Every other profession levels linearly with level if playing the game at a casual pace. However, enchanting hits a leveled soft cap somewhere right after level 10. After that, you run out of things to translate (other than the leveled items).
The problem with that is that the overwhelming bulk of your exp comes from translating. Deconning enchants gives so little exp.
I think the balance needs to shift so that deconning gives more and translating less.
Compared to deconning gear it's shameful.
Not only that, but enchanting is a heavy hit on your storage.
So is provisioning and alchemy (which both need looking at).
"But smithing woodworking and clothing has those trait gems".
Those items are shared.
You could be a smith, woodworking, and clother, and you'd have so much overlap, plus they share the much sought after motifs.
If you want to enchant and cook, you're getting hit for way more space.
Edited by xaade on May 16, 2014 10:04PM