I want solo dungeons. I already don't play in groups often, it's usually not fun for me. I've worked for years on fine-tuning my solo build to play.
Being able to engage in dungeons on my own will only keep me playing more of the game. I think this is for a specific audience, one that doesn't already influence the amount of multiplayer activity.
spartaxoxo wrote: »Other major MMOs have story modes for dungeons or they have some various forms of safeguards in place to prevent others from being able to force people to skip quest dialogue.
Yet their random dungeons are just fine. Why would this MMO be different? Most of the people in the group dungeons are there for farming or achievements anyway. You only need to enter once to hear the story.
I don't want to do random dungeons with people who don't want to be there. Give the people solo dungeons so dungeon dungeons can be reinforced as group content (aside from the people who solo dungeons for the challenge, but they're not in the queue anyways) and people can complain less about speedrunners (they cannot be stopped, there's been 27,000 threads on how to stop them and its always the same few suggestions).
I still don't understand why you don't play a single-player Skyrim game if people bother you.
zombievalen wrote: »spartaxoxo wrote: »Other major MMOs have story modes for dungeons or they have some various forms of safeguards in place to prevent others from being able to force people to skip quest dialogue.
Yet their random dungeons are just fine. Why would this MMO be different? Most of the people in the group dungeons are there for farming or achievements anyway. You only need to enter once to hear the story.
The queues are already long today... with this they're going to be endless.
zombievalen wrote: »I want solo dungeons. I already don't play in groups often, it's usually not fun for me. I've worked for years on fine-tuning my solo build to play.
Being able to engage in dungeons on my own will only keep me playing more of the game. I think this is for a specific audience, one that doesn't already influence the amount of multiplayer activity.
But why don't you play a single-player game then? I think a lot of people don't understand that this is an MMO (even ZoS himself haha)
I say this with all due respect.
zombievalen wrote: »I don't want to do random dungeons with people who don't want to be there. Give the people solo dungeons so dungeon dungeons can be reinforced as group content (aside from the people who solo dungeons for the challenge, but they're not in the queue anyways) and people can complain less about speedrunners (they cannot be stopped, there's been 27,000 threads on how to stop them and its always the same few suggestions).
I still don't understand why you don't play a single-player Skyrim game if people bother you.
zombievalen wrote: »I want solo dungeons. I already don't play in groups often, it's usually not fun for me. I've worked for years on fine-tuning my solo build to play.
Being able to engage in dungeons on my own will only keep me playing more of the game. I think this is for a specific audience, one that doesn't already influence the amount of multiplayer activity.
But why don't you play a single-player game then? I think a lot of people don't understand that this is an MMO (even ZoS himself haha)
I say this with all due respect.
I have. Those are a dry well by this point.
I am biding my time until Elder Scrolls 6 comes out. I've already played through all of the other games and have used the same character throughout. Since my character is currently in ESO, that's where I am, and have been for 5 years now.
This game also aims to support solo play through its quests. It's not strictly a multiplayer experience.
It is also an elder scrolls game. Don't forget that.
tomofhyrule wrote: »zombievalen wrote: »I want solo dungeons. I already don't play in groups often, it's usually not fun for me. I've worked for years on fine-tuning my solo build to play.
Being able to engage in dungeons on my own will only keep me playing more of the game. I think this is for a specific audience, one that doesn't already influence the amount of multiplayer activity.
But why don't you play a single-player game then? I think a lot of people don't understand that this is an MMO (even ZoS himself haha)
I say this with all due respect.
I have. Those are a dry well by this point.
I am biding my time until Elder Scrolls 6 comes out. I've already played through all of the other games and have used the same character throughout. Since my character is currently in ESO, that's where I am, and have been for 5 years now.
This game also aims to support solo play through its quests. It's not strictly a multiplayer experience.
It is also an elder scrolls game. Don't forget that.
It's also an MMO.
Here's the fun part: when TES6 releases, a lot of the players who want the solo content will drop ESO like a hot potato and go over there. That means TES6's release will literally kill ESO.
If people want ESO to survive, then ESO needs to offer something that TES6 will not offer, and then the people who move to TES6 will still need to come back to ESO to get what TES6 doesn't have. Which is group content.
Your argument is actually a wonderful reason why ZOS should cater almost exclusively to the MMO crowd: you're only here until TES6 comes out (and because this is an Elder Scrolls game and TES6 is not out, they have you no matter what they do). But players who are here for the group content stuff are the ones who are not likely to leave contingent on a different game releasing.
(also I do note the number of people who seem to not understand that people can like the Elder Scrolls series and enjoy the multiplayer aspect of ESO since it's unique. And because of that, they necessarily need to have different mechanics.)
zombievalen wrote: »I want solo dungeons. I already don't play in groups often, it's usually not fun for me. I've worked for years on fine-tuning my solo build to play.
Being able to engage in dungeons on my own will only keep me playing more of the game. I think this is for a specific audience, one that doesn't already influence the amount of multiplayer activity.
But why don't you play a single-player game then? I think a lot of people don't understand that this is an MMO (even ZoS himself haha)
I say this with all due respect.
zombievalen wrote: »If they implement solo dungeons, random dungeons will disappear and the essence of the MMO as well.
zombievalen wrote: »It's incredible that an MMO community celebrates playing dungeons solo when you can play them in any offline game.
Depends on how it is implemented.zombievalen wrote: »If they implement solo dungeons, random dungeons will disappear and the essence of the MMO as well.