
Check your friend list and your guilds and tell me how many have left in recent years...we don't need graphs to understand that the game is not going well
Horace-Wimp wrote: »Not everyone plays ESO through Steam.
Horace-Wimp wrote: »Not everyone plays ESO through Steam.
Horace-Wimp wrote: »Not everyone plays ESO through Steam.
karthrag_inak wrote: »not this again. in 2017 eso was not on epic launcher. now it is.
Horace-Wimp wrote: »Not everyone plays ESO through Steam.
🥱🥱🥱
Not everyone plays on epic or eso launcher. Steam is the only one who provided player counts so steam data is absolutly valid and I'm tired of people who pretend it ain't.
Steam is the market leader in it's business with a market share of 75%. Epic is not even close to Steam.
I remember someone once said times are bad for ESO, when Fallout 76 has more steam players then ESO.
Right now according to their data more people on Steam are into Fallout 76 then into ESO
Horace-Wimp wrote: »Not everyone plays ESO through Steam.karthrag_inak wrote: »not this again. in 2017 eso was not on epic launcher. now it is.
📊 How Statistics Work
When people want to know what is happening in a big group, they do not ask every single person. That would take too long. Instead, they look at a smaller group, called a sample. If the sample is chosen the same way each time, it shows the bigger trend.
Think about school. If a teacher wants to know if kids like pizza day, she does not need to ask the whole school. She can ask one class, and if most of them like it, that tells her what the rest probably think too.
ESO works the same way. Not everyone plays through Steam, but Steam players are one class we can see. Their numbers go up and down just like the rest of the game.
If the company does not share the full numbers, the only fair choice is to use the numbers we do have. Steam Charts are public and easy to track. They show us whether the game is growing or shrinking.
So Steam is not the whole school, but it is enough to see the trend. Ignoring it means ignoring the only clear evidence we have.
Horace-Wimp wrote: »Not everyone plays ESO through Steam.
🥱🥱🥱
Not everyone plays on epic or eso launcher. Steam is the only one who provided player counts so steam data is absolutly valid and I'm tired of people who pretend it ain't.
Steam is the market leader in it's business with a market share of 75%. Epic is not even close to Steam.
I remember someone once said times are bad for ESO, when Fallout 76 has more steam players then ESO.
Right now according to their data more people on Steam are into Fallout 76 then into ESO
It's valid, but it also has context that is constantly being missed. So lets play with numbers.
If Steam in 2017 hadHorace-Wimp wrote: »Not everyone plays ESO through Steam.karthrag_inak wrote: »not this again. in 2017 eso was not on epic launcher. now it is.
📊 How Statistics Work
When people want to know what is happening in a big group, they do not ask every single person. That would take too long. Instead, they look at a smaller group, called a sample. If the sample is chosen the same way each time, it shows the bigger trend.
Think about school. If a teacher wants to know if kids like pizza day, she does not need to ask the whole school. She can ask one class, and if most of them like it, that tells her what the rest probably think too.
ESO works the same way. Not everyone plays through Steam, but Steam players are one class we can see. Their numbers go up and down just like the rest of the game.
If the company does not share the full numbers, the only fair choice is to use the numbers we do have. Steam Charts are public and easy to track. They show us whether the game is growing or shrinking.
So Steam is not the whole school, but it is enough to see the trend. Ignoring it means ignoring the only clear evidence we have.
Your analogy is flawed. Steam is not a sample of kids in a school - it is a different school.
Yes, Steam holds 70 - 75% of PC Digital distribution market share, the digital distribution itself being about 90% of distribution. Distribution is also not the same as playing. Anyone not launching through Steam, even though the game is purchased on Steam will not count towards the statistics.
So:
- How many were playing on Steam who are now on another laucher?
- How many are launching through Steam now and then?
- How many new players are buying direct now and then?
Steam numbers are indicative but they are not the whole and therefore any sample of the part is skewed.
"They show us whether the game is growing or shrinking." - They show us whether those launching the game through Steam is growing or shrinking.
If what you say is true, shouldn't ALL games on steam be undergoing a similar decline as players move over to Epic?karthrag_inak wrote: »not this again. in 2017 eso was not on epic launcher. now it is.



SilverBride wrote: »
Erickson9610 wrote: »So what are the players going to do about this situation? If you have friends who haven't tried ESO or haven't played it in a while, it would be a really good idea to invite them to play with you.
Erickson9610 wrote: »So what are the players going to do about this situation? If you have friends who haven't tried ESO or haven't played it in a while, it would be a really good idea to invite them to play with you.