Thumbless_Bot wrote: »Overall i do not feel the artists get enough credit at zos. Whatever they are doing, whether crafting assets are creating scenes they continue to make the game a beautiful visual experience. I upgraded my gaming pc recently and viewing the newer zones is pretty amazing now.









Top 3 favourite:
Gold coast. Possibly because I enjoyed the Dark Brotherhood quests in Oblivion and Skyrim
Western Skyrim. I liked the story and underground areas
Apocrypha. Genius. The first chapter I had finished in years
Least favourite:
Fargrave/Deadlands DLC. I can see what they were trying to do
Clockwork City. I like my steampunk monocle I can wear from that time, but not the zone
How's Bane. I tried joining the Thieves Guild, but mostly just use the basic skill to access treasure troves. I never finished the story, even though many have said it's the best area/DLC ever
I'm gonna have to add to the last post because I keep going back to Blackwood and it keeps amazing me. It's a little gloomy but it's so natural looking and chilled out at times too. If any area gives me Witcher 3 vibes it's this area and a big part of that is down to the amazing work they did with the trees I think. I'll probably farm alchemy/blacksmithing mats there often just to spend more time wandering around and getting to know the place more.
So if I do 3 base game areas from the last post then 3 others with Blackreach included, the final one would be Apocrypha. To be quick I'll just say that it's one of the wildest and most creative, alien looking areas I've seen in an online game. Well done to whoever designed it.
katanagirl1 wrote: »I agree with Blackreach too. I guess I forgot about it because it is underground and not as visible on the map. I loved all the glowing crystals, and the Dwemer public dungeon was where I spent many hours farming.