

Are they?? This one must of went past me?!
Yes, I know, doesn't make this popular with console players


licenturion wrote: »There has always been a discrepancy between controller UI and keyboard layout. No idea if this is a bug. Maybe Kevin knows.
This is what I see on my end:
When I plug in my controller on the same campaign gives me this 1 second later
Either way, seems pretty great for a weekday evening.
licenturion wrote: »There has always been a discrepancy between controller UI and keyboard layout. No idea if this is a bug. Maybe Kevin knows.
This is what I see on my end:
When I plug in my controller on the same campaign gives me this 1 second later
Either way, seems pretty great for a weekday evening.
licenturion wrote: »There has always been a discrepancy between controller UI and keyboard layout. No idea if this is a bug. Maybe Kevin knows.
This is what I see on my end:
When I plug in my controller on the same campaign gives me this 1 second later
Either way, seems pretty great for a weekday evening.
I think they’ll use the numbers from the first picture for their graphs.
BardokRedSnow wrote: »This is how I know most here who like vengeance don’t PvP, these have been desync’d for years guys.
Enjoy your Vengeance, pve crowd.





BardokRedSnow wrote: »Did some spying on the campaign to see how it was going... I see
people talking about how its so much fun in zone while the map stays stagnant, EP is three bars in, everyone else is two bar, and DC has so few players that have played thus far that the leaderboard has only counted 77 players.
On pc na at this hour, when there's only one campaign available, these numbers are very bad. Even for the first day of a campaign which typically is one of the most active regardless of the weekday. All factions are locked out normally, which I know they raised the cap for this test, 300 per faction, but 77 dc only on the leaderboard counters any arguments about the pop lock increase.
AD's is at 82, and EP is the only faction that has 100 recorded which matches the logic of what the bars show.
Assuming the bars are accurate representation of the pop, which I think it is due to the leaderboards' telling numbers, this is a pretty bad day one even for a wednesday in pc na.
BardokRedSnow wrote: »
Assuming the bars are accurate representation of the pop, which I think it is due to the leaderboards' telling numbers, this is a pretty bad day one even for a wednesday in pc na.
BardokRedSnow wrote: »This is how I know most here who like vengeance don’t PvP, these have been desync’d for years guys.
Enjoy your Vengeance, pve crowd.
BardokRedSnow wrote: »Did some spying on the campaign to see how it was going... I see
people talking about how its so much fun in zone while the map stays stagnant, EP is three bars in, everyone else is two bar, and DC has so few players that have played thus far that the leaderboard has only counted 77 players.
On pc na at this hour, when there's only one campaign available, these numbers are very bad. Even for the first day of a campaign which typically is one of the most active regardless of the weekday. All factions are locked out normally, which I know they raised the cap for this test, 300 per faction, but 77 dc only on the leaderboard counters any arguments about the pop lock increase.
AD's is at 82, and EP is the only faction that has 100 recorded which matches the logic of what the bars show.
Assuming the bars are accurate representation of the pop, which I think it is due to the leaderboards' telling numbers, this is a pretty bad day one even for a wednesday in pc na.