ESO´s Population is lowered to 2017 level

  • SilverBride
    SilverBride
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    baltic1284 wrote: »
    Mesite wrote: »
    baltic1284 wrote: »

    so i found a 3rd party MMO population tracker for you ESO lost 5.3 Percent of the population
    https://mmo-population.com/game/the-elder-scrolls-online

    .

    That drop by over 90% in one month on that website doesn't seem likely.

    ...it was done mainly cause one poster here wasn't accepting Steam pop numbers as a indicator of what is happening to the game...

    Being the poster that information was given to I'd like to say that some players will just have different opinions than us, and that is fine. There is no need to change other player's opinions. ZoS are the ones that need to be convinced.
    PCNA
  • baltic1284
    baltic1284
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    baltic1284 wrote: »
    Mesite wrote: »
    baltic1284 wrote: »

    so i found a 3rd party MMO population tracker for you ESO lost 5.3 Percent of the population
    https://mmo-population.com/game/the-elder-scrolls-online

    .

    That drop by over 90% in one month on that website doesn't seem likely.

    ...it was done mainly cause one poster here wasn't accepting Steam pop numbers as a indicator of what is happening to the game...

    Being the poster that information was given to I'd like to say that some players will just have different opinions than us, and that is fine. There is no need to change other player's opinions. ZoS are the ones that need to be convinced.

    I agree with what you said but had to cover it more in to prevent an argument instead of adding to it, either way the largest loss of players was in 2025. Also, if the source a group says is bad s find other sources that cover more of what they want and if the result is the same takes but you didn't this or that, which prevents the argument itself. But in all it was mainly to prevent an argument more than anything and still get the fact in that players have dropped by a large amount itself over all and has been a trend for some time, just 2025 was the big major hit that forced the company to finally go wait this is an issue.
    Yet the trend of player lose has always been there for some time was just simply ignored and told isn't that bad, when it was, just wasn't felt till now and back then players said the same thing player lose is an issue but was ignored or shut down.
  • SilverBride
    SilverBride
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    baltic1284 wrote: »
    baltic1284 wrote: »
    Mesite wrote: »
    baltic1284 wrote: »

    so i found a 3rd party MMO population tracker for you ESO lost 5.3 Percent of the population
    https://mmo-population.com/game/the-elder-scrolls-online

    .

    That drop by over 90% in one month on that website doesn't seem likely.

    ...it was done mainly cause one poster here wasn't accepting Steam pop numbers as a indicator of what is happening to the game...

    Being the poster that information was given to I'd like to say that some players will just have different opinions than us, and that is fine. There is no need to change other player's opinions. ZoS are the ones that need to be convinced.

    I agree with what you said but had to cover it more in to prevent an argument instead of adding to it...

    I appreciate that. Thank you for clarifying.
    PCNA
  • baltic1284
    baltic1284
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    baltic1284 wrote: »
    baltic1284 wrote: »
    Mesite wrote: »
    baltic1284 wrote: »

    so i found a 3rd party MMO population tracker for you ESO lost 5.3 Percent of the population
    https://mmo-population.com/game/the-elder-scrolls-online

    .

    That drop by over 90% in one month on that website doesn't seem likely.

    ...it was done mainly cause one poster here wasn't accepting Steam pop numbers as a indicator of what is happening to the game...

    Being the poster that information was given to I'd like to say that some players will just have different opinions than us, and that is fine. There is no need to change other player's opinions. ZoS are the ones that need to be convinced.

    I agree with what you said but had to cover it more in to prevent an argument instead of adding to it...

    I appreciate that. Thank you for clarifying.

    No problem there doesn't hurt to ask either.
  • xR3ACTORx
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    This thread has really pointed out the benefits of the forum ignore list for me.

    I was already searching for this function. Where do I find this?
    Edited by xR3ACTORx on December 23, 2025 8:29PM
  • YandereGirlfriend
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    Rungar wrote: »
    AScarlato wrote: »
    AScarlato wrote: »
    Yeah classes can be a big thing for player retention.

    Just look at Diablo 4. The excitement for the new season was super low everywhere. Then they shadowdropped Palladin, and now this season has peaked in player numbers since release and everyone is hyped.

    It helps that Paladin is so overpowered that everyone wants to play it for this season.

    It's also the addition of a popular fantasy archetype, and extremely well done themactically. Templar can't beat diving into enemies with my spear as an Angel, with my righteous auras burning everything around me due to my mere prescence.

    I'm not sure what types of classic classes ESO is missing at this point - if anything various schools of mages they could play around with that aren't well represented here.

    I wish ESO had something like a Paladin. Templar is, I think, supposed to be that archetype, but it falls short in so many ways.

    Same. I gravitated towards the Templar in ESO (I have had more Templars than any other class at this point) since I love holy/paladin themes.

    There are some things I like, like Jabs (moreso pre-animation nerf), the Sun ultimate, Ritual which is the closest thing to feeling like an Aura to me. Really hope they step up and modernize the Templar when they re-balance the job.

    honestly the class implementation of eso falls short in many of the themes...they are doing something different thats fine but there is a reason these class archetypes are so established and often used

    I wished the warden/druid had a bear transform (as even the druids have in eso) and be built around lightning and earth magic rather than frost

    I wished the necro was based around frost and had persistent pets - even 1 ultimate like the warden

    I wished the templar was more like a paladin with auras

    etc. etc.

    Of course you can interpret class themes differently but then they need to be good/better...

    This is why zos was on the right track with subclassing, because their classes suck despite a few identity enthusiasts endless crying. Zos has once again fallen into the trap of appeasing these people ( like they did with the combat system) rather than finish the job and it will be another disaster.

    they should of redesigned the cp system to a specialization system where players could truely be what they wanted, with upsides and downsides to it. Players always pick simple well known archetypes. Fire mage, frost mage, ranger etc.

    this would of brought back "identity", lol, but in a way that would actually work.

    Quite right!

    Subclassing is fantastic since it busts-up the artificial kludge classes and lets us do what we want with the basic building blocks.

    But, like basically every other ZOS system (e.g. hyrbidization, CP 2.0, gear rebalances, Scribing, Infinite Archive, etc.)... it was only like 40% completed and then has never been touched again.

    The CP system is so beyond dead at this point and is a great example of this in action. In theory, and if it were creatively extended, there is endless potential for niche build-crafting. But in reality, every single DD picks the exact same blue and red stars, etc. and there is basically no ability to do something different because the stars simply do not exist and have not seen additions since like 2022.
    Edited by YandereGirlfriend on December 23, 2025 8:40PM
  • Radiate77
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    xR3ACTORx wrote: »

    This thread has really pointed out the benefits of the forum ignore list for me.

    I was already searching for this function. Where do I find this?

    Mobile or PC?
  • xR3ACTORx
    xR3ACTORx
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    Radiate77 wrote: »
    xR3ACTORx wrote: »

    This thread has really pointed out the benefits of the forum ignore list for me.

    I was already searching for this function. Where do I find this?

    Mobile or PC?

    Mobile
  • Radiate77
    Radiate77
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    xR3ACTORx wrote: »
    Radiate77 wrote: »
    xR3ACTORx wrote: »

    This thread has really pointed out the benefits of the forum ignore list for me.

    I was already searching for this function. Where do I find this?

    Mobile or PC?

    Mobile

    Go into your phone settings and set your browser to Desktop, and it will open up several options not available on Mobile, like creating a forum tag under your name for people to read, and setting a profile picture, then if you enjoy Mobile format more, it’s as easy as setting it back after.

    Also want to add… sorry about the other night. It was out of character, and I’m glad Icy cleaned it up.

    We all care about the game, and sometimes it’s easy to forget that.
    Edited by Radiate77 on December 23, 2025 9:28PM
  • xR3ACTORx
    xR3ACTORx
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    Radiate77 wrote: »
    Also want to add… sorry about the other night. It was out of character, and I’m glad Icy cleaned it up.

    We all care about the game, and sometimes it’s easy to forget that.

    It's alright. I also apologize. In the heat sometimes it's easy to misunderstand something.

    If we wouldn't care about the game that much we all wouldn't have discussed this.

    I'll hope you accept my apology and thank you for helping me out.
    Edited by xR3ACTORx on December 23, 2025 9:48PM
  • JustLovely
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    I hold a master degree in applied mathematics. My main specialization is mathematical statistics, with a particular focus on social mathematical statistics (everything related to societal trends, opinion polls, elections, etc.

    I also hold an MS in the social sciences, with a particular focus on data analysis. The level of statistical illiteracy in these discussions is striking. Personal anecdotes and individual experiences may feel meaningful, but they do not constitute evidence and carry little weight in population-level analysis.

    One contributing factor to population decline is the forum environment itself. Long-standing trolls—some of whom have posted thousands of borderline rage-bait messages over the years—appear to be effectively insulated from consequences, potentially due to inconsistent or legacy moderation practices. At the same time, many ordinary in-game players report being automatically banned through AI-driven moderation systems.

    These trolls are widely disliked by the player base, yet their posts—often driven by emotion rather than evidence—tend to align with pro-ZOS narratives. As a result, dissenting voices are gradually removed or disengage out of frustration, leaving a shrinking, unrepresentative group that persists until the community itself is effectively shut down.

    Very good response here. I hope ZOS is paying attention.
  • fizzybeef
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    JustLovely wrote: »
    I hold a master degree in applied mathematics. My main specialization is mathematical statistics, with a particular focus on social mathematical statistics (everything related to societal trends, opinion polls, elections, etc.

    I also hold an MS in the social sciences, with a particular focus on data analysis. The level of statistical illiteracy in these discussions is striking. Personal anecdotes and individual experiences may feel meaningful, but they do not constitute evidence and carry little weight in population-level analysis.

    One contributing factor to population decline is the forum environment itself. Long-standing trolls—some of whom have posted thousands of borderline rage-bait messages over the years—appear to be effectively insulated from consequences, potentially due to inconsistent or legacy moderation practices. At the same time, many ordinary in-game players report being automatically banned through AI-driven moderation systems.

    These trolls are widely disliked by the player base, yet their posts—often driven by emotion rather than evidence—tend to align with pro-ZOS narratives. As a result, dissenting voices are gradually removed or disengage out of frustration, leaving a shrinking, unrepresentative group that persists until the community itself is effectively shut down.

    Very good response here. I hope ZOS is paying attention.

    Hopefully but low hopes. Merry christmas anyway!
  • fizzybeef
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    Man I REALLY hope for them, for us, for the game, that on January the 7th they come out with an absolute banger presentation that blows us away

    What should there come really? Swimming months did take them 3/4 year ?! Or was it only 6 months.

    Crossplay wont be done anytime soon, i have no idea what we can expect to stop the ship sinking.
  • baltic1284
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    Alot actually, but it has to start ASAP and address all of the issues the game has from the forums to the game to how they talk to the customers, graphics in game too look better especially the Mian Character sad years later helmets still have to hair for character or eyes for many of the helmets, to the map, Class identity PVP, PVE, balance all around for those even if you have to separate theme map wise especially in Cyrodill, Over land.
    I have hops they do but I also look at their history of half implemented things which got the game itself in the state it is, and the excuses given on why, that needs to end. It is more complex than just one thing or mistake is many mistakes large and small that got the game in the state it is currently. Even guilds need be looked at not as if they failed but more on how we can get the community in large involved in this overall. Rework let say mining instead of being a spot on the ground you wake a few times and get 3 iron pieces to make into ingots over time of gathering, but add mines in map in areas not used and make those mines the player can buy and sell good to Guilds to make let say rare armor with to sell on the guild that can't be bought in game, just an idea.
    Separate Cyrodill into PVP zone with all the PVE stuff removed that is just PVP and one for PVE with all the PVP stuff removed so all can enjoy that region despite play style. Armor and weapons for PVP is balanced for PVP and not PVP and PVE, same the other way also PVE balanced for PVE and not PVP, the two tend to not work good in a single environment. Respecting player time in the game with glass rework that respects the player time and investment and identity of that class, pure class builds have a slight edge in that and hybrid classes be respected also but may not be as good as a pure build but makes up in other areas.
    These are just a few ideas that have been brought up over the years of the game some old and some more recent that players came up with and was A never tested and or the community bullied the ideas off the forums.
    Edited by baltic1284 on December 25, 2025 7:10AM
  • Mesite
    Mesite
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    There is plenty of free advertising for ESO encouraging new players to come and play. If you Google 'best MMO' or 'best MMORPG' , Elder Scrolls Online is mentioned, and if it's not top, it's near the top.
  • xR3ACTORx
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    To be honest one of the reason why I chose elder scrolls online a few years ago was because as I remember correctly it was said that the engine will be updated to keep the game running even after many many many years.
    But I can be wrong about this.
    It's also possible that i messed that up with another game after all those years now.

    But if ZOS sticks to their 30 year plan than upgrading the engine and graphics and so on is a must.

    That's why I said it will be interesting to see what shift GTA 6 will bring to the game industry and in hardware. We've all seen the trailers already and I belive GTA 6 might have the potential to set new standards.

    But that's just my personal opinion and personal opinions can be wrong.
    Edited by xR3ACTORx on December 25, 2025 10:30AM
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