Yeah I mean, that’s pretty much my point. It’s an RPG so without some sort of gain, the content just feels a bit pointless. Adding something like another tier of food/drink buff isn’t going to make such a big difference to where you have to have it in order to be competitive but at least it’s some sort of reason to do the content
This game has tons of content but there doesn’t seem to be a lot of reasons to do a lot of it other than for the sake of doing it. There’s so many trials and dungeons but if you don’t want any of the sets out of them, there isn’t much of a reason to do other than just wanting too. Would be pretty cool if maybe there were high level food/drink buffs where you could only get the ingredients inside of trials or something. Make them bound as well that way you’ll have motivation to do the content. Maybe even special upgrade materials for gear that you can only get in trials as well. Anybody else feel this way?

smallhammer wrote: »Many, like me, have little or no interest in doing trials and dungeons. For me mainly, because of toxic elitist players, who take away the fun of it.
However I do see your point. Maybe some cool housing-things? Pets? Outfits?
U35 pretty much killed the PvE endgame. Vengeance is going to kill PvP. Two team BG's killed BG's.
Seems all that's really left is casual overland questing.
U35 pretty much killed the PvE endgame. Vengeance is going to kill PvP. Two team BG's killed BG's.
Seems all that's really left is casual overland questing.