That's possible in a group (dungeon, trial) but in a public "dungeon" with 20 or more players + the people leaving/joining, that is just unrealistic.In the meantime, the temporary workaround is for all characters who were engaged in the final boss fight to die and reset the encounter
ZOS_JessicaFolsom wrote: »Hi
I have finished this quest twice now. The first time I got the "Wall breaker" title but on neither occasion did I receive the in-game achievement and memento. Of course I do not know if that is expected or yet another bug.
Bye
Hi @Brodson! Could you check if you have completed the quest called "Crossing the Wall"? The "Wall Breaker" title is different, and triggered by completing the Writhing Fortress. The achievement and memento you are referring to are awarded for completing the Western Solstice main story quests and the "Crossing the Wall" quest. It is not awarded after completion of the Writhing Fortress.


ZOS_JessicaFolsom wrote: »We have added a known issues summary for Phase 3 and/or post-Update 48 launch here.
ZOS_JessicaFolsom wrote: »We have added a known issues summary for Phase 3 and/or post-Update 48 launch here.
ZOS_JessicaFolsom wrote: »Hi
I have finished this quest twice now. The first time I got the "Wall breaker" title but on neither occasion did I receive the in-game achievement and memento. Of course I do not know if that is expected or yet another bug.
Bye
Hi @Brodson! Could you check if you have completed the quest called "Crossing the Wall"? The "Wall Breaker" title is different, and triggered by completing the Writhing Fortress. The achievement and memento you are referring to are awarded for completing the Western Solstice main story quests and the "Crossing the Wall" quest. It is not awarded after completion of the Writhing Fortress.
Hi.
I have now completed the crossing the wall quest three times and the achievement for finishing is still not registered.
Because it has not registered I have no idea is this is a bug or not but this time the quest was performed
on the character that had completed to zone story and there is no difference.
Thanks
Hi.
I have now completed the crossing the wall quest three times and the achievement for finishing is still not registered.
Because it has not registered I have no idea is this is a bug or not but this time the quest was performed
on the character that had completed to zone story and there is no difference.
Thanks
Hi.
I have now completed the crossing the wall quest three times and the achievement for finishing is still not registered.
Because it has not registered I have no idea is this is a bug or not but this time the quest was performed
on the character that had completed to zone story and there is no difference.
Thanks
"Crossing the Wall" (despite its name) is not the quest where you fight through the dungeon and talk to Skordo in the end. This quest is named "Support the Fellowship".
"Crossing the Wall" is Solstice main quest part 6. It's turned in with Prince Azah.
ZOS_JessicaFolsom wrote: »We have added a known issues summary for Phase 3 and/or post-Update 48 launch here.
PC-EU has multiple Fortress instances that are bugged on escorting the Infernium. At the last Mystical Barrier before the West boss encounter, after the barrier has been taken down, the Infernium does not advance.
This is a good idea. Have the timer show in the UI under the active quest objectives. Unfortunately, it's probably way too late for them to add this to the writhing fortress.Honestly. There needs to be a timer on every instance.
If not completed within a specified time, then tick tick tick tick BOOM, it ends, all players inside it are thrown back to Solstice. This would allow bugged instances to end and a new fresh instance be restarted. THis timer should be generous enough that the game could assume "the instance must be bugged or it would have been completed by now even if all players in it had the skill of a potato".
And if completed within that time, then again, it ends. Close the entrance portal, give 10 minutes for all remaining players in it to rush to the end, complete the dungeon and pick up the prize, then tick tick tick tick BOOM, The End, new instance is started.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
OK, I know there are still a lot of issues, but I just wanted to offer one bit of positive feedback since the ZOS team probably feel like they are getting bombarded with ballistae in the fortress.
PC/NA, I had a guild group of 8 people ready to go right at start time for phase 3. We got the quest from Skordo, went into the fortress, and proceeded to have a blast for about 45 minutes or so? We were going in blind, didn't really know what to expect. Had fun running around killing the add packs and mini-bosses, discovering the grappling points, figuring out which types of ballistae to use at which times with the wards on the one big boss. Learning the mechanics on the final boss on how to survive down below in the oblivion waterstuff. Using ballistae again and killing the storm callers.
I guess we were lucky, because none of the members of my group encountered any bugs, and we all got the title and had a fun time. And then I went through the wall into eastern Solstice and got the two new craftable sets so I could fully attune my grandmaster stations again (I was missing the glowy light station badge and it was bothering me! LOL)
So amidst all the well-deserved criticism around the whole event, I can say that the Fortress itself was a fun mini-event. So thank you to ZOS for that. Now hopefully they can learn from all the other problems and make next year even better.