Another stupid thing we have to check is swapping on PC to controller.....the controller UI has random differences, so we may want to check if the server "bars" are the same.
For me PCNA I had no lag and no FPS issues. Others I know see fps issues on weaker PCs.
-AMD 7800X3D 4.2ghz
-64gb DDR5-6400
-5070ti 16bg
IMO they really missed an opportunity with the loadout system. Instead it should have been a fake gear select menu where instead of perks and loadouts it was fake gear that gave bonuses. The purpose of the UI was to mimic slotting gear bonuses.....they should have just made it look like slotting gear bonuses. Now that vengeance is planned on being the learning campaign to replace u50 and nocp, it is even more important to design it in a way where new players can learn about slotting and changing gear around to optimize things.
I get people have different opinions, and that's fine... personally, it's the longest time I've personally spent in Cyrodiil in years, precisely because it does even the playing field.
I feel PvP as it was was too imbalanced, it didn't matter how good you might be at the game, if someone had a "meta" build, you were f'ed no matter what, you'd get one hit. It wasn't about skill, it was about meta builds. Fine to some I guess, but for people who want a fair fight, not so much.
It wasn't about skill, it was about meta builds. Fine to some I guess, but for people who want a fair fight, not so much.
What is actually "fair" here? You can get "meta" build as well and one-shot other players too (I guess?). Or not? It is even not that hard to get ANY gear you want, since ZOS introduced collections and transmute stations. Long ago, to get good gear you had to farm potentially months to have good gear with good traits, because there were no transmute stations and you could not change traits, and all drop was random. Calculate your chance to get sharpened flame staff from random drop. Now EVERY gear piece is available to EVERYONE (except DLCs, but it is another topic, about pay-to-win situation), it is just matter of time, one day or two days of farming, week at most with slow farming, and this "meta build" topic still around here.
Looks like you don't want to spend any time doing any build, but you want to be top tier player. And it is fair what player spent some time thinking about their gear can outperform others. If you think some gear is "meta" - go ahead and get it, and play, and one-shot others. And to your surprise, you can play in not "meta" build very effectively, for example, I played in build from noCP RW (with no proc sets), and I still had KD like 20/1.
With Vengeance you dream become true - you now can spend 0 minutes building a gear. But for your surprise, you still going to have "meta" builds, and it will be even more pronounce, as NB at current Vengeance for example. Vengeance will not resolve "meta" build issue