First things first I am sorry to erase all of my posts because of momentarily rage. I am leaving the forum because, I believe I have been wronged. But, in this forum it is not allowed to discuss disciplinary action so, I will cut my words here. It was not a complaint, I am just giving you information because, you deserve it. I will not erase this thread, tho.
Elder Scrolls Online: the Lore-destroyer
Elder Scrolls Online is known for its problems eventhough, it has some good things , too. But, biggest flaw and mistake of Elder Scrolls Online is destroying the lore of Elder Scrolls. I will give you some examples about this and you may discuss it even after I am gone.
- In 2016, "One Tamriel" update has been introduced and it has given to all characters (regardless of their alliance) to discover other alliances' zones. How did this break the lore and destroy consistency of Elder Scrolls? Because; you can defeat dominion soldiers as dominion-allied character for the favor of either pact-alligned or covenant-alligned NPCs. Does that make any sense? Not at all. Why did they do this? To give people more freedom ofcourse but; their writing was so poor in my opinion and they introduced this half-cooked Cadwell's Almanac to the game. You know, classic "if you were in someone-else's boots" style. But, it does not work and breaks lore very hard. >>> I was not around during this. I am just picking up residue in the game to create my opinion. It does not matter if it was doable even before OT update. Cadwell's Almanac thing is huge lore-breaking hammer by its own right.
- Discarding geographical and strategical possibilty during designing the world and missions. Can somebody tell me how the covenant successfully managed to skip Eastmarch, Rift and Vvardenfell without being detected and make a camp at the shore of Stonefalls? Strategically it does not make any sense either and there are lots of things like that in the game. Why not Eastmarch? Moreover, sea of ghosts is very cold place. Not every ship can travel through it safely. Also, your man must stay alive in that hard climate. They need lots of cloth, food, magic, etc. It does not make any sense. Besides, Skald-king resides in Windhelm not Ebonheart. And probably everybody knows it. He is a nord, not a type who keeps secret where he resides. Also, there are probably lots of spies, collaborators or merchants who share this knowledge with other alliances. So, skald-king's location was not secret. To sum up, it was more costly and less possible and strategically absurd to attack Ebonheart while there is Windhelm.

- If High Isle is politically separate region from High Rock (and neutral in the three-banners war), why do cavalry with Daggerfall banner patrol in its streets? By whose authority? Would you send your queen to enemy lands to negotiate peace? I highly doubt that.
- How do Xivkyn and Dremora manage to use magic from Aetherius eventhough they are purely oblivion-made creatures?
- Why do maormeri NPCs' armor looks like a variant of ayleid? It does not feel watery at all. There is no water theme, no leviathan motifs, nothing. It feels like just bland and dull variant of ayleid armor.
- Why did not Alkosh, Akatosh or Auri-el get involved in Ithelia incident? They are time gods (if they are same being or not is questionable and relative), you cannot separate domain of time from domain of fate. Couldn't they even send an avatar or messenger to guide our hero? Then why do people worship them if they cannot even do a simple thing like this?
- Same thing with Nocturnal incident (a.k.a Heart of Transparent Law) in Summerset questline. No involvement of any time god (not even Auri-el who is both time god and arch-divine of altmeri pantheon) but only a daedric prince called Meridia whose domain is not even related to either time or fate.
- How did sacrificed-Lyris return to life to help me during Dark Heart of Skyrim questline? Why did that happen? When did that happen? How did that happen?
There are lots of things like these in the game I cannot think of right now.
I have only one thing to say. Dear Bethesda if you are listening to me please either declare these inconsistencies as non-canon or do not produce TES6 at all. This would kill all of my love for Elder Scrolls universe.
Best regards, it was my last post.