The Night Market is a thing that will be around for a short duration and then return at a later time, but content like storylines and zones will be permanent. The Night Market is experimental at this stage, and they said if players like it well enough, it could also become permanent.
Ok then. Maybe I didn't understand the article correctly. I haven't seen the reveal, and the article info is a bit confusing.No, that's not how it'll be. The Night Market is a thing that will be around for a short duration and then return at a later time, but content like storylines and zones will be permanent. The Night Market is experimental at this stage, and they said if players like it well enough, it could also become permanent.
Depends where the new story is set, does it not?
Given the sister company released Oblivion last year I wouldn't be surprised if we get the Shivering Isles.
Depends where the new story is set, does it not?
Given the sister company released Oblivion last year I wouldn't be surprised if we get the Shivering Isles.
It would surprise me since companies usually use things that could excite their target group as a selling point. Or, worded differently: If a new zone was planned for the quest content, they would have surely mentioned it.
The Night Market is a thing that will be around for a short duration and then return at a later time, but content like storylines and zones will be permanent. The Night Market is experimental at this stage, and they said if players like it well enough, it could also become permanent.
Though the Night Market is also supposed to provide quests, story content and lore. At least that's stated here:
https://wccftech.com/elder-scrolls-online-zenimax-interview-free-content-battle-pass/
"Season Zero: Dawn and Dusk introduces the Night Market, a seven-week limited-time event zone set in Oblivion's Fargrave realm. Players pledge to one of three factions, completing PvE encounters with new storylines, quests, and an earnable in-game home. Event Zones are designed to return to Elder Scrolls Online in future Seasons, allowing players to experience content differently through alternate faction choices."
Ok then. Maybe I didn't understand the article correctly. I haven't seen the reveal, and the article info is a bit confusing.No, that's not how it'll be. The Night Market is a thing that will be around for a short duration and then return at a later time, but content like storylines and zones will be permanent. The Night Market is experimental at this stage, and they said if players like it well enough, it could also become permanent.
You're right; that does seem like a contradiction. Perhaps because it falls under the more 'experimental' type of thing they're trying out they don't include it with the other permanent content.
The Night Market is a thing that will be around for a short duration and then return at a later time, but content like storylines and zones will be permanent. The Night Market is experimental at this stage, and they said if players like it well enough, it could also become permanent.
Though the Night Market is also supposed to provide quests, story content and lore. At least that's stated here:
https://wccftech.com/elder-scrolls-online-zenimax-interview-free-content-battle-pass/
"Season Zero: Dawn and Dusk introduces the Night Market, a seven-week limited-time event zone set in Oblivion's Fargrave realm. Players pledge to one of three factions, completing PvE encounters with new storylines, quests, and an earnable in-game home. Event Zones are designed to return to Elder Scrolls Online in future Seasons, allowing players to experience content differently through alternate faction choices."
Seraphayel wrote: »It obviously is a further decline, don’t be fooled about that. But, and this is important, it‘s free stuff you don’t have to pay for. The argument of less content had weight to it when you needed to pay for it. Now you get it for free, so any content is a positive, even if the quantity is less.
But how exactly does that help? "You barely get any content, maybe nothing interesting at all, but hey, it's free!" isn't exactly an argument to keep me interested. And I think I'm not the only person who would leave (for a break or for good) once there's nothing interesting to do anymore (for now I think I'd replay Morrowind/CWC/Summerset another time, but what's after that...? I don't know).
No new zone doesn't only mean no new stories. It also means no new furnishing style, no new antiquities, no new incursions, delves, open dungeons (including their collectibles),... Last year we already got no new companions and no new ToT deck. It's clear there's a constant content reduction from year to year. This doesn't make me optimistic when it comes to ESO's future.
Also no new bard. Maybe not something many cared about, but some expansions had some amazing songs. Like Elsewyr, Summerset, and Topal Bay in Blackwood.
Night Market seems like BS now that they revealed it will be active for 7 weeks in the first half of the year... I hate it. Where is the "play the way you want" and "all content stays forever"?
Until I read the article, I thought the zone was just going to be somewhere between a trial and a public dungeon. I’m a bit worried about there being quest content. Questing in this game is terrible with multiple people yet the stream made the market seem like it’s an area for experienced players to group up for. Not that videos of people light attacking in first person inspired a lot of confidence. Makes me wonder if it’s experienced in a manner of “this person can solo a world boss” and not “this person does hard mode group pve content”. The overlap of people who would want to group up and do hard overland-style content and people who want to quest I think is pretty small. I quest and I sure don’t want to group to do it.
Seraphayel wrote: »Help whom? It might not be for you and that’s okay. People were complaining about Chapters, their content, their price. Understandably in many cases. They moved away from it and all coming content is free now.
Seraphayel wrote: »Sorry, you cannot complain about free content in a game that has no subscription and where a battle pass isn’t necessary to access said content. I‘m usually not one to defend ZOS, but in this case it seems like they cannot win.
They have already stated it's an experimental zone, that could become a permanent feature if players like it.
scrappy1342 wrote: »another thing that worries me is when they say all the game content will be free... it's -implying- that that is true for everything. all zones/dungeons/etc will be unlocked. but the -actual wording- in the official articles they released says only "upcoming" zones from now on. it certainly -seems- like what they mean is that yes, the old zones will be unlocked for everybody, too. but i guess we will just have to wait and see with what they do or if they clarify on that before it gets here.
They said that some seasons will include new zones. If skipping a year for a zone means that the zone we get next year is better than the last few have been (though I liked Necrom), then I'm all for it.
I've seen a lot of complaints about the size and quality of Solstice and Gold Road. With the team they have now, it's likely that they can't churn out a zone every year and hit the quality they used to have. They need more time. So if they go to a zone every couple of years, but the quality of the story and the zone improves, then I'm all for it. It's unreasonable to want better quality AND a zone arriving every year. AFAIK, other MMOs don't release large expansions every year. Yes, ZOS used to do it, but we all know the investment and dev resources have been reduced since then.
So, if this results in an improvement in the zones being released, I'm fine with it. If not, then I'll be disappointed. Right now, it's a wait and see.
Of course I can complain about questionable decisions and the lack of meaningful content. I can also criticise a free book for having been badly written, or say that a completely oversalted soup given for free might have been a nice gesture, but it tasted horrible nonetheless.

So, other than the Night Market - which is a new type of zone (faction-based group event in Fargrave), we are not getting any new zones this year.
Instead, we are getting two storylines: a new Thieves Guild adventure and Sheogorath Returns For The Millionth Time It's Not Funny Anymore. Gone are the days when we'd get a cinematic reveal about the overall storyline.
What are you thoughts on this?
I just wished they would have communicated it like this in the stream then. The way they presented it made it look like there's not much content coming, and we have no clue whether it will be more next year, or even less.
Seraphayel wrote: »Season 1 contains everything a Chapter would contain (minus a zone we get earlier this year) - and it doesn't cost anything. It's free content.
scrappy1342 wrote: »i think they -could-, but the question is -will- they? the way the amount of new content has diminished starting with necrom onward makes me skeptical
Night Market seems like BS now that they revealed it will be active for 7 weeks in the first half of the year... I hate it. Where is the "play the way you want" and "all content stays forever"?
spartaxoxo wrote: »The Night Market sounds pretty expensive but I guess we shall see. It sounded more like Craglorn than a dungeon but I don't actually know. I guess we'll know more later. I was a bit confused on that point.
scrappy1342 wrote: »i think they -could-, but the question is -will- they? the way the amount of new content has diminished starting with necrom onward makes me skeptical
Necrom was by no means a decline. Telvanni Peninsula, and especially the visually stunning Apocrypha, as well as the story surrounding Mora, were highlights for me. And in retrospect, I also think the Endless Archive is very well done. Goldroad was the downfall. A small zone and a pseudo-housing feature. And a PvP feature that nobody liked either.
Seraphayel wrote: »Season 1 contains everything a Chapter would contain (minus a zone we get earlier this year) - and it doesn't cost anything. It's free content.
Since you seem to be well-informed, I have a few questions:
What scope do the Sheogorath and the Thieves Guild questlines have? Is it like the Morrowind main story had been? Or perhaps the Sun-in-Shadow questline? Or the West Solstice main quest? Or maybe closer to the prologue or epilogue quests of the last few years?
What is the Sage's Vault?
How many quests and what does the High Seas event consist of?
Also, a missing zone isn't just some tiny thing. It's not just a missing piece of land, it also means: No antiquities, ToT deck, companions (yes, I know they were removed some years ago - but they were once part of a chapter), furnishings, delves, public dungeons, world bosses, bard songs, lore books, ambient music,... Unless of course they will put all this into an existing zone with the update. Do you think that will happen?