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Issues with Damage Type Buffs

wilsonwjesse
wilsonwjesse
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The damage type buffs were always a bad idea. They are very strong and make up a significant bonus to the skill line and power level.

It both Encourages sub classing and makes sub classing less diverse.

The buff basically request each class only deal one damage type. That's boring for pure classing. Bring back poison. Let Engulfing do damage based on the type of staff you have.

Remove the fire, AoE, Shock, Physical, Frost, DoT, and Direct from skill lines and passives. Let people choose damage sets that buff damage types if they want to restrict their playstyle like that.

Ardent Flame and Storm Calling makes no sense to add together, but Draconic Power, Storm calling gives a 7% and 5% bonus to Whirling Blades Execute.

This is what I mean by it both encourages sub classing and makes subclassing less creative and fun.

The team has already done an amazing job at making the DK lines VERY synergistic. Stop making it all bland fire damage. That's not how dragons work and it's bad for pure classing and subclassing.
  • BruteRX7
    BruteRX7
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    No...just no. They just increased difficulty and now you want them to take damage away? If you don't like subclassing then don't subclass. Simple as that. Poison and dk don't go together even which is why they removed it. They wanted the dk identity to be about earth and fire. Whirling blades isn't even used much in pve since there are more high output damage executes.
    Edited by BruteRX7 on January 25, 2026 1:27PM
  • MXVIIDREAM
    MXVIIDREAM
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    This is silly 🤣 focusing one one damage type has and always will be the best way to make a class more effective mane try the pts and new dk before saying otherwise
  • ESO_Nightingale
    ESO_Nightingale
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    I disagree.
    PvE Frost Warden Main and teacher. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
  • Morvan
    Morvan
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    Taking away damage types won't do anything to make builds more diverse, it's the opposite.

    By the way, I don't think they ever said they're making every class just one damage type, they did that to DK in specific for thematic and synergetic issues.

    But even if they do go that route and lock every class to one type of damage, it would still not be an issue, damage types are not the only way lines can synergize with each other, in fact, I think that's the most uncommon way things can synergyze, and even when they do, they're often times not the strongest option.

    People don't subclass to Assassination because it deals Magic and Disease damage, they do it for its busted crit stats and strong skills like Soul Harvest and Grim Focus... Same for why people pick Ardent Flame, it's a really strong line with passive and active potential, the Flame damage is just flavour.

    We definitely need them to reinforce damage types even more to allow for different playstyles, give us reasons to actually focus on a specific damage type like Flame, Storm, Frost, etc. other than going with "whatever gives me more crit and direct damage", this isn't restriction, it is diversity.
    @MorvanClaude on PC/NA, don't try to trap me with lore subjects, it will work🦇
  • GloatingSwine
    GloatingSwine
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    The problem is generally that these buffs aren't powerful enough especially in realms like gearing where they compete with universal bonuses to all damage (or direct damage which is generally most of a character's damage).
  • Drackolus
    Drackolus
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    I like the idea of being able to specialize in a damage type, as long as it doesn't lead to certain lines not working well if you don't do that. 5% seems to be a good number so far. I do think the group buff to a specific damage type causes issues, especially when its already got so many abilities in that one type. I'd like to see Encratis's Behemoth changed too.
  • Tyrobag
    Tyrobag
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    No. No. Hard no. 1000% no. No. No. No no.

    Damage type buffs allow different builds to synergize with different equipment. They're pretty much the epitome of class identity. I do agree that Draconic Power and Earthen Heart didn't need to be all fire damage, but Ardent Flame's fire damage passives are exactly the right thing to do.


    No.





    By Akatosh's scaly nethers, NO.
    Edited by Tyrobag on January 25, 2026 7:35PM
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