I think that this is an overblown reaction that lacks a lot of nuance. The Vengeance environment is far closer to a balanced and fun PvP experience than live Cyrodiil is.
katanagirl1 wrote: »I haven’t seen the post that this thread is referring to yet, but I am concerned about another Vengeance test because the last one had so few players and yet the performance was horrendous, worse than Gray Host.
Have they figured out why the last test was worse or are they just marching on with more additions to break it further?
I think that this is an overblown reaction that lacks a lot of nuance. The Vengeance environment is far closer to a balanced and fun PvP experience than live Cyrodiil is.
katanagirl1 wrote: »I haven’t seen the post that this thread is referring to yet, but I am concerned about another Vengeance test because the last one had so few players and yet the performance was horrendous, worse than Gray Host.
Have they figured out why the last test was worse or are they just marching on with more additions to break it further?
katanagirl1 wrote: »I haven’t seen the post that this thread is referring to yet, but I am concerned about another Vengeance test because the last one had so few players and yet the performance was horrendous, worse than Gray Host.
Have they figured out why the last test was worse or are they just marching on with more additions to break it further?
Top of General.
They are considering one of two options.
Option 1: Vengeance and Grayhost, no other campaigns.
Option 2: Vengeance and no other campaigns.
Despite “wanting” Option 1, they have announced that they have given up on trying to fix Grayhost. That it is an impossible task, and are encouraging people to just play the permanent Vengeance campaign, confirming to everyone… that it was not just a test.
Major_Mangle wrote: »katanagirl1 wrote: »I haven’t seen the post that this thread is referring to yet, but I am concerned about another Vengeance test because the last one had so few players and yet the performance was horrendous, worse than Gray Host.
Have they figured out why the last test was worse or are they just marching on with more additions to break it further?
Top of General.
They are considering one of two options.
Option 1: Vengeance and Grayhost, no other campaigns.
Option 2: Vengeance and no other campaigns.
Despite “wanting” Option 1, they have announced that they have given up on trying to fix Grayhost. That it is an impossible task, and are encouraging people to just play the permanent Vengeance campaign, confirming to everyone… that it was not just a test.
Almost like anyone with above room temp IQ could predict that Vengeance wasn't "only a test" from the start...feeling psychic.....😁
On a serious note. My guess is that Vengeance is most likely a preparation for future cross-play to allow older gen consoles to function when cross-play eventually happens. Vengeance has too much effort put into it to just be a simple "we wanna fix performance" project.
And anyone that can read between the lines will realise that option 1 isn't really an option. I don't see them having one campaign with 360 players, one campaign with 900 players, imperial city, battlegrounds and a new pvp mode. Even with crossplay there won't be enough of a population to support all different modes, assuming you want a decently pooulated PvP outside of events.