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Curse Strains - Vampire and Werewolf

Apollosipod
Apollosipod
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I was thinking about the new Werewolf revamp announcement and had a thought. It would be cool if there were different versions of the curse (strain aside). For instance, if an NPC werewolf were to bite you and give you Lycanthropy the curse would be to randomly turn into a Werewolf during the in-game full moon. Maybe this form doesn't require a slot for ultimate as you can't change back and forth at will. This could be fun for those who would want the RP element of it as an unwanted curse. For those bitten by a player WW or the new NPC, it could still operate as it does currently.

For vampire, something similar would give the added RP benefit to consider yourself either a Molag Bal-esque follower who wanted the curse, or the Lamae Bal who did not. Unwanted could function like the pre-Greymoor revamp (hehe)that did not give as many skills and feeding is required to lower stages, but still adds a higher damage mitigation while the voluntary curse operates as vampire does now.

Just a thought that could be fun.
  • Gabriel_H
    Gabriel_H
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    I just want to know what sunscreen the vampires in Alik'r Desert in the middle of the day are wearing.
    PC EU
    Never get involved in a land war in Asia - it's one of the classic blunders!
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