Would you like an event that gave us more transmute crystals as a reward?

  • kargen27
    kargen27
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    Just make it so transmute crystals aren't bound so we can sell them at guild vendors. That solves both ends of the problem and improves the failing economy as well.

    We have to remember why the transmute system was created and why there is a limit to what we can hold. Before you could run a dungeon well over 100 times and not get the weapon in the trait you desired. The stickerbook and transmute system knocked that number down considerably but was never meant to completely replace doing that content a few times to fully get what we need.
    I'm happy they let us store transmutes through creating pieces to deconstruct later. Allowing that takes away from the idea that we need to do a variety of activities from time to time as we go when we need things.
    And I doubt being able to sell the crystals would have much impact on the economy at all. There is a lot of players sitting on mounds of transmute crystals. After the first round of sales prices on them would be fairly low.
    and then the parrot said, "must be the water mines green too."
  • Orbital78
    Orbital78
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    They need to remove the silly cap on removing the geodes from your inventory, and yes I know you can convert them.
  • Panthermic
    Panthermic
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    Recent wrote: »
    I love this undaunted event but I dont need anymore keys, would have been nice to get double the transmute crystals, especially since we have subclassing now..I know I'm making new builds so need more transmutes.

    Only if they make them stackable finally. Otherwise, no, not at all.

    yumS53C.png
  • bmnoble
    bmnoble
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    Would rather they allow players who have too many transmute crystals taking up space, to sell them on guild traders.
  • kotisovich
    kotisovich
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    I actually have to destroy lots of trasmutes. Hope they will increase the limit up to the 10k or smth
  • AzuraFan
    AzuraFan
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    If they were to let us buy leads with them at the two leads vendors, then yes. Otherwise, no.

    And they need to remove the cap.
  • Sturmfaenger
    Sturmfaenger
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    I'd rather have an Endless Archive Event with a bonus on the currency from there, transmute crystals I have enough.
    PC/EU
  • AzuraFan
    AzuraFan
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    I'd rather have an Endless Archive Event with a bonus on the currency from there, transmute crystals I have enough.

    I could get behind that, for sure!
  • Nestor
    Nestor
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    I get most of my Transmute Crystals from the Crafting Rewards during the Anniversery event in April and the Fall event.
    Edited by Nestor on September 26, 2025 2:32PM
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • NoticeMeArkay
    NoticeMeArkay
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    Where would I store those?
    We are capped at 1000 transmute crystals. People are already stuffing transmuted gear as a mean to store more crystals everywhere they can. I believe what we need is a raise of the cap, not more to earn during an event once a year.
  • Asdara
    Asdara
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    give us ways to use them more !
    “The Second Era? Oh, you mean the BEAM Era. Because apparently every problem could be solved with a giant glowing light shooting at everything.”
  • Jaimeh
    Jaimeh
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    I'm always low on crystals, so I wouldn't mind more as a reward, but it would be nice if ZOS increased the storage cap on them, so people who have a surplus don't feel like their inventories get clogged.
  • Recent
    Recent
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    Recent wrote: »
    I love this undaunted event but I dont need anymore keys, would have been nice to get double the transmute crystals, especially since we have subclassing now..I know I'm making new builds so need more transmutes.

    Only if we had more we could do with the transmute gems, or if they raised the cap on how many you could hold at once (or eliminated it entirely). As someone who PVP's quite often, I have more transmute gems than I know what to do with, and I've even cut down on the number of characters I play in PVP to reduce the rewards I get in a given campaign. Still swimming in them.

    I dont pvp but I have alts and i like to make different builds. I feel they need to give us pvers a way to get more transmute crystals. I do the random normal dungeons on 4 characters daily but it gets boring. One piece of armour requires 44 transmutes for me to reconstruct it so I do run out fast.
  • Last'One
    Last'One
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    oO? Even more than 5 for doing vet dungeons and 1~3 for doing DLC vet dungeons? C’mon… this fits perfectly with the game we have today… absolutely nothing makes sense!
  • BergisMacBride
    BergisMacBride
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    I’d like to see them increase the limit to at least 2000, maybe much higher. During mayhem I run all my alts through PvP to get at least rank one. It’s the easiest way to amass large amounts. Many times you can get that by just repairing walls in 10-15 minutes.

    I park the excess geodes on alts and now have about 3000 unopened.
  • Rishikesa108
    Rishikesa108
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    Short answer to the OP:

    NO!
    Man did not weave the web of life – he is merely a strand in it. Whatever he does to the web, he does to himself
  • AllenaNightWood
    AllenaNightWood
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    id be more interested in events also increasing lead drop chances
  • JaxontheUnfortunate
    JaxontheUnfortunate
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    Only a if they remove the cap I already have thousands stored in coffers.
  • Kartalin
    Kartalin
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    I'm currently at 1000 crystals, sitting on SIXTY 50-crystal geodes in my crafter's inventory, and a half dozer or so 25-crystal geodes spread across random characters.

    Crystals as a reward are fine, but a higher capacity for banked crystals would be appreciated
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