Update 49 is now available for testing on the PTS! You can read the latest patch notes here: https://forums.elderscrollsonline.com/en/categories/pts

PTS Update 49 - Bug Reports for Combat Balance & Abilities

ZOS_Kevin
ZOS_Kevin
Community Manager
Please report any issues you run into while testing the Combat Balance & Abilities changes in U49 in this thread. In general, we prefer you to use /bug in-game but if you’d rather submit a report here, please give us as much information as possible, including screenshots and/or video if applicable. Thank you!
Edited by ZOS_Kevin on January 12, 2026 6:50PM
Community Manager for ZeniMax Online Studio and Elder Scrolls OnlineDev Tracker | Service Alerts | ESO Twitter
Staff Post
  • MincMincMinc
    MincMincMinc
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    I may try to grab some video later, but all the 2h skills fail to fire their animation if you light attack weave them fast enough. I walked away for dinner and cannot seem to replicate the issue again after logging back in.

    EDIT: Never grabbed footage, but i can confirm it happened 2 more times. I want to say it was happening with some weird interaction of dizzy cast time and medium attacks. Or it was happening with the cleave conal ability. If I left combat for a while and came back after a while, the animations would return.

    Cast time skills like dizzy tend to have weird interactions after the cast if you happen to light or medium weave too quickly. Sometimes it will trigger your character to do two light/med attacks in quick succession. I dont know if this is some client/server replication issue correcting itself.

    Conal skills like cleave or breath of life, etc, also have an issue at play where randomly if you are walking and spam casting, sometimes the conal cast will make your character stop moving entirely. Funny enough I found this out when someone called me a hacker for making them roll dodge backwards. What was happening was the person was running away from me spam casting breath of life. The conal skill made them stand still. Then when "standing still" the roll dodge keybind forces you to roll backwards regardless of directional input. This issue is why I still use double tap to roll dodge. (Ive been reporting this since like 2015 btw)

    EDIT 2: This bug is still happening fairly often, but I can't figure out what triggers it to get a clean recording that would be of any use. Honestly I think I prefer the animations being bugged and invisible. The newer animations are nice and all, but way too overblown to the point it makes even 1v1 dueling hard to see what is going on. The important animations I want to see are Ultimates and CC telegraph animations. I just don't care to see generic spammables doing explosions and blind myself to the real combat going on.
    Edited by MincMincMinc on January 15, 2026 6:41PM
    I only use insightful
  • MXVIIDREAM
    MXVIIDREAM
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    It seems while casting the new dragon knight heal that the heart appears over the head and is extremely fustrating it’s like having one of those group icons shoved above your head 😂 obviously I think you’re aware of the wing issue on dks
  • evLRise
    evLRise
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    Curative Runeform Intricate Runeforms Passive does not work at all.

    With a Curative Runeforms Ability Slotted
    Your status as illuminatus reduces the cost and increases the strength of your damage shields by 10%.

    This does NOT work as intended:

    Tested in and out of combat.
    With and without addons.
    With and without bastion CP.
    With Different Curative Runeforms abilities slotted.
    WITHOUT Curative Runeform abilities slotted.
    In Overland and PvP.

    Brawler - it increases the shield / does not reduce the cost.
    Chakram of Destiny - It reduces the cost but does NOT increase the shield.
    Fragmented Shield - it reduces the cost but does NOT increase the shield.

    I'm sure there are other shields affected as well
    Edited by evLRise on January 21, 2026 10:04AM
    There's Dunmers and there's N'wahs
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