spartaxoxo wrote: »Sucks for people who cannot play with others or who are incapable of doing anything harder than overland due to stuff like age, disability, hardware, etc.
spartaxoxo wrote: »Sucks for people who cannot play with others or who are incapable of doing anything harder than overland due to stuff like age, disability, hardware, etc.
Whoa! Whoa! Whoa!
I've played with people who are near blind, who are deaf, who only have one hand, and who are past 70 years old.
I myself have sight issues, dexterity issues, and am no spring chicken - and I clear the hardest content in the game, because I put in the effort needed to.
and yet disability does actually mean we cannot do everything. if something is inaccessible to us
spartaxoxo wrote: »Sucks for people who cannot play with others or who are incapable of doing anything harder than overland due to stuff like age, disability, hardware, etc.
Whoa! Whoa! Whoa!
I've played with people who are near blind, who are deaf, who only have one hand, and who are past 70 years old.
I myself have sight issues, dexterity issues, and am no spring chicken - and I clear the hardest content in the game, because I put in the effort needed to.
i am disabled too and have also done some hard content, but not everything. Not everything is accessible to me and others.
A lot of mechanics require fast reaction time which i just cannot accomplish always.
Some mechanics like the recent Black Gem Foundry colour sigils at the end boss, are hard to see or not possible to see for some people, no idea if it got adjusted but i know it was like that at launch.
Just because other similar people are able to do something does not mean everyone is able to do it. Please understand this.
i like that Night Market is getting added, it is nice to see new kind of content.
i simply hope it is accessible to me and other disabled players.
And if it is not, then i hope it gets a lower difficulty mode like how other zones are getting a Challenge mode.
more content is good.
Just make it accessible, this could mean letting us choose a lower difficulty mode or giving us optional buffs.
Personally,
as Craglorn and most nornal mode Dungeons do not cause problems for me, i will probably be fine in Night Market. But i am not everyone.
plus sometimes the inaccessibility in combat is strobing effects like lightning or screenwide flashes. Which we still do not have toggles for.
spartaxoxo wrote: »Sucks for people who cannot play with others or who are incapable of doing anything harder than overland due to stuff like age, disability, hardware, etc.
Whoa! Whoa! Whoa!
I've played with people who are near blind, who are deaf, who only have one hand, and who are past 70 years old.
I myself have sight issues, dexterity issues, and am no spring chicken - and I clear the hardest content in the game, because I put in the effort needed to.
This is why we can’t have nice things. People complained about worm wizard & beast personality, now we get nothing for dungeon challengers. No matter what the reward is, be it skin, personality, furnishing, or house, someone will want it without doing the content and someone will complain. Endgame players deserve meaningful rewards too, and a LOT of them are into housing as well. As long as all kinds of players can get rewards for doing their favorite content, I don’t see a problem. I would be fine if there’s a house reserved for the Emperor! achievement or from fishing or from completing all the quests in the game, all things I don’t intend on doing.It will return and ZOS said it could even be permanent. Calling it limited time is like calling the exorcised witch cottage limited time for being tied to the witches festival.SpiritKitten wrote: »And...it's only available for a limited time.
SpiritKitten wrote: »This is why we can’t have nice things. People complained about worm wizard & beast personality, now we get nothing for dungeon challengers. No matter what the reward is, be it skin, personality, furnishing, or house, someone will want it without doing the content and someone will complain. Endgame players deserve meaningful rewards too, and a LOT of them are into housing as well. As long as all kinds of players can get rewards for doing their favorite content, I don’t see a problem. I would be fine if there’s a house reserved for the Emperor! achievement or from fishing or from completing all the quests in the game, all things I don’t intend on doing.It will return and ZOS said it could even be permanent. Calling it limited time is like calling the exorcised witch cottage limited time for being tied to the witches festival.SpiritKitten wrote: »And...it's only available for a limited time.
They said it MAY return after 2026, depending on if people liked it.
SpiritKitten wrote: »This is why we can’t have nice things. People complained about worm wizard & beast personality, now we get nothing for dungeon challengers. No matter what the reward is, be it skin, personality, furnishing, or house, someone will want it without doing the content and someone will complain. Endgame players deserve meaningful rewards too, and a LOT of them are into housing as well. As long as all kinds of players can get rewards for doing their favorite content, I don’t see a problem. I would be fine if there’s a house reserved for the Emperor! achievement or from fishing or from completing all the quests in the game, all things I don’t intend on doing.It will return and ZOS said it could even be permanent. Calling it limited time is like calling the exorcised witch cottage limited time for being tied to the witches festival.SpiritKitten wrote: »And...it's only available for a limited time.
They said it MAY return after 2026, depending on if people liked it.
This is why we can’t have nice things. People complained about worm wizard & beast personality, now we get nothing for dungeon challengers. No matter what the reward is, be it skin, personality, furnishing, or house, someone will want it without doing the content and someone will complain. Endgame players deserve meaningful rewards too, and a LOT of them are into housing as well. As long as all kinds of players can get rewards for doing their favorite content, I don’t see a problem. I would be fine if there’s a house reserved for the Emperor! achievement or from fishing or from completing all the quests in the game, all things I don’t intend on doing.It will return and ZOS said it could even be permanent. Calling it limited time is like calling the exorcised witch cottage limited time for being tied to the witches festival.SpiritKitten wrote: »And...it's only available for a limited time.
If what I was told was true, PLEASE don't lock one system (new house) behind another system (hard/group content), especially when the locking system is meant to be difficult.
This is why we can’t have nice things. People complained about worm wizard & beast personality, now we get nothing for dungeon challengers. No matter what the reward is, be it skin, personality, furnishing, or house, someone will want it without doing the content and someone will complain. Endgame players deserve meaningful rewards too, and a LOT of them are into housing as well. As long as all kinds of players can get rewards for doing their favorite content, I don’t see a problem. I would be fine if there’s a house reserved for the Emperor! achievement or from fishing or from completing all the quests in the game, all things I don’t intend on doing.It will return and ZOS said it could even be permanent. Calling it limited time is like calling the exorcised witch cottage limited time for being tied to the witches festival.SpiritKitten wrote: »And...it's only available for a limited time.
Wildberryjack wrote: »This is where guilds come in. For things like this we organize guild runs so players who aren't as strong can still get the rewards. Talk to your guildmasters.
There are currently 116 Houses in the game, many of them purchasable in game, some earned with Event Tickets - I think it's fine if at the very least one of them is earned by doing "difficult" content.
If anything, the game needs more different and varied rewards for doing the more "difficult" content.