Hey there,
First of all, I want to say that I've been really hyped by the latest news we've heard from ZOS about ESO's future.
I was particularly waiting for news about a new difficulty mode. This is why I've read the latest dev note about it:
https://www.elderscrollsonline.com/en-us/news/post/69313
I'm a bit doubtful about the -80% / +600% ratio in Vestige Mode. But that's not what caught my attention:
Another pillar of design is around the rewards for participating in Challenge Difficulty. At launch, we will start with additional experience and gold rewards only. We are doing this for two core reasons. Based on feedback from various in-person events and player discussions, we believe starting with experience and gold is a good way to gauge player engagement. We also want to avoid potential exploitation and make sure Challenge Difficulty works without the incentive to exploit for a valuable reward.
Sorry, but… I think this is not correct. I don't think extra XP and extra gold will engage endgame players.
I'll just take my own case: I'm CP2700, and I have something like 30–40M in my bank. I made all that money with dailies. I even made a complete calculation of the money I earned over three years:
https://forums.elderscrollsonline.com/en/discussion/684295/after-802-days-i-039-ll-stop-the-crafting-dailies-it-039-s-not-worth-it-anymore#latest
In one day, I was making between 400k (with the current game economy) and 800k (during the economy peak). It was taking me between one and two hours per day to make 400–800k.
Now, just imagine how much I can expect to make by farming the overland with its 200% extra gold, but with -80% of my DPS… It will take hours and hours to make a few tens of thousands.
And regarding XP… well, I don't know about others, but when you've reached high CP like 2000–2500, I don't think you really care anymore (except to max skills). Also, a x2 XP bonus won't be very useful if it takes you five times longer to kill a mob.
So I want to be clear here: I'm not criticizing the new difficulty mechanic (I've been asking for it for ages). But I think the rewards just aren't worth it at all. x3 gold and x2 XP, when you can make the first ten times faster with dailies and the second faster in normal mode by killing mobs quicker, is just not attractive.
I was personally expecting better rewards like more recipes, more style pages, better antiquity lead drop rates...
What do you think about it?
Edited by JiubLeRepenti on January 23, 2026 9:31AM BE/FR l PC EU l CP2700
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What do you think about the new Vestige difficulty mode rewards? 126 votes
I'm an endgame PvE player and I want better rewards for Vestige mode
I'm an endgame PvE player and I don't want better rewards for Vestige mode, extra XP and gold is fine by me
I'm not an endgame PvE player and I want better rewards for Vestige mode
I'm not an endgame PvE player and I don't want better rewards for Vestige mode, extra XP and gold is fine by me