
+ A few things I keep wishing for while working on builds:
- More little flat wood pieces besides the crate lid –
With little structures like this, it’s a nuisance trying to cover a triangular roof gap. Shelves and other flat-ish items all have things sticking out of them, so even if you find something vaguely matching, you end up covering up the cover-up. 🙄 SO much slot waste. Plain, flat little wooden boards would have so many uses.- Plain ropes and chains –
Ones that extend/shorten on interaction would be amazing! But at this point, a plain one with nothing attached that you have to hide would be so great. (Like the Daedric chain but… not Daedric. Or the "Druidic Gourd Candle, Hanging" rope, without the candle.)- Tiny, plain orb lights –
With different colors / brightness options would be incredible. Like the Psijic Lighting Globe, Small but static and MUCH dimmer.
I just discovered the absence of a Markarth doorway in the middle of a build. :,) I don't know what I'm going to do.
katanagirl1 wrote: »I just made a Markath style custom build and realized just how many structural plans of that style that we don’t have. None of those fancy doorframes in Bthar-Zel, only one small wall piece, no curved exterior walls, none of those flying buttress type arches, no columns with the faces on them. I used the small platforms for roofs. I am sure there is much more I can’t remember right now.
I basically made facades because there were no actual rooms behind the walls in my build, and just placed the door right on the wall as it was the easiest way. I wanted to make at least one room you could enter but getting a doorframe that fit without gaps around it was just too much trouble.
Also, my first thought when we got Ayleid structural plans was to make a custom build, but we don’t even have a door. There is also the problem with making an underground house in Ayleid style as you can’t alter the terrain in houses. So I could add walls and stuff to the Ayleid house we have and that’s about it.
katanagirl1 wrote: »I just made a Markath style custom build and realized just how many structural plans of that style that we don’t have. None of those fancy doorframes in Bthar-Zel, only one small wall piece, no curved exterior walls, none of those flying buttress type arches, no columns with the faces on them. I used the small platforms for roofs. I am sure there is much more I can’t remember right now.
I basically made facades because there were no actual rooms behind the walls in my build, and just placed the door right on the wall as it was the easiest way. I wanted to make at least one room you could enter but getting a doorframe that fit without gaps around it was just too much trouble.
Also, my first thought when we got Ayleid structural plans was to make a custom build, but we don’t even have a door. There is also the problem with making an underground house in Ayleid style as you can’t alter the terrain in houses. So I could add walls and stuff to the Ayleid house we have and that’s about it.
Like, why even bother releasing one or two tile pieces for a set and literally nothing else? Goodness. Imagine buying a model plane kit and the only pieces it comes with are the wings. My Stillwaters from scratch looks janky as hell because I chose to mix the dark Dwemer tile pieces with the light ones.
I didn't know the Ayleid tileset was missing the cursed door. Why! They got their own dedicated update! Does Zenimax not have a checklist of tileset pieces players need to construct a functional building? It wouldn't even have to be a long one. Let's say...
- Walls, straight
- Walls, curved
- Floor, large
- Floor, small
- Door frame
- Door
- Stairs
- Ceiling/roof
- Window
- Pillars
It feels damning the list is so short. Is a consistent ten plans per tileset really too much to ask?