ESO_Nightingale wrote: »I don’t think they are going to keep the Vvardenfell theme, they would have to be crazy not to use this opportunity to fix the class.
This 100%. One of the largest pieces of feedback i always hear about warden is that people dont like the vvardenfell animals. Frankly i dont really care for them either.
If they ever change the appearance and animal types of the animal companions skills at a base level so as to not alienate players, itll be during the refresh. All theyve got to do to keep the vvardenfell animals is retain the current visuals as skill styles as a free unlock.
MindOfTheSwarm wrote: »I think you’re right about them going for Poison, but the reason I bring up Fire as a possibility is that Fetcherflies in Vaardenfell deal fire damage. There is a huge volcano in that place, so it makes sense from a lore perspective. Unless of course they distance from Vaardenfell and make Warden a more generic class geographically.
I just wish the Clannfear was better. Being 2-bar required, you should expect 2x the value of a normal skill.
The first skill is the pet, the second skill is the heal, why does the heal not provide anything else?
Today, poison damage is removed from DK for simplification; what about tomorrow? Will ...Cooperharley wrote: »When you think of a dragon do you think of poison? I think of everything essentially but poison. Poison sounds like itd fit much better on NB