the Writhing Wall event will technically change the game as the wall will vanish if you also do the story quests.
it is the first event like it so i guess that makes it historic, plus it is supposed to never happen again.
maintenance mode would be nothing other than maintenance.
But we get quarterly updates with new sets, housing, fashion, quests, dungeons, zones or content in existing zones. i do not see this stopping.
2025 had 4 dungeons as opposed to 2 dungeons in 2023 and 24.
we have had events for years which is content and in update 48 in terms of events we get:
- New Life Festival gets 8 new quests this year
- Heart's Week in (likely) February is a new event with its own quests too
- Daedric War and Whitestrake's Mayhem only get outfit styles, but Mayhem is said to be changed in the future (i assume the q2/3 Mayhem event and beyond):
Event: Whitestrakes Mayhem
There are no major changes to this event at this time outside of a new outfit style chase, the Tava’s Goshawk armor set. Old rewards cycle as before, with the Arkay Unending Cycle pages entering the Mayhem grab bag. Future iterations of this event will receive some foundational changes, so stay tuned!
https://forums.elderscrollsonline.com/en/discussion/683811/pts-patch-notes-v11-2-3
of course we do not know what 2026 will have exactly, but what is the point in believing zos will suddenly stop adding anything besides events (which again is content too)
the Writhing Wall event will technically change the game as the wall will vanish if you also do the story quests.
it is the first event like it so i guess that makes it historic, plus it is supposed to never happen again.
the Writhing Wall event will technically change the game as the wall will vanish if you also do the story quests.
it is the first event like it so i guess that makes it historic, plus it is supposed to never happen again.
Then every new event they ever introduced was "historic" - but they never announced them as such, but just as a normal addition to the game (as it should be, from my point of view). Changes to the game also happen all the time, locations and npcs get added or removed, etc. The phrasing used made people expect more than the ordinary things.
the Writhing Wall event will technically change the game as the wall will vanish if you also do the story quests.
it is the first event like it so i guess that makes it historic, plus it is supposed to never happen again.
Then every new event they ever introduced was "historic" - but they never announced them as such, but just as a normal addition to the game (as it should be, from my point of view). Changes to the game also happen all the time, locations and npcs get added or removed, etc. The phrasing used made people expect more than the ordinary things.