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Warden charm removal is vital

nightbringer1993
nightbringer1993
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Warden charm has been broken for over one and a half year, people are still getting stuck in walls, and it still ignores cc imunity and such. But with the upcoming change to imperial city port where we cannot queue to cyrodil while having 100+ tel var things will be even worst. How are we going to be able to get out of the wall if we can't port to cyro. Reminder that the /stuck command and the stones do not work in combat.
Last summmer I also won a battleground because a warden had stuck, not one, not two, but three players into a wall in the hamerfell map.Things like this should never have happened.
PC EU
  • Overamera
    Overamera
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    They should remove so that players dont walk when getting charmed which is probably what makes them go into walls etc. Instead it should just stun them, preventing them glitching into walls. I don't think they should remove it as it took players a long time to farm for the spell.
  • Radiate77
    Radiate77
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    I like movement CCs like Charm and old Fear.

    What I don’t like is that Warden has the only Mastery Script that is even remotely interesting. If every class had a fun Script like the Warden one, it wouldn’t feel so bad to play against.

    100% agree on wall collision being a problem though, I was playing on the map with the boat on the side and there’s a huge area under the boat where you will get stuck and this happens with knockbacks too.

    Some guy hit me with a Ferocious Leap and I spent the rest of the game on my phone. 😂
    Edited by Radiate77 on January 16, 2026 10:40AM
    Dragon Priest [Restoring Light, Draconic Power, Grave Lord]
    Death Knight [Grave Lord, Winter’s Embrace, Siphoning]
    Pyromancer [Ardent Flame, Dawn’s Wrath, Earthen Heart]
    Summoner [Living Death, Grave Lord, Daedric Summoning]
    Ranger [Animal Companions, Green Balance, Shadow]
    Druid [Earthen Heart, Animal Companions, Stormcalling]
    Elementalist [Stormcalling, Winter’s Embrace, Ardent Flame]
    Dawnguard [Dawn’s Wrath, Restoring Light, Ardent Flame]
  • BruteRX7
    BruteRX7
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    Overamera wrote: »
    They should remove so that players dont walk when getting charmed which is probably what makes them go into walls etc. Instead it should just stun them, preventing them glitching into walls. I don't think they should remove it as it took players a long time to farm for the spell.

    Maybe kowtow instead of stun since it's a charm. Seeing a bunch of enemies worshipping you after a charm would make for good entertainment.
  • MincMincMinc
    MincMincMinc
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    Just move the warden charm to the green balance support ultimate so we might actually see that in group coordination gameplay. Where it also limits it artificially from abuse.

    Then come up with some other warden script like a free purge or something more fitting for a small tack on effect to a skill
    I only use insightful
  • daemondamian
    daemondamian
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    Or make it not affect players - give PVP a separate or different class script affect for Wardens.

    I use it as a solo player in PVE group content including IA & would rather not have it nerfed for the sake of PVP.
  • CameraBeardThePirate
    CameraBeardThePirate
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    Or make it not affect players - give PVP a separate or different class script affect for Wardens.

    I use it as a solo player in PVE group content including IA & would rather not have it nerfed for the sake of PVP.

    This. Make it charm NPCs and Fear players. It'd probably still be pretty gross but at least that would get rid of the issue with getting stuck in terrain.
  • Danse_Mayhem
    Danse_Mayhem
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    Just move the warden charm to the green balance support ultimate so we might actually see that in group coordination gameplay. Where it also limits it artificially from abuse.

    Then come up with some other warden script like a free purge or something more fitting for a small tack on effect to a skill

    Agree 100% with this.

    Green balance is one of the least used skill lines, and charm is so ridiculously OP / overused for just being able to attach to any scribe skill. It fires on cool-down when people are just running around healing / using contingency and is large AOE stun that honestly belongs on something closer to an ultimate, when you compare other CC objectively. Agree with author that the wall stuck issue needs fixing but also pls either nerf / remove this from scripting or move it to green balance
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  • nightbringer1993
    nightbringer1993
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    Another PTS week and still charm is not removed.

    What do want zos? To have people stuck in a wall in IC with no way to get out because they have 100+ tel var and they can't queue for cyro?

    I went to IC because of mayhem, and two days ago, guess what I saw? A player stuck in a wall in the arboretum, and a troll warden charming people arround.
    Edited by nightbringer1993 on January 26, 2026 8:37PM
    PC EU
  • MincMincMinc
    MincMincMinc
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    Another PTS week and still charm is not removed.

    What do want zos? To have people stuck in a wall in IC with no way to get out because they have 100+ tel var and they can't queue for IC?

    I went to IC because of mayhem, and two days ago, guess what I saw? A player stuck in a wall in the arboretum, and a troll warden charming people arround.

    Don't worry, at least we can see each other next week
    I only use insightful
  • heimdall14_9
    heimdall14_9
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    100% they should LOCK ALL SKILL MASTERY to PURE CLASS use only !!!!!!!!!!!!!!!!!!!!!!! subclasses was not in the game when CLASS MASTERES came out and tho wardens was problematic it didnt really become the issue it is today until subclassing came out half baked and undone ( 0 balancing , CLASS SETS AND CLASS MASTERY rule sets , ect.) making everything come with an bad taste ...

    i understand not wanting to roll it back but not fixing the min issues it made i dont they should be doing everything to reel in some of the problematic parts of sub-classng
    Nordic-Knights (PSN)/Sir-A-Crowley (PSN)/Sir_Crowley ( PC) 16 account holder !!!!!!!!!!!!! 19x emperor , 98% full game all vet HM SR ND release day ESO VET !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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