Elendir2am wrote: »I will be brief and to the point.
When I do veteran trials, I don't use Oakensoul.
When I do PvP, I don't use Oakensoul.
When I do anything else, I use Oakensoul.
I think that Oakensoul work as it should.
So Oakensoul players should not do veteran trials or PvP? Got it
You’re proving my point here…
So, how about they put back the major offensives buffs that were removed, and remove the defensive buffs of oakensoul? Would it be ok, then?
Because, sure, with oakensoul, you are less competitive, damage wise ... but you are quite a bit more durable.
You can't ask for a buff to be competitive, and retain your added survivability as well.
It's a bit too much to ask.
We don't need a second arcabeam.
Have you ever PvPed with Oakensoul as anything other than a ganker or healer? If so you'd learn pretty quick that you don't have nearly enough offense or defense to do much.
The defensive buffs are only good questing around solo and even then Pale Order outperforms Oakensoul defensively by a mile, even on one bar builds
Yes, I agree with you on that one.
Actually, I mainly speak from a pve perspective, hence the misunderstanding.
Problem is, you can't be both good in pvp and in pve.
Buffing oakensoul for pvp would overtune it for pve.
There's no real solution, I guess.
Gotta accept oakensoul is a pve mythic, and that it perform very well in its niche, but poorly elsewhere. But that is normal, I guess.
It'll never be good in pvp, but is not supposed to be.
Buffing Oakensoul would not make it overpowered for PvE. Two bar builds are parsing at 175-180k currently, maybe higher now idk. Oakensoul builds can barely crack 100k
Yes, and I'll repeat myself on that one, so, please, listen :
Oakensoul, less damage, more defense.
You can't buff it's offense if you don't lower it's defense. That would be unfair. Overpowered.
You can't have something be offensively competitive if it brings you better survivability as well.
Oakensoul is fine as is, and perfect for it's niche.
Come on, it's not THAT complicated.
Evidently it IS that complicated lol either that or you're just trolling.
You are arguing about defensive buffs that are only "good" for solo PvE. They are completely redundant in any kind of group content (PvE or PvP) so your argument goes out the window. And solo PvP I can assure you those defensive buffs are nowhere near good enough when you only have 5 skills to work with, less set bonuses, etc. You're at a MASSIVE disadvantage. Don't believe me, run out in Cyrodiil for an hour on an Oakensoul build and report back. Or go challenge someone to a duel.
If Oakensoul is only meant to be an accessibility-friendly solo PvE mythic, as many people here have suggested, then I guess you can say it's OKAY at it's job, although again, Pale Order and other mythics out there can offer WAY more defensive utility, even on one bar builds. So it's not that good even at that.
As it currently stands, there is no reason for one bar players to use Oakensoul in any piece of content in ESO. Whether you're solo or group, PvE or PvP, there are other mythics that will outperform it no matter what your playstyle is and what content you're doing.
Ok, so ..
1) I wouldn't run with oakensoul in cyrodiil, because it's not made for this. There are many sets that are good for pve, bad for pvp, so, that's not an argument. It's like saying it's a shame you can't go swimming with your anvil. Why would a pve set be buffed for pvp? That does not make sense.
2)Yes, pale order brings more survivability in solo play than oakensoul. That's true. Oakensoul brings more damage, though, something you don"t aknoweledge. You get to choose if you want full survival, or a little bit of both. You can't be fully both, though. You either choose 100%/0% defense/offense, 50%/50% or 0%/100%. (notice a pattern, there?). Both are thus equally usefull in solo play. Not for the same thing. Oakensoul is the 50/50, there. If you makes it 100/50, you make it overpowered)
3)Oakensoul's usefullness falls of the more a group is organised. But it's defensive buffs are not redundant in 4-players content, nor it is in most pug trial (sure, there's gatekeeping, and that's ugly .. but in pugs, oakenbuilds perform honorably)
Problem is, you want it to be buffed so much that you are totally impervious to any argument for why it should not be. You keep making the same point, refuted a thousand times, again and again without responding to arguments.
So, I ask again, in the hope that you will answer this time : would it be ok with you if it was buffed offensively, making it competitive, but nerfed defensively? or do you really think it should bring more than 50/50?
And sure, there's are mythics that outperforms it in each of it's aspects .... but there are no mythics that outperforms it in all of it's aspects at once.
BretonMage wrote: »Comparing Fatecarver to Oakensoul doesn't really make sense to me, though. Skills and Mythics are balanced separately, and it's not like you can't use both at the same time.BretonMage wrote: »By the way, Oakensoul may give you good defense, but so does Fatecarver, which provides fantastic offense and defense at the same time. So there's actually no reason not to update Oakensoul.
My point was that ZOS seems willing to let skills be powerful both offensively and defensively at the same time, so I don't think there's anything preventing Oakensoul from being both, contrary to the position taken by some posters here. If I can make a subclassed build with better offensive and defensive capabilities with another mythic, then I think there's some leeway to give a small buff to Oakensoul without risking it becoming overpowered.
Elendir2am wrote: »I will be brief and to the point.
When I do veteran trials, I don't use Oakensoul.
When I do PvP, I don't use Oakensoul.
When I do anything else, I use Oakensoul.
I think that Oakensoul work as it should.
So Oakensoul players should not do veteran trials or PvP? Got it
You’re proving my point here…
So, how about they put back the major offensives buffs that were removed, and remove the defensive buffs of oakensoul? Would it be ok, then?
Because, sure, with oakensoul, you are less competitive, damage wise ... but you are quite a bit more durable.
You can't ask for a buff to be competitive, and retain your added survivability as well.
It's a bit too much to ask.
We don't need a second arcabeam.
Have you ever PvPed with Oakensoul as anything other than a ganker or healer? If so you'd learn pretty quick that you don't have nearly enough offense or defense to do much.
The defensive buffs are only good questing around solo and even then Pale Order outperforms Oakensoul defensively by a mile, even on one bar builds
Yes, I agree with you on that one.
Actually, I mainly speak from a pve perspective, hence the misunderstanding.
Problem is, you can't be both good in pvp and in pve.
Buffing oakensoul for pvp would overtune it for pve.
There's no real solution, I guess.
Gotta accept oakensoul is a pve mythic, and that it perform very well in its niche, but poorly elsewhere. But that is normal, I guess.
It'll never be good in pvp, but is not supposed to be.
Buffing Oakensoul would not make it overpowered for PvE. Two bar builds are parsing at 175-180k currently, maybe higher now idk. Oakensoul builds can barely crack 100k
Yes, and I'll repeat myself on that one, so, please, listen :
Oakensoul, less damage, more defense.
You can't buff it's offense if you don't lower it's defense. That would be unfair. Overpowered.
You can't have something be offensively competitive if it brings you better survivability as well.
Oakensoul is fine as is, and perfect for it's niche.
Come on, it's not THAT complicated.
Evidently it IS that complicated lol either that or you're just trolling.
You are arguing about defensive buffs that are only "good" for solo PvE. They are completely redundant in any kind of group content (PvE or PvP) so your argument goes out the window. And solo PvP I can assure you those defensive buffs are nowhere near good enough when you only have 5 skills to work with, less set bonuses, etc. You're at a MASSIVE disadvantage. Don't believe me, run out in Cyrodiil for an hour on an Oakensoul build and report back. Or go challenge someone to a duel.
If Oakensoul is only meant to be an accessibility-friendly solo PvE mythic, as many people here have suggested, then I guess you can say it's OKAY at it's job, although again, Pale Order and other mythics out there can offer WAY more defensive utility, even on one bar builds. So it's not that good even at that.
As it currently stands, there is no reason for one bar players to use Oakensoul in any piece of content in ESO. Whether you're solo or group, PvE or PvP, there are other mythics that will outperform it no matter what your playstyle is and what content you're doing.
Ok, so ..
1) I wouldn't run with oakensoul in cyrodiil, because it's not made for this. There are many sets that are good for pve, bad for pvp, so, that's not an argument. It's like saying it's a shame you can't go swimming with your anvil. Why would a pve set be buffed for pvp? That does not make sense.
2)Yes, pale order brings more survivability in solo play than oakensoul. That's true. Oakensoul brings more damage, though, something you don"t aknoweledge. You get to choose if you want full survival, or a little bit of both. You can't be fully both, though. You either choose 100%/0% defense/offense, 50%/50% or 0%/100%. (notice a pattern, there?). Both are thus equally usefull in solo play. Not for the same thing. Oakensoul is the 50/50, there. If you makes it 100/50, you make it overpowered)
3)Oakensoul's usefullness falls of the more a group is organised. But it's defensive buffs are not redundant in 4-players content, nor it is in most pug trial (sure, there's gatekeeping, and that's ugly .. but in pugs, oakenbuilds perform honorably)
Problem is, you want it to be buffed so much that you are totally impervious to any argument for why it should not be. You keep making the same point, refuted a thousand times, again and again without responding to arguments.
So, I ask again, in the hope that you will answer this time : would it be ok with you if it was buffed offensively, making it competitive, but nerfed defensively? or do you really think it should bring more than 50/50?
And sure, there's are mythics that outperforms it in each of it's aspects .... but there are no mythics that outperforms it in all of it's aspects at once.
So Oakensoul players should not play in Cyrodiil… got it. Thanks, that’s multiple people now that have have proven my point but let me at least answer your question for you:
No, I would not be happy if it was buffed offensively and nerfed defensively, or vice versa.
Oakensoul needs to be reverted back to something close to the original version. Because right now one bar players are way too far behind two bar in both PvE and PvP.
BretonMage wrote: »Comparing Fatecarver to Oakensoul doesn't really make sense to me, though. Skills and Mythics are balanced separately, and it's not like you can't use both at the same time.BretonMage wrote: »By the way, Oakensoul may give you good defense, but so does Fatecarver, which provides fantastic offense and defense at the same time. So there's actually no reason not to update Oakensoul.
My point was that ZOS seems willing to let skills be powerful both offensively and defensively at the same time, so I don't think there's anything preventing Oakensoul from being both, contrary to the position taken by some posters here. If I can make a subclassed build with better offensive and defensive capabilities with another mythic, then I think there's some leeway to give a small buff to Oakensoul without risking it becoming overpowered.
Yup not sure why this is so hard for people to see. With subclassing plus the new mythics in the game, one bar players are way behind right now. Oakensoul players are limited to 5 skills!! It’s insanely limited. It absolutely NEEDS to be powerful both offensively and defensively. It needs to go back to its orginal state
PapaTankers wrote: »BretonMage wrote: »Comparing Fatecarver to Oakensoul doesn't really make sense to me, though. Skills and Mythics are balanced separately, and it's not like you can't use both at the same time.BretonMage wrote: »By the way, Oakensoul may give you good defense, but so does Fatecarver, which provides fantastic offense and defense at the same time. So there's actually no reason not to update Oakensoul.
My point was that ZOS seems willing to let skills be powerful both offensively and defensively at the same time, so I don't think there's anything preventing Oakensoul from being both, contrary to the position taken by some posters here. If I can make a subclassed build with better offensive and defensive capabilities with another mythic, then I think there's some leeway to give a small buff to Oakensoul without risking it becoming overpowered.
Yup not sure why this is so hard for people to see. With subclassing plus the new mythics in the game, one bar players are way behind right now. Oakensoul players are limited to 5 skills!! It’s insanely limited. It absolutely NEEDS to be powerful both offensively and defensively. It needs to go back to its orginal state
Okay. And how many of those 5 extra skills go towards just covering buffs that oaken provides?
What in your mind even equates to making it competetive? Should you stand a change against a player that has twice the cooldowns to manage to be effective?
If it were cometetive then why would anyone even bother learning harder rotations?
No, oakensoul does not need to be the jack of all trades.
Elendir2am wrote: »I will be brief and to the point.
When I do veteran trials, I don't use Oakensoul.
When I do PvP, I don't use Oakensoul.
When I do anything else, I use Oakensoul.
I think that Oakensoul work as it should.
So Oakensoul players should not do veteran trials or PvP? Got it
You’re proving my point here…
So, how about they put back the major offensives buffs that were removed, and remove the defensive buffs of oakensoul? Would it be ok, then?
Because, sure, with oakensoul, you are less competitive, damage wise ... but you are quite a bit more durable.
You can't ask for a buff to be competitive, and retain your added survivability as well.
It's a bit too much to ask.
We don't need a second arcabeam.
Have you ever PvPed with Oakensoul as anything other than a ganker or healer? If so you'd learn pretty quick that you don't have nearly enough offense or defense to do much.
The defensive buffs are only good questing around solo and even then Pale Order outperforms Oakensoul defensively by a mile, even on one bar builds
Yes, I agree with you on that one.
Actually, I mainly speak from a pve perspective, hence the misunderstanding.
Problem is, you can't be both good in pvp and in pve.
Buffing oakensoul for pvp would overtune it for pve.
There's no real solution, I guess.
Gotta accept oakensoul is a pve mythic, and that it perform very well in its niche, but poorly elsewhere. But that is normal, I guess.
It'll never be good in pvp, but is not supposed to be.
Buffing Oakensoul would not make it overpowered for PvE. Two bar builds are parsing at 175-180k currently, maybe higher now idk. Oakensoul builds can barely crack 100k
Yes, and I'll repeat myself on that one, so, please, listen :
Oakensoul, less damage, more defense.
You can't buff it's offense if you don't lower it's defense. That would be unfair. Overpowered.
You can't have something be offensively competitive if it brings you better survivability as well.
Oakensoul is fine as is, and perfect for it's niche.
Come on, it's not THAT complicated.
Evidently it IS that complicated lol either that or you're just trolling.
You are arguing about defensive buffs that are only "good" for solo PvE. They are completely redundant in any kind of group content (PvE or PvP) so your argument goes out the window. And solo PvP I can assure you those defensive buffs are nowhere near good enough when you only have 5 skills to work with, less set bonuses, etc. You're at a MASSIVE disadvantage. Don't believe me, run out in Cyrodiil for an hour on an Oakensoul build and report back. Or go challenge someone to a duel.
If Oakensoul is only meant to be an accessibility-friendly solo PvE mythic, as many people here have suggested, then I guess you can say it's OKAY at it's job, although again, Pale Order and other mythics out there can offer WAY more defensive utility, even on one bar builds. So it's not that good even at that.
As it currently stands, there is no reason for one bar players to use Oakensoul in any piece of content in ESO. Whether you're solo or group, PvE or PvP, there are other mythics that will outperform it no matter what your playstyle is and what content you're doing.
Ok, so ..
1) I wouldn't run with oakensoul in cyrodiil, because it's not made for this. There are many sets that are good for pve, bad for pvp, so, that's not an argument. It's like saying it's a shame you can't go swimming with your anvil. Why would a pve set be buffed for pvp? That does not make sense.
2)Yes, pale order brings more survivability in solo play than oakensoul. That's true. Oakensoul brings more damage, though, something you don"t aknoweledge. You get to choose if you want full survival, or a little bit of both. You can't be fully both, though. You either choose 100%/0% defense/offense, 50%/50% or 0%/100%. (notice a pattern, there?). Both are thus equally usefull in solo play. Not for the same thing. Oakensoul is the 50/50, there. If you makes it 100/50, you make it overpowered)
3)Oakensoul's usefullness falls of the more a group is organised. But it's defensive buffs are not redundant in 4-players content, nor it is in most pug trial (sure, there's gatekeeping, and that's ugly .. but in pugs, oakenbuilds perform honorably)
Problem is, you want it to be buffed so much that you are totally impervious to any argument for why it should not be. You keep making the same point, refuted a thousand times, again and again without responding to arguments.
So, I ask again, in the hope that you will answer this time : would it be ok with you if it was buffed offensively, making it competitive, but nerfed defensively? or do you really think it should bring more than 50/50?
And sure, there's are mythics that outperforms it in each of it's aspects .... but there are no mythics that outperforms it in all of it's aspects at once.
So Oakensoul players should not play in Cyrodiil… got it. Thanks, that’s multiple people now that have have proven my point but let me at least answer your question for you:
No, I would not be happy if it was buffed offensively and nerfed defensively, or vice versa.
Oakensoul needs to be reverted back to something close to the original version. Because right now one bar players are way too far behind two bar in both PvE and PvP.
No, oakensoul players sould not play in cyrodiil. It's not made for this.
I would feel hella entitled if I was asking for pvp sets to be buffed so I could use them in PVE.
I'm sorry to be blunt, but you just want your playstyle unduly rewarded and made overpowered. You want to be competitive while keeping all the defense bonus. That's completely crazy.
You are not debating in good faith.
Also, I play a "fake one bar", and I'm still plenty competitive enough. It's a bit harder than with oakensoul, and I survive less easily, too. Yet, you don"t see me crying and ask for added defensive buffs on my mythic.
So, all in all, you won the debate. Not because you made the best argument, but because your wall of bad faith makes it not worth it to continue.
GG.
PapaTankers wrote: »BretonMage wrote: »Comparing Fatecarver to Oakensoul doesn't really make sense to me, though. Skills and Mythics are balanced separately, and it's not like you can't use both at the same time.BretonMage wrote: »By the way, Oakensoul may give you good defense, but so does Fatecarver, which provides fantastic offense and defense at the same time. So there's actually no reason not to update Oakensoul.
My point was that ZOS seems willing to let skills be powerful both offensively and defensively at the same time, so I don't think there's anything preventing Oakensoul from being both, contrary to the position taken by some posters here. If I can make a subclassed build with better offensive and defensive capabilities with another mythic, then I think there's some leeway to give a small buff to Oakensoul without risking it becoming overpowered.
Yup not sure why this is so hard for people to see. With subclassing plus the new mythics in the game, one bar players are way behind right now. Oakensoul players are limited to 5 skills!! It’s insanely limited. It absolutely NEEDS to be powerful both offensively and defensively. It needs to go back to its orginal state
Okay. And how many of those 5 extra skills go towards just covering buffs that oaken provides?
What in your mind even equates to making it competetive? Should you stand a change against a player that has twice the cooldowns to manage to be effective?
If it were cometetive then why would anyone even bother learning harder rotations?
No, oakensoul does not need to be the jack of all trades.
So you don’t think one bar players should be competitive. Got it
Yeah I would like Oakensoul to be competitive (not overpowered) and to be able to play it in Cyrodiil. Sorry didn’t realize it was a PvE only mythic. Thanks for letting me know
Tommy_The_Gun wrote: »Oakensoul is basically "a stronger WW in a mythic" cuz it pretty much gives you all of the things that WW has + some other bonuses, but you have way less penalty for using it (only one bar vs ww only one bar & lack of majority of passives). Oakensoul build will always outperform WW + any mythic.
GeneralGrundmann wrote: »Oh, okay, a one bar oakensoul build shall be as strong/competetive as a definitely more challenging and sweaty two bar build?
Regardless if PvP or PvE: no
To quote the most important part from @PapaTankers:
"If it were competetive then why would anyone even bother learning harder rotations?"
On a side note, I play for other two years a one-bar oakensoul brawler build in Battlegrounds, quite "successfully" if I may ad. Because otherwise I would play a two-bar build. The build also works in Cyrodiil, I had to farm lots of Conquest dailies to farm the antiquitie leads for the three special siege engines.
I also have a strong one-bar gank build for Imperial City, although that's not my preferred playstyle.
Back to topic:
The claim, that OS one-bar builds are (too far) behind two-bar builds is something very subjective, it depends on one's personal point of view, experience, skill or skill issues... so it's not reasonable to discuss this any longer, your mileage may vary.
My personal opinion: oakensoul is good enough at what it does right now and ofc it is behind two-bar builds, but not sooooo far behind as other people might think/argue/feel.
One-bar builds have to be behind two-bar builds, because if they were not, why should anyone should ever learn more difficult to play two-bar builds?!
GeneralGrundmann wrote: »Yeah I would like Oakensoul to be competitive (not overpowered) and to be able to play it in Cyrodiil. Sorry didn’t realize it was a PvE only mythic. Thanks for letting me know
Not a PvE "only" item, but clearly designed for PvE because of Empower, Minor Aegis and Minor Slayer as already discussed before.
]There are plenty of trial sets with those same PvE buffs that are meta sets in PvP. So not sure what your point is
GeneralGrundmann wrote: »Oh, okay, a one bar oakensoul build shall be as strong/competetive as a definitely more challenging and sweaty two bar build?
Regardless if PvP or PvE: no
To quote the most important part from @PapaTankers:
"If it were competetive then why would anyone even bother learning harder rotations?"
On a side note, I play for other two years a one-bar oakensoul brawler build in Battlegrounds, quite "successfully" if I may ad. Because otherwise I would play a two-bar build. The build also works in Cyrodiil, I had to farm lots of Conquest dailies to farm the antiquitie leads for the three special siege engines.
I also have a strong one-bar gank build for Imperial City, although that's not my preferred playstyle.
Back to topic:
The claim, that OS one-bar builds are (too far) behind two-bar builds is something very subjective, it depends on one's personal point of view, experience, skill or skill issues... so it's not reasonable to discuss this any longer, your mileage may vary.
My personal opinion: oakensoul is good enough at what it does right now and ofc it is behind two-bar builds, but not sooooo far behind as other people might think/argue/feel.
One-bar builds have to be behind two-bar builds, because if they were not, why should anyone should ever learn more difficult to play two-bar builds?!
Ahh the classic "skill issue" response. Nice
It's not subjective at all, though. The best PvE two bar damage builds outparse the best oakensoul dps by nearly 100k. Numbers don't lie so idk what to tell you there. Although I agree that I also have had "some" success with one bar BG builds. But they are very, very limited in what they can do. At least we all seem to be in agreement about that, as you can see several players here mention they "would never use Oakensoul in PvP" and "one bar builds don't belong in PvP." Many are okay with that evidently.
But to act like two bar rotations are soooo much more difficult to learn and play, they absolutely are not nearly as hard as you make them out to be lol it's five more skills. It's not that hard. It's nowhere close to being worth a 100k dps difference.
I've been playing since release so the majority of my playtime has actually been two bar. Heck I would love to be able to have more skills to manage on my one bar build. The issue and reason I play one bar builds at all and put myself at this disadvantage is due to the look and feel of the constant weapon swapping animation, not because it's too many skills to manage. I'd love to have 15+ skills to juggle just so long as I didn't have to constantly "swap weapons."
In the end, you're probably right -- it's not reasonable to discuss this any longer. So at least we can agree on that much
It could use a buff. It's objectively significantly worse than it's two alternatives:
Two bar builds and pale order.
IMO it doesn't even make gameplay easier. I don't understand that point. You're still performing the same actions per second, 2, as any other build
It could use a buff. It's objectively significantly worse than it's two alternatives:
Two bar builds and pale order.
IMO it doesn't even make gameplay easier. I don't understand that point. You're still performing the same actions per second, 2, as any other build
 
                     It could use a buff. It's objectively significantly worse than it's two alternatives:
Two bar builds and pale order.
IMO it doesn't even make gameplay easier. I don't understand that point. You're still performing the same actions per second, 2, as any other build
They are not worse, they are different.
Pale order will give more survivabilty BUT less damage
2 bars builds have to weave, juggle with buffs and perform a complex rotation, while Oak do not.
Each time, you have a cost, and a benefit. It's not objectively worse, it's just different.
Oakensoul should never, ever, be competitive damage wise with 2-bars, and sould never, ever, de competitive survivability-wise with pale order.
Please stop asking for a mythic that does all.

Oblivion_Protocol wrote: »]There are plenty of trial sets with those same PvE buffs that are meta sets in PvP. So not sure what your point is
The only trial sets that are meta are Null Arca and (maybe) Olorime for healers. And that’s because they have awesome 5pc bonuses, though Null Arca might be overperforming a bit. No one uses Relequen seriously anymore outside of a few BGs, and it gets shrugged off.
Oblivion_Protocol wrote: »You only think Oakensoul is underwhelming because everything else is massively overperforming.
 
                     It could use a buff. It's objectively significantly worse than it's two alternatives:
Two bar builds and pale order.
IMO it doesn't even make gameplay easier. I don't understand that point. You're still performing the same actions per second, 2, as any other build
They are not worse, they are different.
Pale order will give more survivabilty BUT less damage
2 bars builds have to weave, juggle with buffs and perform a complex rotation, while Oak do not.
Each time, you have a cost, and a benefit. It's not objectively worse, it's just different.
Oakensoul should never, ever, be competitive damage wise with 2-bars, and sould never, ever, de competitive survivability-wise with pale order.
Please stop asking for a mythic that does all.
You've commented this same message multiple times on this thread and it simply is just not correct.
It flat out IS objectively worse. And not by a little bit, by A LOT. Well known content creators have tested it (i shared the video in a previous comment on this post). Do you have any evidence or proof of what you're claiming?
Pale order has SIGNIFACANTLY more survivability than Oakensoul. We're talking 10,000 healing per second. On dummy Oakensoul only parses 5k more DPS than its identical one bar pale order build. But that's just on the dummy. In actual vet solo content you will be doing way more damage with Pale Order because you aren't having to spam a heal every two seconds.
Image above shows that not only could the creator in question not even kill the first boss of vet castle thorn using the oakensoul build, he was also doing WAY less damage because he had to spam resolving vigor over and over.
And all of that is not even to mention that you can have a SECOND BAR on Pale order. You're not limited to one like oakensoul. So with that in mind, not only does it become way ahead in survivability it's also way ahead in damage as well... the two are not even close.
So, I ask again, in the hope that you will answer this time... do you have any evidence or proof of what you're saying?
It could use a buff. It's objectively significantly worse than it's two alternatives:
Two bar builds and pale order.
IMO it doesn't even make gameplay easier. I don't understand that point. You're still performing the same actions per second, 2, as any other build
They are not worse, they are different.
Pale order will give more survivabilty BUT less damage
2 bars builds have to weave, juggle with buffs and perform a complex rotation, while Oak do not.
Each time, you have a cost, and a benefit. It's not objectively worse, it's just different.
Oakensoul should never, ever, be competitive damage wise with 2-bars, and sould never, ever, de competitive survivability-wise with pale order.
Please stop asking for a mythic that does all.
You've commented this same message multiple times on this thread and it simply is just not correct.
It flat out IS objectively worse. And not by a little bit, by A LOT. Well known content creators have tested it (i shared the video in a previous comment on this post). Do you have any evidence or proof of what you're claiming?
Pale order has SIGNIFACANTLY more survivability than Oakensoul. We're talking 10,000 healing per second. On dummy Oakensoul only parses 5k more DPS than its identical one bar pale order build. But that's just on the dummy. In actual vet solo content you will be doing way more damage with Pale Order because you aren't having to spam a heal every two seconds.
Image above shows that not only could the creator in question not even kill the first boss of vet castle thorn using the oakensoul build, he was also doing WAY less damage because he had to spam resolving vigor over and over.
And all of that is not even to mention that you can have a SECOND BAR on Pale order. You're not limited to one like oakensoul. So with that in mind, not only does it become way ahead in survivability it's also way ahead in damage as well... the two are not even close.
So, I ask again, in the hope that you will answer this time... do you have any evidence or proof of what you're saying?
Of course, that in the hands of a skilled player, two bars, even with pale order, will outperform oaken.
That does not mean that pale order is better than oaken. That means 2 bars outperforms oaken. AS.IT.SHOULD.BECAUSE.OAKEN.IS.VERY.EASY.TO.USE.
So, yeah, congrats on stating the obvious, I guess.
Still, oaken is the beginner-friendly mythic, and is awesome as is in his niche.
I do understand you want to have your cake and eat it too, you want a mythic that is easy to use, deal big damage, bring bing survivability, and require no skill whatsoever, and be somehow competitive in any content ... yeah, we all got it.
Doesn't make you right.
It could use a buff. It's objectively significantly worse than it's two alternatives:
Two bar builds and pale order.
IMO it doesn't even make gameplay easier. I don't understand that point. You're still performing the same actions per second, 2, as any other build
They are not worse, they are different.
Pale order will give more survivabilty BUT less damage
2 bars builds have to weave, juggle with buffs and perform a complex rotation, while Oak do not.
Each time, you have a cost, and a benefit. It's not objectively worse, it's just different.
Oakensoul should never, ever, be competitive damage wise with 2-bars, and sould never, ever, de competitive survivability-wise with pale order.
Please stop asking for a mythic that does all.
You've commented this same message multiple times on this thread and it simply is just not correct.
It flat out IS objectively worse. And not by a little bit, by A LOT. Well known content creators have tested it (i shared the video in a previous comment on this post). Do you have any evidence or proof of what you're claiming?
Pale order has SIGNIFACANTLY more survivability than Oakensoul. We're talking 10,000 healing per second. On dummy Oakensoul only parses 5k more DPS than its identical one bar pale order build. But that's just on the dummy. In actual vet solo content you will be doing way more damage with Pale Order because you aren't having to spam a heal every two seconds.
Image above shows that not only could the creator in question not even kill the first boss of vet castle thorn using the oakensoul build, he was also doing WAY less damage because he had to spam resolving vigor over and over.
And all of that is not even to mention that you can have a SECOND BAR on Pale order. You're not limited to one like oakensoul. So with that in mind, not only does it become way ahead in survivability it's also way ahead in damage as well... the two are not even close.
So, I ask again, in the hope that you will answer this time... do you have any evidence or proof of what you're saying?
Of course, that in the hands of a skilled player, two bars, even with pale order, will outperform oaken.
That does not mean that pale order is better than oaken. That means 2 bars outperforms oaken. AS.IT.SHOULD.BECAUSE.OAKEN.IS.VERY.EASY.TO.USE.
So, yeah, congrats on stating the obvious, I guess.
Still, oaken is the beginner-friendly mythic, and is awesome as is in his niche.
I do understand you want to have your cake and eat it too, you want a mythic that is easy to use, deal big damage, bring bing survivability, and require no skill whatsoever, and be somehow competitive in any content ... yeah, we all got it.
Doesn't make you right.






A
As pointed out above, one bar builds (not heavy attack builds) perform the same actions per minute as two bar builds.
B
Also newsflash: from someone who has played this game since release (what, 11 years now?), eight of those years playing exclusively two bar builds, and even still playing some today, two bar builds do not take more "skill" than one bar. Sorry to burst your bubble.
C
The only difference between playing one bar and two bar is that playing two bar is going to give you carpal tunnel faster.

Let me preface this by saying that I wouldn't actually mind it if Oakensoul would be buffed a little bit. I don't really think it desperately needs buffs, though, because its a perfectly decent all-round Mythic for one bar builds in my opinion (speaking from a PvE perspective). It offers a nice mix of defense, offense and sustain, whereas most Mythics or Monster Sets you could use instead of Oakensoul on a one bar build only increase one of those aspects.
And yes - some of those other Mythics are better than Oakensoul for one bar builds in specific scenarios, such as the Ring of the Pale Order when soloing difficult content, the Voidmantle for HA setups, and the upcoming Huntsman's Warmask for parsing and (most likely) fights that don't require a lot of cleave damage. But that doesn't necessarily mean that Oakensoul should be buffed much, in my opinion, because one bar builds can just use those Mythics instead. Two bar players often use different Mythics for different types of content, so why should Oakensoul become so good that it'd be BIS for one bar players in all content, ranging from PvP to veteran Trials to solo PvE?
To add to that, I believe the meta two bar Herald of the Tome/Assassination/Ardent Flame Runeblades setup parses just over 170K on the Trial Dummy in the current patch, whereas slightly off-meta specs deal between 160-165K DPS and really off-meta builds parse a good bit lower. See this 171K DPS Runeblades parse, this 164K DPS parse with Grave Lord, Ardent Flame and Assassination, and Hyperioxes' thematic Elementalist that does 125K DPS, for example.
Now I don't normally use Oakensoul, but I just tried it on a build with Assassination, Animal Companions and Grave Lord and did 118K DPS (I'm far from great at parsing, though). So those two bar builds are obviously stronger than my Oakensoul build, but the difference isn't 100K. My DPs was ~31% below the meta, ~28% below the abovementioned Grave Lord setup and less than 6% below that Elementalist, which I think is fine considering my setup was easier to use than those builds.With Oakensoul - 118K DPS
With Velothi (still one bar) - 116K DPS
With Selene (still one bar) - 123K DPS
Since Selene only increases my DPS whereas Oakensoul gives defensive buffs, sustain and some offensive buffs my build misses too, I do think it's fair that Selene parses higher.
So yeah, I wouldn't mind it if Oakensoul would be buffed a little bit. If it received significant buffs, however, I do feel like Oakensoul builds would become too powerful compared to optimised two bar builds (and I realise this sounds elitist).
Umm yeah? Thanks for agreeing with me? That's exactly my point and the title of this post -- "Oakensoul desperately needs a buff"
Oblivion_Protocol wrote: »Here’s the thing. You only think Oakensoul is underwhelming because everything else is massively overperforming. It’s like complaining that you have a flamethrower when everyone else has a nuke, but your target is a roach lying on its back. The enemy health bars Oakensoul builds were melting two years ago will still disappear at the same speed that was satisfactory back then.