I am not really playing ESO anymore but was just reading the PTS patch notes and one thing directly caught my eye. So do i understand this correct? You are changing Onslaught so that it will give 100% penetration and 100% critical chance together for 5 seconds? I am not sure if you are aware but in PvP you can just open with heavy attack Onslaught while stunning your target. You could for example go with the new mythic Huntmans Warmask and plus sets like Tharriker etc. and since Onslaught and everything afterwards will crit you would open a gank guaranteed with something close to 30 - 35k+ dmg (~20k Onslaught + ~8k Contingency + ~5k heavy attack + ~2k weapon glyph) plus stun since you will stun from sneak. There is absolute 0 counterplay here, your first hit while you are hidden will hit your target and stun them and then 0.4 sec afterwards comes a guaranteed raw and crit Onslaught + Contingency since your target is stunned. And now after that 5 seconds of 100% penetration and 100% crit... Another thing is that it says Onslaught is now 5 seconds instead of 8 seconds, but Onslaught has always been a 5 seconds Ultimate as far as i know.
Since it is guaranteed crit + pen now, you wont even need skills like Cloak or Arterial Burst or sets like True-Sworn Furry/Titanborn (therefore no need for under 50% health openers anymore) or any kind of crit chance stat. You would just push damage and crit damage even more. Combine it with 3 damage lines like Assasination, Storm Calling and Aedric Spear...
For PvP this is going to be as hilarious as Subclassing... If this goes live in this state, i am 100% going to return to Cyrodiil with my subclass heavy attack onslaught ganker, which was already absurd but lacking guaranteed crits at +150% crit damage and %100 hp, so i couldnt kill my target every time, lmao.
Edited by albertberku on January 13, 2026 1:59AM