The whole class system was a mistake to put in the game. Along with the choices of the race passives. It's like ZOS decided to make up their own and not follow the TES games. Subclassing is a low-down, sneaky way to go back to how it should have been. But it's still limited.
The whole class system was a mistake to put in the game. Along with the choices of the race passives. It's like ZOS decided to make up their own and not follow the TES games. Subclassing is a low-down, sneaky way to go back to how it should have been. But it's still limited.
MasterSpatula wrote: »Always amuses me when people idea of "more Elder Scrolls-like" turns out to be one of the things about Skyrim that makes me like it less than earlier TES games.
The real thing that keeps TES together is the lore, not the gameplay.
... 5 TES games have D&D-like classes with restrictions, 5 are somewhere in the middle, and only 2 are pure classless (I'm not counting Redguard because, again, you play as Cyrus). ESO dips into the D&D restrictions with spell exclusivity but has the freedom to use any weapon and wear any gear.
TLDR; this is a critique of how whenever this topic is brought up, at least one person makes it out like TES has never had a class system.
SilverBride wrote: »ESO isn't TES. It's based on it but it isn't the same game. It also isn't single player where what the player does doesn't affect anyone else. ESO shouldn't be expected to do things just because TES did.
SilverBride wrote: »ESO isn't TES. It's based on it but it isn't the same game. It also isn't single player where what the player does doesn't affect anyone else. ESO shouldn't be expected to do things just because TES did.
BXR_Lonestar wrote: »SilverBride wrote: »ESO isn't TES. It's based on it but it isn't the same game. It also isn't single player where what the player does doesn't affect anyone else. ESO shouldn't be expected to do things just because TES did.
Precisely this. ESO is NOT a TES game. It is an MMO that takes place in the same universe. Many things are NOT the same in ESO as they are in TES precisely for that reason. You lose some of the depth that you get with a traditional TES game in order to have the ability to wander the world and play with friends.
Unfortunately, the whole subclassing thing is now out of the bag and balance has gone to the wind, which I think is a step in the wrong direction. An MMO needs balance because your play effects the play of others, even if it is just in PVE. I would love to see them roll back subclassing, but I don't think that is going to happen any time soon.
SilverBride wrote: »And what would make my alts different from each other then? What would even be the point of having alts?