Finedaible wrote: »Worm Cult can have Solstice. The island doesn't seem to have much value if the rewards are any indication.
Now that I think about it... What is the strategic value in claiming Solstice anyway?
What would happen if the the players did not complete the writhing wall event? One content creator suggested that we not complete it and see what happens.
So, What happens if it remains incomplete? Not that it will but it would be interesting to see what would happen if it did.
Thoughts?
Finedaible wrote: »Now that I think about it... What is the strategic value in claiming Solstice anyway?


This guy gets it.tomofhyrule wrote: »Honestly? None whatsoever.Finedaible wrote: »Now that I think about it... What is the strategic value in claiming Solstice anyway?
ESO making things up entirely from scratch and claiming that it was lore all along? I can't think of any other examples in the game when they've ever done that. I mean, it's not like TES has been around since 1997, who cares what happened before Skyrim anyway? Right?This is the biggest issue lore-wise as well. Solstice has never existed in the lore before now. We have the TES anthology map, and as we can see… There’s nothing there. And no references to Solstice anywhere in the lore at all. It was totally 100% invented from scratch for ESO and this story.
This guy really, really gets it. The only people done dirtier in ESO than the Dunmer have been the Nords. Seriously. No irony. Honestly, I really do not understand how... but of course, I do, so I'll turn the thread back over to the main topic now.And uhh… let’s just toss some Nords in too because we haven’t used Rigurt in three seconds so we need him back. Good? What, you think they’ll be too hot wearing furs in a tropical climate? Please, how else would we be able to tell they’re Nords unless they were drunken louts in furs! Oh, and make them drunker.”
SilverBride wrote: »
SilverBride wrote: »
Slaughterfish gonna jump out the water onto boats then run around eating people or are you saying they'll suddenly start eating boats? Swimming and sailing aren't the same, so not sure how Slaughterfish matter to the question.
The same story was with Solstheim in 2002, but everyone accepted it without question.tomofhyrule wrote: »There’s nothing there. And no references to Solstice anywhere in the lore at all.
The same story was with Solstheim in 2002, but everyone accepted it without question.tomofhyrule wrote: »There’s nothing there. And no references to Solstice anywhere in the lore at all.
What would happen if the the players did not complete the writhing wall event? One content creator suggested that we not complete it and see what happens.
So, What happens if it remains incomplete? Not that it will but it would be interesting to see what would happen if it did.
Thoughts?
The way the event is set up means it's almost impossible for it to never complete because there's no way for us to lose progress ("bug fixing" updates to the progress bars aside). Even if it got down to just the occasional player doing a daily because they found the quest giver or got to that point in the story and wanted the complete experience it would eventually add up to enough to complete the event. You'd never get literally every player to agree to never do any of the dailies for the simple reason that many of them wouldn't get the message.
But there's two reasons it won't get to that point:
1) In spite of all the complaints about rewards being terrible players are still trying for them. I've seen people talking about opening 80 boxes per day, and getting nothing they wanted so they're going to try again tomorrow. Yes they'll eventually get burned out but especially when you factor in all the people going for more sustainable farming (like just getting the gold boxes) there's plenty of contributions to add up before everyone gets fed up with it and stops.
2) It's entirely up to ZOS to decide how fast the event proceeds and when it ends and obviously it's not in their interest to have it 'fail' or take too long. Yes they said it's tracking our progress, but all we can see is a bar on their website and in their game showing a percentage - we don't know how that percentage relates to real numbers. If they wanted to they could say 1 completion is 1% so 100 daily quests would clear it. Or they could fake it entirely with someone picking a small semi-arbitrary amount to increase it each time it's updated, or an RNG system to do it automatically. They already have adjusted it once because of an unspecified problem (which I've seen some people speculate was just that the started the event in EU prime time and didn't want NA servers feeling like they were lagging behind from the start).
For what it's worth I don't think it's completely fake. They also have more than enough data to do it sincerely - they will know how many people typically log in each day on each server, how many of them actually play vs just collecting login rewards and how much activity has jumped or shifted from other parts of the game during other events, so it wouldn't be difficult to set realistic goals for each server. But it also wouldn't be difficult to 'make dynamic adjustments' to those numbers as the event progresses to ensure we still get steady progress even if participation drops off. (And equally if activity at the weekend jumps up far more than expected they could adjust it to require more completions for each percentage.)
The only reason not to do that (and let me be clear: this is absolutely not worth the risk) is because they said they wanted to 'make gaming history' with this event and they're over a decade late for an MMO doing a community event where completing dailies gets something new added to the game to be in any way notable. But an MMO running an event like that and it failing because the players won't do it would be huge news, the gaming media would have an absolute field day with that. It could be up there with the Corrupted Blood plague in WoW (I've never played WoW, but even I've heard about that). Again, this would not be good for the game, but it would certainly be more memorable than 'event runs as planned'.
tomofhyrule wrote: »
ZOS’ claim is that if it remains incomplete, we’d never get into east Solstice. Comments I’ve seen around here suggest players think ZOS will fudge the numbers anyways.
tomofhyrule wrote: »
Limited knowledge by the map maker. Much like how for centuries the Americas didn't appear on Western maps.
Don't forget that Tamriel is only one part of Nirn, and that there are lands beyond our view.