idles be retrofitted to be alternate emotes for those respective personalities to replace things like the /huh, /armscrossed, or /knuckles in their respective personalities?

      This new one also does have a few non-triggerable idles
      sbi2b9rcgjry.gif
      gqy7h1d5jyi6.gif
      Again, all personalities with random idles should just have them set as triggerable by some emote or even one of the /idle2(or 3 or 4 or 5) animations so we can activate it on demand for screenshots.

      As to the prop weapon, I can see that it is currently not set up for replacing with the active weapon and that would require extra programming to get that. If I may suggest that it would be nice in this specific case to possibly try it and retrofit it once that is done?
    • PeacefulAnarchy
      PeacefulAnarchy
      ✭✭✭✭✭
      • Were you able to find the Tamriel Tome within the game's UI?
        Yes, it was easy enough to find, though not where I expected it to be
      • Did you find the information in the Page 0 overview helpful?
        Sure. I think it's a good place to put info
      • How did you feel about the various Challenges on offer?
        The challenges are very varied. In theory this is good, and I appreciate that we can reroll. However I don't like that they offer different rewards. Now when I consider a reroll I have to wonder not only if I'm going to get a challenge I like more or not, but also if I'm going to gain/lose tome points. This feels really bad, people did not like when you tried having endeavors with different values.
      • This includes both Weekly and Seasonal Challenges.
        Seasonals were fine.
        Some of the weeklies I did not like. Hard to tell what proportion.
      • Were you able to use the Re-Roll currency?
        Yes.
      • Was the experience of earning, claiming, and spending Tome Points clear?
        Not at all.
        Earning was reasonably clear, though some things didn't work properly.
        Claiming was not at all clear. If you're not going to autoclaim then make a button to click, the whole "look at the bottom of the screen for keybinds to do things" is really bad, it's really bad in other places in the game too, btw.
        Spending was also kind of awkward you have to click and hold but it's not clear how long, there's no timer or indicator.
      • Did anything not function during your testing?
        Hard to tell, nothing seemed obviously broken, but with the interface being a bit strange it's hard to know.
      • Do you have any other general feedback?
        Having page 0 and the other pages be different interfaces and then view challenges be yet a third interface, all of which look different and interact differently is really ugly. If the challenges are not going to be within the tome just put them in the same place endeavors used to be. Or at least have some way to get to that page directly.
        Not sure what's up with the little boxes on some of the challenges. How is that different from the /x repeatable ones. (I didn't do enough to see what happens)
        Some people here have said the are bonus challenges? Even with this knowledge I have no idea where those are.
        The challenges page should have some visual indicator on the left as to whether the weekly or seasonal challenges are selected.
        Not being able to see the whole tome is annoying. We have no sense of how big these are how much is earnable, etc. Stop being mysterious and be clear about all of what is available and what it will take to earn it.

      Overall the UI needs a lot of work in clarity but it's functional. I can't stress enough how bad it is to have different challenges with different values.


    • PeacefulAnarchy
      PeacefulAnarchy
      ✭✭✭✭✭
      MoonPile wrote: »
      [*] I didn't understand this screen, Redeem Caches of Tome Points – why wouldn't I redeem them? The option made me wonder what the consequences were and if I might miss something.
      gcy4o9aljc7o.png
      This is only a guess because I have not seen anyone confirm how the points actually work long term, but I'm going to assume tome points are not universal and are tied to a specific tome. So you would only want to open the cache on a tome you need extra points to unlock things you want because otherwise they will be wasted. I hoped this wouldn't be the case, but it's the only explanation I can think of as to why you wouldn't redeem them.
    • tomofhyrule
      tomofhyrule
      ✭✭✭✭✭
      ✭✭✭✭✭
      Hi, me again.

      So, in looking at the Challenges UI, it's really inconsistent.
      zz2mpb4stu5d.png
      Some things have checkboxes, some just say "Claimed: X/5." What's the difference here? It works in functionally the same way, so why are there different ways of reporting it.

      I'll again state that hiding this inside the Tomes UI instead of just making it a tab on the Activity Finder where Endeavors were is just obfuscating.

      Also I'll agree with this one here:
      Not being able to see the whole tome is annoying. We have no sense of how big these are how much is earnable, etc. Stop being mysterious and be clear about all of what is available and what it will take to earn it.
      I think I get why the Tome has the whole "get X amount of points to unlock what's on the next page!" but seriously...
      • most players will want to see what's coming up to decide where to spend their points, so they can determine if they want to save up and go hard to get a reward on a later page
      • pretty well every other ESO website will list them all anyway.
      We should at least be able to flip though the Tome. It's okay to keep the items on each page locked until we get enough points, but being able to at least see what kinds of things are back there would drive people to play more if they know there's something cool back there.
    Sign In or Register to comment.