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Who’s the loneliest WB?

  • Syldras
    Syldras
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    Ingenon wrote: »
    Sounds like that world boss isn't finished being made part of the game. I wonder if Ghishnor will ever be one of the world bosses assigned by the Solstice world boss daily quest giver, or if it will stay unfinished?

    Ah, right. I forgot it will show up in East Solstice again (hope that's not a spoiler). There's probably daily questgiver dialogue on it, which is still deactivated now, as long as the Wall is still blocking access to the other side.

    Still, I wonder why they (re)used it as an event world boss now, since it makes no sense, and without any lore text on that it's just confusing and doesn't add much to the whole thing. It's just there and does nothing, basically.
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • Aylish
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    I offer Zandaadunoz at Unfinished Dolmen in Wrothgar.
  • tomofhyrule
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    Ingenon wrote: »
    Syldras wrote: »
    There is a book on the table next to the daily quest giver for WB quests in Solstice. If you read the book, it cryptically mentions the boss but there is no actual quest. If you accept the WB daily, the book will disappear until you turn in and complete the WB daily quest.

    I read that book now and it really doesn't say much at all:
    "Blood of my blood, If you read this, Ghishzor comes to collect. Douse the ritual fires and send him back to Coldharbour by any means, before it is too late."
    It makes it even more cryptic. Who wrote it? Whom is it meant for? Why does it show up next to the daily quest people who seem to know nothing about it?

    Sounds like that world boss isn't finished being made part of the game. I wonder if Ghishnor will ever be one of the world bosses assigned by the Solstice world boss daily quest giver, or if it will stay unfinished?

    Ghishzor does have a spot in Eastern Solstice and is likely to move there after the event, so it is a safe bet that one of her quests will direct there once this ridiculous wall event is over.
  • Kappachi
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    Do you mean Murkmire?

    As far as I remember, both WBs can be soloed.

    ye, been swapping too much between eso and fo76 lately XD
  • Mik195
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    I helped kill it once, but because my dps is bad got exactly nothing for the effort so won't be doing that again. If there is a chest that is supposed to spawn, I didn't see it anywhere.
  • Carcamongus
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    I'd say the loneliest WB is Lonely Papa from Alik'r Desert.

    h1t29l5o8p7m.jpg
    Did I mention he's a bachelor?
    Imperial DK and Necro tank. PC/NA
    "Nothing is so bad that it can't get any worse." (Brazilian saying)
  • Its_MySniff
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    I was gonna mention lonely papa, but I kept thinking the lonely giant which is a pd boss. Beat me to it.
  • AvalonRanger
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    Every time I ride by this WB nobody is fighting him.
    zi3ZHvS_d.png?maxwidth=520&shape=thumb&fidelity=high
    Why?
    • Takes too long to kill
    • 1 shot mechanics
    • Garbage rewards
    I completed it once for the achievement and will never waste my time on it again. :/

    There're perfect safe place at this boss.
    Mount broken wall faced on ocean water zone,
    Then, you can avoid 1 shot, and boss's melee attack. :D

    But, it's still disgusting bullet sponge HP. :s And terrible reward.
    My playing time Mon-Friday UTC13:00-16:00 [PC-NA] CP over2000 now.
    I have [1Tough tank] [1StamSorc-DD] [1Necro-DD] [1Real Healer]
    with [1Stam Blade].
    But, I'm Tank main player. Recently I'm doing Healer.

    2023/12/21
    By the way...Dungeon-Meshi(One of Famous Japanese fantasy story comic book) got finale...
    Good-bye "King of Monster Eater".

    2024/08/23
    Farewell Atsuko Tanaka...(-_-) I never forget epic acting for major Motoko Kusanagi.
  • Beezle_org
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    The most loneliness WB IMHO is Glemyos Wildhorn. I hate him.
  • Sarannah
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    Have been trying to get a group together for the event world boss as I still need the achievement. But noone is ever there, and barely anyone shows up when I ask in zone chat. Hoping for some better luck this weekend, as I assume more players will be online in the weekend.

    This boss really should have had a daily quest and golden event box tied to him.

    Edit: Was able to do this boss with a few players this weekend! Thanks!
    Edited by Sarannah on November 8, 2025 9:28PM
  • magnusthorek
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    aqofsj993o04.png
    I am the very model of a scientist Salarian, I've studied species Turian, Asari, and Batarian.
    I'm quite good at genetics (as a subset of biology) because I am an expert (which I know is a tautology).
    My xenoscience studies range from urban to agrarian, I am the very model of a Scientist Salarian.
  • Gabriel_H
    Gabriel_H
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    Concerning who is the loneliest WB, my vote goes to: Wuyuvus

    Psijic Order Ulti makes mincemeat of him.
  • SwordOfSagas
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    Ok hear me out there's a boss in Alik'r I've killed twice in 10+ years. I never see anyone even near the area when I ride past, his name is Lonely Papa lol he's a giant. I feel bad for the poor guy :(
  • MasterSpatula
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    This fight is a miserable experience for no appreciable reward. One and done.
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • Gingaroth
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    Syldras wrote: »
    Ingenon wrote: »
    Sounds like that world boss isn't finished being made part of the game. I wonder if Ghishnor will ever be one of the world bosses assigned by the Solstice world boss daily quest giver, or if it will stay unfinished?

    Ah, right. I forgot it will show up in East Solstice again (hope that's not a spoiler). There's probably daily questgiver dialogue on it, which is still deactivated now, as long as the Wall is still blocking access to the other side.

    Still, I wonder why they (re)used it as an event world boss now, since it makes no sense, and without any lore text on that it's just confusing and doesn't add much to the whole thing. It's just there and does nothing, basically.

    For me , that's not a spoiler but a reassurement.

    I would love to fight this boss at last once to get the achievement, but in spite of spending almost all of my gametime on Solstace have not encountered him even once, nor seen any mention of him in zonechat.
  • Syldras
    Syldras
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    Gingaroth wrote: »
    For me , that's not a spoiler but a reassurement.
    I would love to fight this boss at last once to get the achievement, but in spite of spending almost all of my gametime on Solstace have not encountered him even once, nor seen any mention of him in zonechat.

    He's just standing West of the main camp at the coast. He's there most of the time because most people don't see any reason to find him, or at least not more than once, which most people already seem to have done on day 1 after he appeared. I've heard that people who want to fight him now have a hard time because they don't find anyone who's still interested in that.
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • Gingaroth
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    Syldras wrote: »
    Gingaroth wrote: »
    For me , that's not a spoiler but a reassurement.
    I would love to fight this boss at last once to get the achievement, but in spite of spending almost all of my gametime on Solstace have not encountered him even once, nor seen any mention of him in zonechat.

    He's just standing West of the main camp at the coast. He's there most of the time because most people don't see any reason to find him, or at least not more than once, which most people already seem to have done on day 1 after he appeared. I've heard that people who want to fight him now have a hard time because they don't find anyone who's still interested in that.

    Thanks for letting me know! For some reason, I was under the impression Ghishzor was to be a wandering worldboss, or would spawn at semi-random places like the Elsweyr dragons. Searched all along the wall and around the camps for him. I had no idea he was just standing there, at the wrong side of the battle-lines.

    I checked it out immediately, and was lucky enough to find 2 other players who had just startd the fight. We managed to take him down with the 3 of us.
  • AzuraFan
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    The loneliest WB is whatever WB I need to kill to get a lead I want. :) DLC ones. I can solo the ones in the base game and some DLC ones, but most DLC WBs are too difficult for me, especially those from the later chapters.
  • SeaGtGruff
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    Gabriel_H wrote: »
    Every time I ride by this WB nobody is fighting him.
    zi3ZHvS_d.png?maxwidth=520&shape=thumb&fidelity=high
    Why?
    • Takes too long to kill
    • 1 shot mechanics
    • Garbage rewards
    I completed it once for the achievement and will never waste my time on it again. :/

    So your complaint is it's more difficult than usual a WB? The issue isn't the boss, it's the players wanting ez-mode.

    Ez-mode or not, why put effort into it more than once if all you get is a piece of blue gear?

    I found and read the new book someone mentioned by the WB quest-giver (who I hadn't visted in a long while, so I didn't know it was there), and last night I stumbled upon the new WB while searching for a random mini-incursion so I can finish off the red carmine Soul Trap skill style. I was able to survive it for several minutes fighting solo, although I was barely putting a dent in it. Then another player showed up to help, and we fought it together for several more minutes, still barely putting a dent in it. Then the other player got one-shot, and I was back to fighting it solo, which lasted maybe another minute at most before I was also one-shot.

    As far as the talk about rewards, I think focusing on rewards is the wrong way to play a game. I think players should be able to engage with challenging content just for the fun of it. Playing for rewards rather than for fun is never going to keep players playing, because once they obtain all of the potential rewards (which are just pixels on a screen, anyway) then they won't have any more incentive to engage with the content. And if they think the potential rewards "just aren't good enough" in the first place, then they won't even engage with the content long enough to get all of the potential rewards.
    I've fought mudcrabs more fearsome than me!
  • AcadianPaladin
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    Wouldn't it be nice if WB's scaled to the number of players in the fight?
    PC NA(no Steam), PvE, mostly solo
  • Gabriel_H
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    SeaGtGruff wrote: »
    As far as the talk about rewards, I think focusing on rewards is the wrong way to play a game. I think players should be able to engage with challenging content just for the fun of it.

    Game; noun: an activity that one engages in for amusement or fun.

    Heaven forbid.

  • Gabriel_H
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    Wouldn't it be nice if WB's scaled to the number of players in the fight?

    Yes, but it's a mammoth task to do. Short version:

    12 random players with sub-600 CP hitting it have the power of 12 players
    12 grouped players, optimized at 1800+ CP hitting it have the power of 36 players

    Therein lies the problem of scaling in an MMO.
  • Elvenheart
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    Ingenon wrote: »
    Syldras wrote: »
    There is a book on the table next to the daily quest giver for WB quests in Solstice. If you read the book, it cryptically mentions the boss but there is no actual quest. If you accept the WB daily, the book will disappear until you turn in and complete the WB daily quest.

    I read that book now and it really doesn't say much at all:
    "Blood of my blood, If you read this, Ghishzor comes to collect. Douse the ritual fires and send him back to Coldharbour by any means, before it is too late."
    It makes it even more cryptic. Who wrote it? Whom is it meant for? Why does it show up next to the daily quest people who seem to know nothing about it?

    Sounds like that world boss isn't finished being made part of the game. I wonder if Ghishnor will ever be one of the world bosses assigned by the Solstice world boss daily quest giver, or if it will stay unfinished?

    It will be. I’ve already gotten the quest for it even though we cannot get into Eastern Solstice yet. And I believe the side parts are you have to douse ritual fires 🔥. I didn’t purposely abandon it, and I haven’t been back on that character yet so I don’t know if when they fixed this the quest disappeared or if I still have it, but I’ll have to check next time I login.

    Edited to add:

    I still have the quest, even though I can’t do it yet:

    GHISHZOR'S RITUAL
    Level 50
    Repeatable

    The College of Rituals has learned that a powerful Daedra is determined to complete an ancient ritual in eastern Solstice. I agreed to extinguish the ritual fires and defeat the maldrith known as Ghishzor.

    I can find Ghishzor at the ritual site of Zyv-Elehk in eastern Solstice. I need to reach the site, defeat the Daedra, and extinguish the ritual fires.
    Edited by Elvenheart on November 9, 2025 9:30PM
  • Jaimeh
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    I think maybe the vampire feeding grounds WB in Blackreach, not in terms of difficulty, it just seems kind of secluded and out of the way.
  • magnusthorek
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    Wouldn't it be nice if WB's scaled to the number of players in the fight?
    Depends on how much the scaling progresses. In Guild Wars 2, "Champions" — slightly different from ESO's World Bosses — scales with the number of players or, at least, they used to (been while I don't play it).

    Problem is, especially when new bosses are introduced and A LOT o players get together (not necessarily grouped), the fight gets ridiculously tough or lengthy. I remember one in particular, atop of a flying ship hovering a beach iirc, that's a freak of nature in terms of regeneration because of such mechanic — almost like Walks-Like-Thunder in Murkmire.
    I am the very model of a scientist Salarian, I've studied species Turian, Asari, and Batarian.
    I'm quite good at genetics (as a subset of biology) because I am an expert (which I know is a tautology).
    My xenoscience studies range from urban to agrarian, I am the very model of a Scientist Salarian.
  • GloatingSwine
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    Syldras wrote: »
    I'm honestly not even sure why it silently showed up West of the camp all of a sudden, when the Worm Cult is in the East. Lore-wise, I mean. There's no story on it, no quest either, it's just there and no one knows why.

    I mean that's the event as a whole, right?

    Like we have all these invaded delves and public dungeons in the base game and absolutely no reason to go and interact with them as part of the event they're part of.
  • Syldras
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    I mean that's the event as a whole, right?
    Like we have all these invaded delves and public dungeons in the base game and absolutely no reason to go and interact with them as part of the event they're part of.

    They drop furniture, and that's it. Not even sure why the Worm Cult would invade some random Dwemer ruin somewhere, but whatever.
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • GloatingSwine
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    Syldras wrote: »
    I mean that's the event as a whole, right?
    Like we have all these invaded delves and public dungeons in the base game and absolutely no reason to go and interact with them as part of the event they're part of.

    They drop furniture, and that's it. Not even sure why the Worm Cult would invade some random Dwemer ruin somewhere, but whatever.

    Yeah, but that's not them being part of the event. That's a drop they could have put anywhere.

    Like we have four dailies for the event and absolutely none of them involve the invaded content. What was even the point of making the change if they weren't going to use it for the event and drive players to go and see it?

    I also wonder if they're not going to learn some wrong lessons from it when it comes to overland difficulty, because the field marshal bosses are a bit harder than normal, they do hit for about 10k with some mechanics and have a million hp, if you don't have at least the basics of a build with some damage and a self heal they can actually be a problem, but if nobody's going to fight them the lesson is going to be "we put in the content people said they want, and they didn't go near it" because they put it in places nobody is going to whilst an event is on and didn't make the event send them there.
    Edited by GloatingSwine on November 10, 2025 1:26PM
  • SeaGtGruff
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    Like we have four dailies for the event and absolutely none of them involve the invaded content. What was even the point of making the change if they weren't going to use it for the event and drive players to go and see it?

    On the contrary, the quest-giver for gathering vitrified souls to charge the Meridian lens mentions that there are invasions all across Tamriel, and marks known locations-- the invaded delves and public dungeons-- on your map for you. The reason this was done was for players who don't have access to Solstice.
    I've fought mudcrabs more fearsome than me!
  • LootAllTheStuff
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    SeaGtGruff wrote: »
    Like we have four dailies for the event and absolutely none of them involve the invaded content. What was even the point of making the change if they weren't going to use it for the event and drive players to go and see it?

    On the contrary, the quest-giver for gathering vitrified souls to charge the Meridian lens mentions that there are invasions all across Tamriel, and marks known locations-- the invaded delves and public dungeons-- on your map for you. The reason this was done was for players who don't have access to Solstice.

    And, as one of the players who doesn't have Solstice (yet), I appreciate that ZOS did that. TBH, I was a bit concerned with how the event might work before we actually got the details.
    Syldras wrote: »
    I mean that's the event as a whole, right?
    Like we have all these invaded delves and public dungeons in the base game and absolutely no reason to go and interact with them as part of the event they're part of.

    They drop furniture, and that's it. Not even sure why the Worm Cult would invade some random Dwemer ruin somewhere, but whatever.

    Why does anyone go into a Dwemer ruin, given that they are overrun by self-replicating murder-bots? Probably the lure of secret knowledge or powerful artefacts that may provide an edge in the conflict.
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