Seraphayel wrote: »SummersetCitizen wrote: »Pivot from New Content to System Reworks
Development focus has shifted away from large-scale content additions toward reworking existing systems, a hallmark of late-stage live service maintenance.
This is simply not true. Not by any margin. Most of the other points are either moot or false as well, but I'm too tired to go all over them.
This does not look like "maintenance mode".
BardokRedSnow wrote: »People have been begging Zos to refresh and update old content, and that takes time.
Seraphayel wrote: »Players: no new zones please, make old zones relevant again
ZOS: does that
Players: we want new zones, making old zones relevant again is maintenance mode
BardokRedSnow wrote: »Yea sorry but this game needs to focus on its core components before we start throwing on more new stuff again and again.
This forum is really frustrating, with how negativity is the number one way to get engagement and thats also encouraged because of the silly likes and agrees etc. People have been begging Zos to refresh and update old content, and that takes time.
Its not like there wont be new content anyways so regardless of what the focus is here and now, whether they're slowing down or not, etc, they're obviously still invested in the series and its not dying any time soon.
This is a good direction, the game just chasing new new new with no time to breathe and reflect would have sent it the way of New World.
moderatelyfatman wrote: »Seraphayel wrote: »SummersetCitizen wrote: »Pivot from New Content to System Reworks
Development focus has shifted away from large-scale content additions toward reworking existing systems, a hallmark of late-stage live service maintenance.
This is simply not true. Not by any margin. Most of the other points are either moot or false as well, but I'm too tired to go all over them.
This does not look like "maintenance mode".
I guess it's what you consider to be 'maintenance mode'.
Some people argue that you're only in maintenance mode when there are no patch changes and the devs have stopped updating the game (except maybe the in-game store) but keep the servers running. ESO is definitely not reached that stage.
Another idea of maintenance mode is when 'new content' uses recycled assets that is released to give the appearance of change. No major new things (zones, classes etc) but more a shuffling of existing assets sold as something new (e.g. subclassing).
The difficulty settings for overland, some new quests or events in old zones (e.g. dlc starter quests) could be interpreted as MM by the second definition since it requires far less effort than a full expansion.
SummersetCitizen wrote: »Another depressing aspect of the new sales model is that “zones” like the Night Market are not permanent. If you enjoy new content, you’re given only a limited window to experience it, with no real justification beyond forcing participation during time-gated periods.
Is it technically part of the base game? Yes… but it’s deliberately presented in a way that pressures players to engage on ZOS’s timeline, not their own. I would much rather pay for content and know I can experience it when I’m ready, or return to it later if life gets in the way.
FabresFour wrote: »SummersetCitizen wrote: »Another depressing aspect of the new sales model is that “zones” like the Night Market are not permanent. If you enjoy new content, you’re given only a limited window to experience it, with no real justification beyond forcing participation during time-gated periods.
Is it technically part of the base game? Yes… but it’s deliberately presented in a way that pressures players to engage on ZOS’s timeline, not their own. I would much rather pay for content and know I can experience it when I’m ready, or return to it later if life gets in the way.
This is wrong. ZOS has commented several times (it may have been during the Q&A for content creators that I took part in, and which is no longer under embargo, so I can talk about it now) that they will continue making permanent, classic zones for the game. However, they’re testing something different right now.
In fact, when asked whether there would be any new permanent-zone content in 2026, Nick replied: “I can’t talk about that YET.” And when asked if they would still make permanent maps for the game, Susan simply answered something like: “Yep.”
In other words, we don’t even know for sure that this year won’t actually have a permanent area in the game. The whole idea behind these seasons is to surprise us, so creating overly elaborate theories about the content before it’s released—getting frustrated without even trying it—isn’t very healthy. Especially when all the new content, the actual content, will be free for players.
MXVIIDREAM wrote: »For all those saying about new content, Kevin was in the forums saying that it is coming it’s just not the same team that was working on this lot of content it is coming it’s just not annoced yet
licenturion wrote: »MXVIIDREAM wrote: »For all those saying about new content, Kevin was in the forums saying that it is coming it’s just not the same team that was working on this lot of content it is coming it’s just not annoced yet
Why do a roadmap reveal until into 2027 but leave out the parts where a lot of people this game for ‘ES zone and story content’. People have been complaining for years about the loss of a Q4 zone already in favour of new modes and quality of life changes. Now we lost 2
So press X to doubt here. Stuff not in the roadmap and year reveal is probably Q2 2027 at best.
licenturion wrote: »BardokRedSnow wrote: »People have been begging Zos to refresh and update old content, and that takes time.Seraphayel wrote: »Players: no new zones please, make old zones relevant again
ZOS: does that
Players: we want new zones, making old zones relevant again is maintenance mode
The only good thing about the 2026 roadmap is that I never have to spend a single cent in the future on ESO. I am not interested in cosmetics (my main has been rocking the same outfit and mount for years now)
(and for your New World reference. Go check player stats on Steam. The game had 1000 percent increased player counts after zone drops like Brimstone, Elysian wilds and Nighthaven. People love this type of content)
licenturion wrote: »(and for your New World reference. Go check player stats on Steam. The game had 1000 percent increased player counts after zone drops like Brimstone, Elysian wilds and Nighthaven. People love this type of content)
karthrag_inak wrote: »"insightful" means disagree, yes? Khajiit clicked that, but he is unsure and wants to be understood.
Cooperharley wrote: »Solstice was added as a new zone and did nothing for the game whatsoever. 2025 was actually one of the worst years for ESO.
The only thing I, as someone who's playing ESO for 10 years now, hope is that there will be enough new playable content to keep me interested (and yes, I've seen the schedule, but we don't have any info about the scope of upcoming content yet). Bug fixes and QOL improvements are awesome, but if there's almost nothing new to do, why would I log in? I've already finished all old content that interested me. And I know many long-time players are in that situation.
Seraphayel wrote: »I don’t get all of this criticism. Necrom and Gold Road basically delivered the exact same content as Morrowind or Summerset, yet people are somehow declaring those prime while the last two Chapters apparently fell flat.
Seraphayel wrote: »I don’t get all of this criticism. Necrom and Gold Road basically delivered the exact same content as Morrowind or Summerset, yet people are somehow declaring those prime while the last two Chapters apparently fell flat.
Completely different writing quality. Reduced number of quests in later chapters. Morrowind introduced a new class and PvP mode. Summerset introduced jewelry crafting. Shall I go on?
Seraphayel wrote: »I also do not think that the writing in Morrowind or Summerset was better than in Necrom and Gold Road.
FabresFour wrote: »In fact, when asked whether there would be any new permanent-zone content in 2026, Nick replied: “I can’t talk about that YET.” And when asked if they would still make permanent maps for the game, Susan simply answered something like: “Yep.”
Cooperharley wrote: »Solstice was added as a new zone and did nothing for the game whatsoever. 2025 was actually one of the worst years for ESO.
Yes, because the quality was horrible and it was already lacking many aspects that earlier chapters had. Think of what was added to the game with Morrowind and Summerset, for example. It's not the zone/chapter format inself that is a problem, but that they could not deliver quality content anymore. Whether they manage to without having to create a new zone - we'll see.
The only thing I, as someone who's playing ESO for 10 years now, hope is that there will be enough new playable content to keep me interested (and yes, I've seen the schedule, but we don't have any info about the scope of upcoming content yet). Bug fixes and QOL improvements are awesome, but if there's almost nothing new to do, why would I log in? I've already finished all old content that interested me. And I know many long-time players are in that situation.
Cooperharley wrote: »My point is that there is quite a bit of stuff coming up to do, but the argument of simply " let's add a zone and everything will be good" is just not it. Based on recent years of just adding zones and with we the community progressively seeing the game go downhill, i'd personally rather them switch it up.
I welcome the change.
And as for the differences in quantity, as I said: There are complete lists of all introduced features for each chapter on UESP. A tendency is clearly visible there.
Cooperharley wrote: »My point is that there is quite a bit of stuff coming up to do, but the argument of simply " let's add a zone and everything will be good" is just not it. Based on recent years of just adding zones and with we the community progressively seeing the game go downhill, i'd personally rather them switch it up.
I welcome the change.
Of course people don't just want any new zone even with horrible writing, they want a good quality one. The question remains how the quality of the content we'll get this year will look like, and if it's enough for people to log in regularly. I can understand many people being really sceptical after how the past years looked like.