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Jump into Aleswell is still possible

TheMrPancake
TheMrPancake
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Here is how you can jump from the farm to the outcropping, bypassing the small metal barricade that has been erected by the developers:

https://youtu.be/21dQYx77dW8

I would be fine if ZOS decides to keep this skill jump because it helps AD and EP be a bit more competitive in Gray Host.
  • ZOS_JessicaFolsom
    ZOS_JessicaFolsom
    Community Manager
    Hello! Thanks for the heads-up on this. We've passed it along to the dev team for visibility.
    Jessica Folsom
    Associate Director of Community - ZeniMax Online Studios
    Facebook | Twitter | Twitch | Tumblr | Instagram | YouTube | Support
    Staff Post
  • Bobby_Digital81
    Bobby_Digital81
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    I've sent in several tickets and had videos included with them showing EP enemies jumping into Aleswell from the farm last year. ZOS said there wasn't anything wrong with it. This has been an issue for years. Hope they finally do something about it.
  • MincMincMinc
    MincMincMinc
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    How about removing every stump or bump on the ground, you can ramp your mount off of literally anything and fly high enough to die from fall damage. People do it all the time in grahtwood to get ontop of the wayshrine (higher than a keep wall). You run around inside the planters and jump as you hit the edge of them. You can do this for practically every keep in cyrodil if you are bored enough.

    (IMO these are just non issues that are being looked into so pvpers think zos is working on pvp. You would impress more pvp players by simply changing around cyrodil. Add more goatpaths, add new town buildings infront of aleswell, make the bridges/walls actually impassable when broken.......You can literally jump across the river or literally climb through the broken mile gates)

    wunwb4w9z62p.jpg
    Edited by MincMincMinc on January 20, 2026 7:56PM
    I only use insightful
  • demonology89
    demonology89
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    Yes being able to jump through broken milegates also needs to be looked at.
    PS5 NA
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  • MincMincMinc
    MincMincMinc
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    Yes being able to jump through broken milegates also needs to be looked at.

    Aren't the milegates still 3 different structures too? Did they ever fix the issue that half broken milegates are "impassable" for one faction, but the other faction can just run up and over the wall. For instance DC can cross the Ash milegate when destroyed, but AD can't.

    EP can cross the Chal milegate when destroyed, but dc cant

    If the alessia bridge is destroyed......neither side can pass making the map unfair for AD.

    (lets just assume you cant climb over the walls or jump the river)
    I only use insightful
  • MXVIIDREAM
    MXVIIDREAM
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    Dam that’s a long jump haha
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