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It should cost half the Tempers/Resins to upgrade 1-handed Weapons and Shields

Erickson9610
Erickson9610
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It costs 8 Tempering Alloy to upgrade a two-handed Blacksmithing weapon to Legendary rarity, while it costs 16 Tempering Alloy to upgrade two one-handed Blacksmithing weapons to Legendary rarity.

Why is it the case that our enchantments are halved on one-handed weapons and shields if they're twice as expensive as a two-handed weapon to fully upgrade?

I think one-handed items (shields and one-handed weapons) should cost half the amount of Tempers/Resins to upgrade. For instance, a single dagger would cost 4 Tempering Alloy to upgrade, and two daggers (for a Dual Wield setup) would cost 8 Tempering Alloy, the same as a Two-Handed greatsword setup. Further, you could make a One Hand and Shield setup with 4 Tempering Alloy and 4 Rosin, since each item only takes up one of your two weapon slots on that bar.
Edited by Erickson9610 on September 1, 2025 5:37AM
PC/NA — Lone Werewolf, the EP Templar Khajiit Werewolf

Werewolf Should be Allowed to Sneak
Please give us Werewolf Skill Styles (for customizing our fur color), Grimoires/Scribing skills (to fill in the holes in our builds), and Companions (to transform with).
  • ArchMikem
    ArchMikem
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    Don't even get me started on the number of Chromium Plates Jewelry needs.
    CP2,100 Master Explorer - AvA One Star General - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • Zama666
    Zama666
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    I am ok with it...BUT give a larger buff for 1-h&s for gold....block a bit more damage....allow the 1 weapon a shorter cool down or more damage....
  • Oblivion_Protocol
    Oblivion_Protocol
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    It costs 8 Tempering Alloy to upgrade a two-handed Blacksmithing weapon to Legendary rarity, while it costs 16 Tempering Alloy to upgrade two one-handed Blacksmithing weapons to Legendary rarity.

    Why is it the case that our enchantments are halved on one-handed weapons and shields if they're twice as expensive as a two-handed weapon to fully upgrade?

    I think one-handed items (shields and one-handed weapons) should cost half the amount of Tempers/Resins to upgrade. For instance, a single dagger would cost 4 Tempering Alloy to upgrade, and two daggers (for a Dual Wield setup) would cost 8 Tempering Alloy, the same as a Two-Handed greatsword setup. Further, you could make a One Hand and Shield setup with 4 Tempering Alloy and 4 Rosin, since each item only takes up one of your two weapon slots on that bar.

    Because enchantment effect is calculated per slot, not per item. If you’re dual-wielding two one-handed weapons that both have the Shock enchantment, you’ll do the same amount of damage with that enchantment as you would with it on a two-handed weapon.

    It’s the reverse with tempers and resins. The cost is per item, not per slot.
  • Erickson9610
    Erickson9610
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    It costs 8 Tempering Alloy to upgrade a two-handed Blacksmithing weapon to Legendary rarity, while it costs 16 Tempering Alloy to upgrade two one-handed Blacksmithing weapons to Legendary rarity.

    Why is it the case that our enchantments are halved on one-handed weapons and shields if they're twice as expensive as a two-handed weapon to fully upgrade?

    I think one-handed items (shields and one-handed weapons) should cost half the amount of Tempers/Resins to upgrade. For instance, a single dagger would cost 4 Tempering Alloy to upgrade, and two daggers (for a Dual Wield setup) would cost 8 Tempering Alloy, the same as a Two-Handed greatsword setup. Further, you could make a One Hand and Shield setup with 4 Tempering Alloy and 4 Rosin, since each item only takes up one of your two weapon slots on that bar.

    Because enchantment effect is calculated per slot, not per item. If you’re dual-wielding two one-handed weapons that both have the Shock enchantment, you’ll do the same amount of damage with that enchantment as you would with it on a two-handed weapon.

    It’s the reverse with tempers and resins. The cost is per item, not per slot.

    Enchantments of the same type share a cooldown. You cannot proc the Shock enchantment on both of your weapons at the same time, because the cooldown incurred by the first Shock enchantment applies to the second Shock enchantment.
    PC/NA — Lone Werewolf, the EP Templar Khajiit Werewolf

    Werewolf Should be Allowed to Sneak
    Please give us Werewolf Skill Styles (for customizing our fur color), Grimoires/Scribing skills (to fill in the holes in our builds), and Companions (to transform with).
  • Oblivion_Protocol
    Oblivion_Protocol
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    Enchantments of the same type share a cooldown. You cannot proc the Shock enchantment on both of your weapons at the same time, because the cooldown incurred by the first Shock enchantment applies to the second Shock enchantment.

    Ah, I didn’t think about the cooldown in my example. Well two different damage glyphs would equal the same amount of damage, if not the same effect, is essentially what I was getting at.
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