This is my suggestion on how to improve user feedback in ESO. From my point of view, the developers frequently don't hear users and often go perpendicular to the players' requests.
Since it seems ESO community management is starting to work more actively - providing more information more frequently and trying to be more transparent - I'm risking suggesting a new feature to help get more feedback. This feature works fine in other games, and I see no problem implementing it in ESO: in-game surveys. It's simple: you have 5-15 questions with multiple choices where a person chooses one or multiple options, plus an optional "big" question with a text field to type an answer.
Forum surveys exist and they are mostly bad and ineffective. From my experience, a lot of users don't even use the forums (like me myself), so it's questionable how much involvement you get with forum surveys. An in-game survey, on the other hand, would be seen by every (actively playing) user (a popup on character load or the character selection screen). You could also send a reward for completing the survey (but for the sake of God, not an experience scroll - even 200 Seals of Endeavor would be better). This would guarantee big involvement, and you could easily handle the received data - group by account age to know the opinion of old or new players; group by ESO+ users, purchased DLCs, or spent crowns to know the opinion of users who sponsor the game the most, etc.
(Everything said is valid only if devs are thinking about user opinion for real).
And I want to make my own survey to see if forum users would use this feature

So the question is, would you ever use it if it existed?
P.S. To clarify: the survey should also be short (a maximum of 5-10 minutes) and a rare event. It's acceptable imo to send one with every major update, about 4-5 times a year (or once every 2-3 months).
Edited by imPDA on November 26, 2025 4:45PM
In-Game Surveys: A Better Way for Player Feedback 67 votes
Strongly positive, I will definitely use it
Rather positive, I like the idea, but I will use it only if reward will motivate me
Rather negative, I don't like the idea, but I will use it for reward
Strongly negative, nothing will make me use it