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ESO Writing Team: Please...stop it.

  • Finedaible
    Finedaible
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    About the dialogue not fitting the setting of the story and characters, it really shouldn't matter who the writer is or what their age bracket is if they just consider role-play to be the core part of the experience. The problem I see today in ESO is a lot of resorting to out-of-place comedy relief to fill out dialogue which breaks the sense of role-play.

    The encounters with NPCs getting themselves killed by poking the local monsters/wildlife is waaaaaaay overdone and started back in Blackwood I believe. The writer probably thought it would be funny, and it would be fine as a one-zone thing but every single update since has had some variation of that joke and it just makes it look like the world of Tamriel is not being taken seriously. The NPCs all lack a sense of self-preservation for one thing, but the ones that can survive then have the mildest of reactions to just having been swallowed whole or nearly being incinerated.

    The most well-crafted overland encounters are older ones like Choixth, which actually plays out like a story over two zones, but it fits the world and everything going on within it. T encounter with Briggan the Lost in Deadlands was a nice touch though since it was actually connected to events that played out in City of Ash if you had played through that story. These are the kind of things that fit Elder Scrolls' style of role-play.
  • twisttop138
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    spartaxoxo wrote: »
    I'm an American and was taught that stuff in public school. The Odyssey, Beywolf, Gilgamesh, Shakespeare, etc. Dating myself a bit but I remember reading Romeo and Juliet and then watching the movie in class. Education level varies greatly by state.

    Very good point. I grew up in Southern California, and went to a very large high school. Shakespeare was taught, yes, I guess I spaced on that. It's been awhile. But many of the things mentioned were absent from my curriculum. I know our teachers work very hard, and I look forward to seeing what my sons highschool curriculum is.
  • Ugrak
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    spartaxoxo wrote: »
    The more complex stories are mostly moreso in smaller stuff from smaller games. Elder Scrolls massive success has been both a blessing and a curse for its writing. On the one hand, they can make grander games than they could before. On the other hand, since they're no longer niche, there are more obvious attempts to make the writing appeal to a broader audience. Stuff like the cannibalism of the wood elves is downplayed for more broadly relatable stories, and those stories are being executed with varying quality.

    I quite like what is going on in the Star Wars franchise, with the smaller scope series delving deeply into side characters and other non-mainline story and character arches.

    I think the Elder Scrolls franchise could do something similar. With Bethesda owning both the ES and Doom it made me wonder what it would be like if they did something like a linear Doom-style game but featuring Pelinal Whitestrake themes instead. Or a survival horror game similar to The Evil Within, with themes similar to how some great Skyrim mods such as Vigilant and Asylum apply the ES lore from a horror perspective. Simply going for the next version of the last major ES title doesn't seem like the best strategy.

    Similarily if ESO is to break away from the assembly-line, cookie-cutter DLC content as the intention was communicated in the wake of the High Isle/U35 breaking point, smaller and cooler mini projects that launch when ready may be a superior approach rather than the next version of the last chapter each year.
  • AScarlato
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    spartaxoxo wrote: »
    I'm an American and was taught that stuff in public school. The Odyssey, Beywolf, Gilgamesh, Shakespeare, etc. Dating myself a bit but I remember reading Romeo and Juliet and then watching the movie in class. Education level varies greatly by state.

    Very good point. I grew up in Southern California, and went to a very large high school. Shakespeare was taught, yes, I guess I spaced on that. It's been awhile. But many of the things mentioned were absent from my curriculum. I know our teachers work very hard, and I look forward to seeing what my sons highschool curriculum is.

    Where I grew up, I was fortunate to have been tested into our district's very small "gifted" program, where a small group of 5 of us were removed from the rest of the school a few hours a day to learn things from Aesop's Fables as first graders to more advanced ancient readings and Shakespeare by graduation.

    For the hundreds of other students, our school had more emphasis on basic life skills and there was a huge disparity in what was being learned in both literature and mathematics.

    I live in California now, and my friends who are parents are outraged at the quality of some public school systems here and it is known that some students leave the system barely literate at all.

    https://californiapolicycenter.org/the-reading-crisis-why-illiteracy-threatens-californias-future-and-what-we-can-do-now/ - here is an organization claiming a shocking 35% of students are leaving schools proficient in reading.
    Edited by AScarlato on December 31, 2025 3:41PM
  • twisttop138
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    AScarlato wrote: »
    spartaxoxo wrote: »
    I'm an American and was taught that stuff in public school. The Odyssey, Beywolf, Gilgamesh, Shakespeare, etc. Dating myself a bit but I remember reading Romeo and Juliet and then watching the movie in class. Education level varies greatly by state.

    Very good point. I grew up in Southern California, and went to a very large high school. Shakespeare was taught, yes, I guess I spaced on that. It's been awhile. But many of the things mentioned were absent from my curriculum. I know our teachers work very hard, and I look forward to seeing what my sons highschool curriculum is.

    Where I grew up, I was fortunate to have been tested into our district's very small "gifted" program, where a small group of 5 of us were removed from the rest of the school a few hours a day to learn things from Aesop's Fables as first graders to more advanced ancient readings and Shakespeare by graduation.

    For the hundreds of other students, our school had more emphasis on basic life skills and there was a huge disparity in what was being learned in both literature and mathematics.

    I live in California now, and my friends who are parents are outraged at the quality of some public school systems here and it is known that some students leave the system barely literate at all.

    https://californiapolicycenter.org/the-reading-crisis-why-illiteracy-threatens-californias-future-and-what-we-can-do-now/ - here is an organization claiming a shocking 35% of students are leaving schools proficient in reading.

    Yes, I get the impression that my son couldn't fail. He's inherited my ADHD and can have a very hard time sometimes with work and staying on task. I never got the impression that he would be held back but just pushed to the next year. I would hope I'm wrong.

    Anyway, on topic. As I said earlier, I'm tired of my characters being treated like they have goldfish brains. Having to ask in mid quest what's going on, what's the story so far like I'd forget. I'm a big fan of Orsinium. When it came out, it's story of local politics as opposed to world ending threats was refreshing and well done. If we could get back to that kind of writing, or Morrowind and CWC and Summerset. What a story arc. Idk where we went left instead of right (idk why but I feel I need to stare I don't mean political leanings, just direction) but something needs to give.
  • spartaxoxo
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    I wanted to add an example of humor done correctly, just as a contrast because I don't dislike humor or moments of levity in the game. It wouldn't feel like an ES game to me if there's none.

    So I want to show an example for it being done right. In the Solstice quest for Corelayna Manor. First of all the moments of levity aren't rapid fire non-stop humor but rather sprinkled in throughout the quest in moments that feel appropriate rather than making things anti-climatic.

    Second of all, part of it is that one of the ghost hunters wants to just punch the ghosts. This is presented as both humorous and also something she sincerely wants to do.

    This is a nice callback to older Elder Scrolls titles. Ghosts weren't able to be harmed by every attack. In Oblivion, one of the attacks that did work were unarmed attacks from Journeyman or higher.

    This is humor that not only fit the situation but also humor rooted in the world of Tamriel.

    Edited by spartaxoxo on January 1, 2026 1:07AM
  • katanagirl1
    katanagirl1
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    Syldras wrote: »
    Tariq9898 wrote: »
    It doesn’t seem common based on recent writing not just in games, but in other media as well. If anything, it’s starting to feel the opposite. But that could just be me. As for your first paragraph, much of that depends heavily on the country, current climate, both political and societal as well as personal (not just agenda, but what kind of writer they are/aspire to be as well as their personal life experiences). There’s also huge influence from other works too.

    What I meant was that people were generally aware of the value that classical literature has for education and personal development - as a way to broaden the horizon, to learn about human nature, etc. It might depend on the country, of course, but where I live, it's a normal part of the school curriculum from elementary school on. Perhaps the focus was even bigger a few generations ago; at least I knew several elderly people who grew up very rurally and only received minimum education since they were supposed to inherit their family's farm anyway, but even they had read classical works at school and knew the Odyssey, the Iliad, the Song of the Nibelungs, and so on. It's also still very common to learn Latin or Ancient Greek here. It's basically impossible here to finish school without having read literature from all eras.

    Which is also the reason the banality of the current ESO writing leaves me a little perplexed - surely these people must have read narrations beyond mass entertainment novels from the past decade, fanfiction and memes before, especially if they chose to become writers for a living (which, I'd assume, people do out of love for literature - it's not a job typically chosen out of financial interest alone, after all)? So why do the stories feel so uninspired then?
    Tariq9898 wrote: »
    But why? I think much of it is an attempt to make characters, especially villains relatable.

    But to be relatable, they don't need to exact copies of the current modern world. People can read the Epic of Gilgamesh, the Metamorphoses of Ovid, or Tristan and Iseult today and still relate with many of the characters, despite these stories having a completely different setting compared to whichever 21st century western society.
    Tariq9898 wrote: »
    But anyways, with this nuanced writing often comes with adding in personal life experiences and views. Mainly because it’s a gateway to making a character relatable. Statistically speaking, one person’s struggle-whether it’s environmental, political, gender, health-is something many (maybe millions?) can relate to, given there are billions of us. This in turn, can lead to modern day sentiments in storytelling. Which I agree isn’t best for Elder Scrolls.

    But why aren't they aware that their personal struggles as a 20/30-something 21st century western human citydweller might just not fit into a story about feudal-Asia-inspired elves living under the rule of three powerful godkings (or tree-venerating tribal lizard people living in swamps, or cannibalistic forest-dwelling miniature elves,...) in a pseudo-medieval, magic world threatened by dragons, demonic forces, pestilence and war?

    Sometimes it almost feels like some people today revolve around their own personal issues so much they can't barely comprehend that other people might live (or have lived) a completely different life (especially in other cultures and eras) where none of that matters.

    Yes, your last paragraph completely nailed it as far as young people nowadays are concerned in America. We used to have Public Service Announcements (PSAs) as commercials on TV about not littering, not starting forest fires, being kind to others like giving up your seat on the bus to an elderly person, but we as a society have recently shifted our ideals about common good to individual ideas of fairness instead. It’s hard to negotiate different versions of fairness compared to when you used to accommodate other people instead of yourself. Hence the struggles we have nowadays. It is being reflected in the media we have in the US now too.

    Also, as others have mentioned, the public school system is not as robust at math, science, reading, literature, history, or just about any of the core pillars of education.
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  • Syldras
    Syldras
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    spartaxoxo wrote: »
    I wanted to add an example of humor done correctly, just as a contrast because I don't dislike humor or moments of levity in the game. It wouldn't feel like an ES game to me if there's none.
    So I want to show an example for it being done right. In the Solstice quest for Corelayna Manor. First of all the moments of levity aren't rapid fire non-stop humor but rather sprinkled in throughout the quest in moments that feel appropriate rather than making things anti-climatic.
    Second of all, part of it is that one of the ghost hunters wants to just punch the ghosts. This is presented as both humorous and also something she sincerely wants to do.
    This is a nice callback to older Elder Scrolls titles. Ghosts weren't able to be harmed by every attack. In Oblivion, one of the attacks that did work were unarmed attacks from Journeyman or higher.
    This is humor that not only fit the situation but also humor rooted in the world of Tamriel.

    Yes, there were a few dialogues and also lorebooks like this, specially in base game ESO and the earlier chapters. The first thing I can think of is this book which describes some aspects of dremora summoning in other TES games quite well:
    https://en.uesp.net/wiki/Online:I_was_Summoned_by_a_Mortal

    I also find Cadwell funny and very fitting for a TES game.
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • BardokRedSnow
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    People saying the same thing I did about differences in cultures and generations when it comes to literature yet my responses got deleted because some are too sensitive, tsk tsk.
    Zos then: Vengeance is just a test bro

    Zos now: Do you want Vengeance permanent or permanent...
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